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flail wepons (spiky ball on a chain)


drogun

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It could never be done in oblivion as a swinging chain is far from easy to make, any one think it could be done for skyrim?

http://www.knightsedge.com/images/Product/medium/medieval-flail-2605.jpg

http://1.bp.blogspot.com/_R8TOYRBucik/TMoamuwoswI/AAAAAAAAAA8/aUOFzDGCvrA/s1600/Medieval+Spiked+Flails.jpg

Edited by drogun
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also off hand cross bows. one handed

 

http://4.bp.blogspot.com/_IoKyba98jXs/SVuMUpCUAwI/AAAAAAAAEJ0/dkrbpXPbYE4/s1600/2Crossbows_Belgian_Crossbow_Pistol__DX1233_1110.jpg

 

poison dart blow pipe.

 

http://i825.photobucket.com/albums/zz171/twoodland/005-25.jpg

Edited by drogun
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Flails are very easy to make. I had one that was set up with Havok collisions so it would function properly (took about 40 min from start to finish), but Bethesda has never incorporated any kind of support of this type of collision on a weapon. I tried to get it working in Morrowind and Oblivion, but always ended up with the same negative results.
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Weapons basically become static objects once equipped, so no they won't work. If the flex modifier is incorporated into the Id engine (Gamebryo didn't have it), it may be an avenue toward flails and whips. Again though, this is provided that the effect would survive being equipped.
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