I'm making this thread to hopefully offer some clarification on whether or not the SE version of Skyrim supports more than 255 active esp files (mods).
I've searched this forum and the interwebz and have not found a solid yes or no, so I'm hoping that with the game released we can definitively put that question to bed.
My inclination is to think that the limit is still applicable, as Fallout 4 is 64 bit and still has the cap. Apparently it's hard coded, binary, and there's no easy fix.
I'l update this post with the correct answer to this query when someone can provide it. I'll try it myself when I can if nobody else does first.
Hopefully that way anyone who searches for that knowledge will find it here and not have to scour the internet parsing half truths and FUD.