Do you start with the eyes? The mouth? The nose maybe? What is the measure for you of what a good character looks like? I have created hundreds of chars over the years for many different games- as have most of us. What I have noticed is that different ppl sort of gravitate towards a certain "look" for their characters. So what influences your character designs for FO4 or other games? What are the determining factors? For instance, would you design the same character for FO4 as you would for Skyrim, Saints Row, The Sims 4, or whatever game you fancy? Is it the limitations of the game itself in most cases? What say ye all?
I always start with the eyes. Then the nose and mouth followed by the face shape. Little things like the brow and higher cheekbones make quite a difference. Then there is texture and shading. I have experimented with all extensively and you can make major changes with both. Color schemes are also important to get a very specific look. Certain colors, skin textures, and shading help to convey depth. Brown eyes seem to look more realistic in some cases than blue or green to me. FO4 does a good job of starting character creation on a "middle ground" so to speak, allowing for more variances in every aspect of face creation. Still, It seems that the general look of most ppl's chars is somewhat similar. Does this mean that we all generally agree on what is pretty or handsome- and what is not? Perhaps it is because FO4 is set in a semi-realistic setting that more closely mirrors our reality or understanding of it.