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Everything posted by balmz
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Crafting UI edits?
balmz replied to hoarous's topic in Dragon Age: Origins's Builder Troubleshooting
in the toolset with the item, when it is open there should be a part that says icon, use that to put your picture in, for description there should be a part that says description, there type in the name, for name there should be a part called name where you can list your name, the toolset set should look like this, https://imgur.com/a/EoJNw also here's a chat that might help https://discord.gg/bU3Svxa -
Making a tool-tip for a spell.
balmz replied to gamercash's topic in Dragon Age: Origins's Builder Troubleshooting
https://discord.gg/bU3Svxa a chat that might help -
Dragon age origins modding discord
balmz replied to Bugweiser's topic in Dragon Age: Origins's Discussion
oh then sure i'd join -
Dragon age origins modding discord
balmz replied to Bugweiser's topic in Dragon Age: Origins's Discussion
https://discord.gg/DragonAge one already exists here if you wanted it, i'm also known as balmz on discord, message me if you want -
Making a tool-tip for a spell.
balmz replied to gamercash's topic in Dragon Age: Origins's Builder Troubleshooting
https://drive.google.com/open?id=13wwErR_nm-SOd3ChRf3WZ2qor8_UAN1R http://www.datoolset.net/wiki/ABI_2da here's a compilation of different toolset things i saved, maybe it can help you some how https://www.nexusmods.com/dragonage/mods/3316 this has alot of builder files which could help you as well also what spells were you planning on making? -
DLC enabled but not showing up in game?
balmz replied to gaymorrigan's topic in Dragon Age: Origins's Mod Troubleshooting
a list of the mods installed would help -
problem with potion/poultice use
balmz replied to marystmatthew's topic in Dragon Age: Origins's Mod Troubleshooting
probably some mod you are using is affecting that, maybe combat tweaks or something? -
Need of clarification
balmz replied to Sixuu's topic in Dragon Age: Origins's Builder Troubleshooting
https://discord.gg/DragonAge here's a discord that might help, i'm known as balmz on discord -
Need of clarification
balmz replied to Sixuu's topic in Dragon Age: Origins's Builder Troubleshooting
https://www.nexusmods.com/dragonage/mods/3316?tab=files here's one other thing that might help, also do you use discord? -
Need of clarification
balmz replied to Sixuu's topic in Dragon Age: Origins's Builder Troubleshooting
https://www.nexusmods.com/dragonage/mods/4532 here's something that might help also what class are you making? -
Console commands Not working for DA:O
balmz replied to KingDray10's topic in Dragon Age: Origins's Mod Troubleshooting
well try adding the extension thing to whatever icon you use to launch dao, also here's a discord that might help https://discord.gg/DragonAge -
Console commands Not working for DA:O
balmz replied to KingDray10's topic in Dragon Age: Origins's Mod Troubleshooting
http://dragonage.wikia.com/wiki/Console_(Origins) with the launcher you use, you have to edit the end to it says this Make a shortcut to your "daorigins.exe" file (typically located in the C:\Program Files (x86)\Dragon Age\bin_ship folder) on your desktop, Start Menu, or wherever. Note: This won't work with the shortcut created during installation, as it points to "dalauncher.exe" instead of "daorigins.exe". You need a shortcut pointing directly to "daorigins.exe".Right click on the shortcut, choose properties, then add the following to the end of line in the "Target" field: -enabledeveloperconsole — it should look something like this: C:\Program Files (x86)\Dragon Age\bin_ship\daorigins.exe" -enabledeveloperconsole Be sure that there is a single space between the last quotation mark and the hyphen. -
Lich king armor with long Cape
balmz replied to dragonlove's topic in Dragon Age: Origins's Mod Ideas
https://www.nexusmods.com/dragonage/mods/1846 this is sorta close -
one thing you can do is rename the zip file extenstion to be dazip instead of zip, then use daupdater
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instant cast ( no spell time mods )
balmz replied to dragonlove's topic in Dragon Age: Origins's Mod Ideas
you can edit the casting times with the toolset, in on of the files, it lists the xl file and it should have casting time -
Editing talent trees?
balmz replied to JLazarillo's topic in Dragon Age: Origins's Builder Troubleshooting
for editing the order, you need to go to 2da, one of the spreadsheets lists the order that they go in, with that, check the ids then change the requirements in the file, then save it, export it as a gda with the tool -
try using the daupdater to search d, if not one idea is you move all the mods to desktop and then have daupdater look in that spot
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daupdater is the offical way to install dazip files
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DA Modder Instant Crash
balmz replied to IAmDarkPhoenix's topic in Dragon Age: Origins's Mod Troubleshooting
try downloading it again, unzip the file in the desktop and put everything there? -
Help with .erf files please!
balmz replied to bfgtoolio's topic in Dragon Age: Origins's Mod Troubleshooting
what mod are you talking about? -
DA Modder Instant Crash
balmz replied to IAmDarkPhoenix's topic in Dragon Age: Origins's Mod Troubleshooting
hmm can you post a pic of what happens? -
DA Modder Instant Crash
balmz replied to IAmDarkPhoenix's topic in Dragon Age: Origins's Mod Troubleshooting
here's something that worked for me, download daomodder again, make sure when it is unzipped that all the files are unzipped to the same spot, one example is the desktop, then try to run it again -
hi, ove tried to make a new salve/consumables in the tooset but i can't seem to figure out how to do it, i wanted to make an omni slave, one that protects you from all elemental and physical damage, but i just can't figure how to do it, anyone have advice or a builder file? i can't find guides on how to make it either, the wiki didn't help
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Sooo....anyone up to wasting an hour & half?
balmz replied to LadyHonor's topic in Dragon Age: Origins's Discussion
i might be, what is it?