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bethjunkie

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About bethjunkie

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    Fallout 3

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  1. Oh things are changing but it won't have any effect on the dollar sign starry eyes. I'm so sick over this that I damn sure won't upload my mods anywhere ever again. I most likely will not even mod for myself. I've had a lot of fun and met a lot of great people here through the years, some mod authors, some screenshooters and videomakers, some mod users. Hell, I met my husband here and I'm forever thankful to Robin for the site for that reason. I am not thankful for the "Screw you, got mine" ultimatum we've been handed. Pretty glad we didn't send him a wedding invitation now :confused:
  2. I'm a we. I needed a mod like this a year ago but not enough to consider making one. I really wanted a Fallout where we spent a good bit of the game in the pre war world. Instead of making the entire world prewar and leaving the quests as they are, I would have preferred to pre-warify a portion of the map from Sanctuary to Concord, Lexington and Diamond City. Alter the beginning of the game and have the player actually spend time with the family we're meant to care about, maybe even go to a baseball game. Then the next time you go home to your Sanctuary house the MQ starts and the game as we know it begins. Oops, guess I wandered off a little there. Sorry.
  3. Welcome Introvert Marc! Fellow Oceanic Flight 815 passenger here :) Hope you enjoy your stay at the Nexus. There are a lot of great people around here (and a few jerks but they generally get themselves banned soon enough).
  4. THIS game would make me play again especially if you could go into the Hoover Dam battle with Pack Raiders and a few Reiklings by your side. Damn, that would be some fun stuff.
  5. I... I stole a lot of salt and pepper shakers. The world is doomed to a lifetime of bland food! Mwahaha! :D
  6. Joker! :dance: Where's Roy with that Kermiting gif when we need him?
  7. I am happy for the first time in a very long time. Win!
  8. No such thing as winter in the South. We just have Hot, Hotter-Than-The-Devils-Buttcrack and Still-Hot-But-Bearable-In-A-Tank-Top. No win :/
  9. The third garden gnome is unused and has the same model as the destroyed garden gnome. The Pool Balls are pretty rare. I think there's one in the Robco Factory, one in Fort Constantine and a few in the utility tunnel on your way to the Metro in Broken Steel. They're the same model as the regular cue ball and can be used as RockIt Launcher ammo, sold, or shoved in a filing cabinet with the rest of your junk.
  10. But which Commonwealth's people is this recruitment announcement meant for? Sure, you might find a coupla people from the Southeast or Northwest Commonwealths to do some grunt work but really your best chance is with going straight to the Columbia Commonwealth. Introduce your big opportunity fella to theirs and Bada boom, project done. Or at least that's what all those Dragons Den ripoff shows have taught me.
  11. Well doesn't that mean I have point? Because Skyrim Remastered is going to be the next new shiny? As far as I'm concerned it's the same game, but if it's successful is drawing in people.... (Personally I give no *self-censored* about Skyrim or it's remaster. It's the same game with the same quests and the same boring bunch of Nords that doesn't appeal to me. I'm only here to talk about Fallout.) Not really because you said that "FO3 doesn't attract and inspire the way that NV does". FO3 did attract and inspire a lot of modders. There were many mods for FO3 that were removed from the Nexus by the time you joined because of permission problems, the author being banned for various reasons or the modder having other things taking priority in their lives. There were numerous amazing projects that hit roadblocks along the way and were never completed because Real Life Happens. If NV had waited another two years to be released, new modders would have appeared to fill in the gaps and release their creations for Fallout 3. Some mods that were released for NV would have been made for FO3 instead. Certainly not all of them as some people prefer Obsidian's world to Bethesda's and that's fine. But people do still make mods for FO3, NV and TTW. I only mod for NV now through TTW because I am inspired by FO3 and Not the Mojave. Modders who are inspired by the game and players who enjoy playing the games will continue to create and play FO3 and NV. But the crowd always goes with the new game. Some modders are driven by download numbers and endorsements and those guys will compare numbers on paper and see where it makes the most sense for them to make their mod in order to reach the largest audience. Some people don't care about numbers and are happy to make anything for any game as long as it makes one player have a better game. What I am trying to say and probably failing at because lack of coffee is that instead of worrying about whether modding for a certain game is dying, why not learn how to mod the games you enjoy playing? Start with something small you've wanted in your game-even just a single texture replacer will work. Put it up on Nexus and bam! You've contributed to your game's modding scene not dying. You can do it, charwo! Go make a lore-friendly poster replacer or turn Preston Garvey into a hot waifu (that would be hilarious. I dare you to do it! :D )
  12. Project Brazil began as a mod for Fallout 3 then switched to NV when it was released and traffic on FO3Nexus came to a screeching halt. FO3 modding got the short end of the stick because everyone goes with the new shiny. If NV had been released in 2012 instead of 2010 it would be a whole different ballgame.
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