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Everything posted by Niborino9409
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Download speed cap increase for Supporters and non-Adblockers
Niborino9409 replied to Dark0ne's topic in Site Updates
How about supporter users that uses browsers with adblock and such built in? Like the Brave Browser https://brave.com/ -
No worries, seems like it might have gotten better. Trip is back on the Nexus :)
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Shadow of the Tomb Raider is awesome! :D
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I'd suggest starting off small with smaller items like a mug f ex. Clothing would be neat but best wait to see if there's any interest in such items. Otherwise I'm all for it. Mouse mats would be awesome! Probably jumping the gun here but I'd prefer if it's just Nexus Mods merchandise and not merchandise that represents a specific user or mod. I'm thinking in regards to modder spotlight interviews, like if those were turned into merchandise. :) I hope my point comes across :)
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Yup, he's not on the list. But I've kinda given up on maintaining this list to be honest :sweat:
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I love playing Skyrim on the Nintendo Switch! ;D It's awesome! :thumbsup:
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[LE] problem Creating a Merchant
Niborino9409 replied to 12wan's topic in Skyrim's Creation Kit and Modders
That does sound better. Was a long time since I did my blacksmith's merchant :sweat: -
[LE] problem Creating a Merchant
Niborino9409 replied to 12wan's topic in Skyrim's Creation Kit and Modders
Okay, from your description it sounds like you have made a merchant's chest, but the merchant ai package points to nearby the chest. I mean to point it directly to the chest. Specific reference should be the chest, not nearby :) -
Hi, I am trying to make a new script but the CK crashes. First I had the "the extends script does not exist, please choose one that does" but fixed that with the extraction solution. I think, because now the CK crashes when I try to add my new script. The script I am adding is from this http://skyrimmw.weebly.com/skyrim-modding/making-a-custom-follower-skyrim-modding-tutorial Below is my version of the script they used in the tutorial(at the beginning of the tutorial)
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[LE] problem Creating a Merchant
Niborino9409 replied to 12wan's topic in Skyrim's Creation Kit and Modders
I think you need to point it directly to the chest. I have made that with a blacksmith follower and it works. He still sells stuff from his inventory but also stuff from the chest so I count it as a win ;D -
I think it will devour my life if I buy it. It has motion control for combat and possibly aiming with the bow I think so that's a huge factor for me. So I am definitely going to get it. Also, Skyrim without being locked to a tv or computer screen, even better! :D
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Hoah! Time to enter once again!
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Weapon mashup collision box editing in nifskope
Niborino9409 replied to Niborino9409's topic in Miscellaneous / Other
That's fantastic, thank you! :D It does look good in nifskope :) -
Weapon mashup collision box editing in nifskope
Niborino9409 replied to Niborino9409's topic in Miscellaneous / Other
I was hoping for something like that. But how? :huh: Edit: I think I found it, but it doesn't look like the box on my image. Could the image be a CK related issue in that case? The collision box in nifskope looks fine -
In that case it might be me that's dense hehe :happy: But I think I need to agree, modded MGS V the Phantom Pain and that still uses textures and such like Skyrim. So that's completely valid.
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Some are shouts/powers and some are spells. But I suppose you have tried that :tongue:
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I'm quite sure game testing needs more than being able to mod Skyrim. All games work differently and Skyrim isn't the only way.
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What happens if you go closer? :ohdear:
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Weapon mashup collision box editing in nifskope
Niborino9409 posted a topic in Miscellaneous / Other
Hi, I have made a neat weapon out of several other weapons. Now the collision box(at least that's what I call it, the red, blue and green box around the weapon) you see in the Creation Kit is way longer than the rest of the weapon. It looks odd and I am looking to fix it, but I don't know how. I think it could be because I fastened a two handed bludgeon part to a one handed weapon. The weapon works and all but the collision box looks very weird. I am also thinking that it should make the weapon behave oddly when dropped. Picture is taken in Creation Kit, but I am thinking I should be able to fix it with Nifskope. Or if it's a Creation Kit related issue. I don't know which to be honest. :sad: -
cbbe clothing replaces with physics?
Niborino9409 replied to dimescion's topic in Skyrim's Skyrim LE
https://www.nexusmods.com/skyrimspecialedition/mods/14717 -
Verify your files. Should fix it :)