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Everything posted by quicksilverva
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Yes, overwriting the save is what I meant. If that save is corrupt you'll (probably) get a CTD. youre are actually very likely to CTD when overwriting a save if its corrupt. if that happens, go to your saves folder and look for anything with a .tmp extension. the .tmp indicates a corrupted save. you would then need to delete all three files (save.fos, save.fos.bak, save.tmp) and load the previous save at least, in my experience anyway
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Where can I find ESMs of other packs?
quicksilverva replied to Salticid's topic in Fallout New Vegas's Mod Troubleshooting
whenever they release the combo pack. and they got them through piracy, which is a big no-no -
console commands with load order
quicksilverva replied to Sqvidsgar's topic in Fallout 3's Mod Troubleshooting
try changing the index up/down 1 until its found -
the file you are looking for is Fallout3.esm As the above posts mention, you will save as a new plugin to load multiple masters: -my documents/my games/fallout3/geckcustom.ini -find bAllowMultipleMasterLoads=0 -change 0 to 1 -save in the gecks object window, expand the collapsed column to the left of the column "count". that will give you the form ids
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Saving game update
quicksilverva replied to arcticgolem's topic in Fallout New Vegas's Mod Troubleshooting
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search the nexus for the unofficial fallout 3 patch rivet city fix
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Fallout 3 better or worse then New Vegas?
quicksilverva replied to oxy21's topic in Fallout 3's Discussion
i agree. FO3 is better. bigger, not as linear, and nor as predictable as FNV -
Fallout 3 /NV mix gltch
quicksilverva replied to sikma200's topic in Fallout New Vegas's Mod Troubleshooting
when you delete those, verify the integrity of the game files. steam will reacquire the missing files the way to do it eludes me at the moment. maybe somebody else can be ao kind to post it -
Please help me understand what this is.
quicksilverva replied to Veixlar's topic in Fallout New Vegas's Mod Troubleshooting
instead of rolling back, use a cleaning program such as Driver Sweeper to completely clean out any trace of your current driver. then either reinstall the new driver or the previous driver. installing video drivers ontop of one another can cause issues if that doesnt help, then i am all out of ideas until i get back home to my computer -
Please help me understand what this is.
quicksilverva replied to Veixlar's topic in Fallout New Vegas's Mod Troubleshooting
only thing i cqn think of right now would be to try rolling back your graphics card driver -
Halo mod; but not for public
quicksilverva replied to FrostFlake's topic in Fallout New Vegas's Discussion
if youre not sure about the Nexus' stance on porting, read this thread: http://www.thenexusforums.com/index.php?/topic/377405-porting-content-from-other-games/ -
move it from the file you found it in and into your Data folder. open up FOMM and it should be at the bottom of the list (if FOMM is looking in ths right folder)
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Frequent freezing during loading
quicksilverva replied to cptcairney's topic in Fallout New Vegas's Mod Troubleshooting
i use both FOOK and Project Nevada , and dont have very many issues with them. then again, i have fook loading after project nevada and im not using the rebalanced plugins ( dont think im running the equipment plugin either) -
Fallout 3 /NV mix gltch
quicksilverva replied to sikma200's topic in Fallout New Vegas's Mod Troubleshooting
when you reinstalled, did you delete the fallout bew vegas folder from mydocuments/mygames?? also, have you tried verifying the integrity of game cache? if you are using any mods, please post your load order -
Please help me understand what this is.
quicksilverva replied to Veixlar's topic in Fallout New Vegas's Mod Troubleshooting
an APPHang is exactly what it says: the application has hanged. it just sits there and does nothing (effectively frozen). many causes of this, and many fixes. like sir Azrael said, please post your load order if you are using mods (in spoiler tags), dxdiag (in spoiler tags), NVSE version, and computer specs -
Radiation Suit Corrupted
quicksilverva replied to Austupaio's topic in Fallout New Vegas's Mod Troubleshooting
do that after you have deleted the .bsa file the ead suit texture is in -
no sound for big guns if i shoot a lot
quicksilverva replied to joe462140's topic in Fallout New Vegas's Mod Troubleshooting
the game is unable to process the sound for all those shots. i have a Creative XFi Titanium sound card Fatality edition, and i get it too which is why i dont use big guns -
Exterior Cells not loading.
quicksilverva replied to 1in30's topic in Fallout New Vegas's Mod Troubleshooting
yeah, thats better. that beats the crap outta me. post load order and somebody probably can help you better -
What is Steam doing now....?
quicksilverva replied to Kimberlee's topic in Fallout New Vegas's Mod Troubleshooting
dude. take a chill pill. we all dont like steam, but its the future for pc gaming, so get used to it. granted it makes life a PITA at times to work with, all in all, it also makes life easier. no more manually updating games, steam does it for you. and games get cheaper quicker on it too in the long run, games will be cheaper overall since steam requires verification of their products in order to use them (one code per game per account), which SHOULD reduce piracy please, correct me if im wrong sorry to have derailed this thread quick -
how to install fose editor
quicksilverva replied to JJacobs's topic in Fallout 3's Mod Troubleshooting
good to see you got it working for you quick