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DaggerfallTeam

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Everything posted by DaggerfallTeam

  1. I had the same issue and the fix was Naming the Door :pinch:
  2. Well I cannot find out what the below says, They're instruction on how to use a Plugin Converter. Apparently it's Russian but some of the Characters are Czech. I wonder if anyone here can figure out what it says? #xtel_flag =0,1,2 -- ââèäó íå ïîíÿòíûõ îáñòîÿòåëüñòâ, ïðè óñòàíîâëåííîì ôëàãå, Creation Kit èíîãäà ïàäàåò ïðè èíèöèàëèçàöèè ðåôðåíñîâ --- 0-âîîáùå íåò òåëåïîðòîâ, 1-òîëüêî èíòåðüåðû(ðåêîìåíäóåòñÿ), 2-ïîëíîñòüþ åñòü#skyrim_dir -- äèðåêòîðèÿ â êîòîðîé áóäåò ïðîâåðÿòñÿ íàëè÷èå ìîäåëåé#mod_name -- âõîäíîé ôàéë#out_name -- âûõîäíîé ôàéë#convert_type -- óïðàâëåíèå îáüåìîì ïåðåãîíêè, 0-- ïåðåãîíêà òîëüêî ðåñóðñîâ áåç CELL è WRLD òîï ãðóïï, 1-- ïåðåãîíêà áåç ó÷àñòèÿ ðåôðåíñîâ, 2-- ïîëíàÿ ïåðåãîíêà#start_id -- formid ñ êîòîðîãî íà÷íåòñÿ íóìåðàöèÿ(íåëüçÿ áðàòü áîëüøå 10ìëí) --- 500ò áîëüøå ÷åì ìàêñèìàëüíûé ID â ñêàéðèìå
  3. Also need some information on removing the VWD flags from ALL items in the worldspace???
  4. I need some help with a custom 3D Model, Whenever I place it into the Skyrim Creation Kit it receive this error.. "MODLELS: could not queue model" Need Any Help, thanks in advanced
  5. I can't get the ingame map to work, I have LOD setup correctly, But whenever I view the Map ingame it's not there at all? only clouds. The Parent Worldspace is Set to "None"
  6. There's always Blender or Maya
  7. I've been modding for about 2years now and currently developing Hammerfell: Shadows of the Alik'r... I personally use 3ds Max 2012 since it has more "Nif Support" don't get 3ds Max 2016 or 2017 because all the "Nif Plugins" seem very buggy and there almost no nif support for it. Here's a Starters list I would recommend if you want to mod with the notorious Nif Files -3ds Max 2012 -Nif Plugin (unofficial one from the Skyrim Nexus) -lastest version of Nifscope For Texturing if you make your own Textures -Photoshop CC 2015 -Intel Texture Works Plugin (most older tutorials use the Nvidias .dds Plugin) You can find both of them in my uploaded files! Any Help you may need then send me a PM!
  8. Hello, I need help with creating a Collision for a Oblivion Model. Every time I create a Collision it disappears or becomes distorted on Export. 3ds Max 2016
  9. I'm having a similar Problem but with a Convert Skyrim Model, "user created content of course" I imported it into 3ds max 2016 as a Skyrim Model then I exported as a Oblivion Model, That made my Model invisible ingame. So I did Imported the Skyrim model as a Oblivion Model then Exported it as a Oblivion Model and it appears ingame, Just doesn't have a Collision.
  10. DaggerfallTeam Major Announcement Hammerfell:The Eastern Grassland Since the announcement of Skyrim Definitive Edition, I'm gonna make the decision to move the Development of Hammerfell: The Eastern Grasslands to the New Platform. Since it has alot of advantages that Oblivion's Engine doesn't have. Plus with Mod Support coming to Console XB1 and PS4 Hammerfell: The Eastern Grassland can be brought to Console along side of PC. Before this idea can be brought to Life, I request someone who can Convert the Hammerfell: TEG Meshes\Nifs to usable Skyrim Format. All the meshes are Custom so there is NO legal trouble. All help will be greatly appreciated and of course credited Thanks in Advanced The DaggerfallTeam
  11. Are you looking for someone to play Halo 2 PC with and want to earn those Multiplayer achievements, Well I am to I'm looking for people who wants to play Multiplayer with Me and whoever else, ie "Start a Private Lobby"
  12. I'm wondering what to do, I exported the Hammerfell heightmap from the CSE but instead of one heightmap its labled in 4 sections Q1.raw Q2.raw Q3.raw and Q4.raw how am i supposed to get those into one Heightmap/.raw I am using Photoshop CS3 Extended
  13. Can anyone create a Heightmap that will fit the Elsweyr ingame map, I already have the ingame map I just need someone to create the heightmap so it will fit the ingame map
  14. I'm the lead developer for Hammerfell the eastern grasslands, now known as Shadows of Daggerfall. The team needs another 3D Modeler who can create Static City walls or Dungeon Tilesets.
  15. Which OS would be the best/Stable to Develope Oblivion Mods on? Windows XP or Windows 7
  16. When will the Steam Gift Codes be Chosen?? Does anyone know
  17. Should make the site a more Windows 10 feel or IOS 8 look.
  18. Ok and Thank You for the Reply, The Meshes are definitely Custom Made. If you have played Hammerfell The Eastern Grasslands, Well the city named Rihad are the Meshes I would like to see in Skyrim.
  19. I am currently the Devoloper for Hammerfell The Eastern Grasslands for Oblivion. I would like to know how I would be able to Convert the .nifs from Oblivion (Hammerfell) to Skyrim. I own 3ds Max 2012, 2009 and 2016 and I have Nifscope. I am trying to convert Static Objects NOT Armor
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