Yeah in "lore-friendly" there's lore. So you should respect the lore. But, there's also "friendly", not "jyhadist" :tongue: I guess it's a matter of balance. Lore is important, but it should never prevent you from telling a good story or interesting gameplay. In fantasy universes, there are always consuming timelines running through thousand of years and you can always find an excuse like "historians didn't get it right", "the true story get lost or deformed beyond recognition after five centuries", etc. I've done that many times as a GM.