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Posts posted by omeletted
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Yes, the Wrye Bash tweak would suffice if you just want to set it once then forget about it. I would recommend a mod though, there are a few and they can change the timescale dynamically based on what you are currently doing or where you are. Automatic Timescale is great if you do not want any extra functions.
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Whoa, looks like Leakingroof finished up the rest of the TES articles. :thumbsup: So, only FO3 left. Was there a deadline to complete it all, LHammonds? I've been slacking off on this and catching up on playtime instead. >_>
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I seem to recall Malevolent produces an issue like this due to a scripting error, try disabling that and see if it stops.
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You need a full momentum bar too, but at default settings that's difficult to achieve. Open up the ini file and search for scc.momemtumincreasemult, change it to a higher value. You could set it to something like 100 to test, then switch to a more normal value like 20 for normal gameplay.
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Or try Enhanced Hotkeys, it's the way hotkeys should have been implemented. You can set one hotkey to autocast multiple spells. Plenty of other features that I find difficult to do without now.
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This was very helpful, thank you. I did not realize DR6 did not prompt you to set the buttons...was that in the readme?
Kinda:
9. Configure Deadly Reflex using the INI file: Oblivion\data\INI\DeadlyReflex\DeadlyReflex.txtSkycaptain also mentioned the legacy code isn't meant to be there any more on the bethsoft forums. Anyway, DR6 has some minor quirks, feel free to post at the official thread if you need anything. :)
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It's not suppose to prompt you in DR6, even though the code is still there. All the keys are now defined in DeadlyReflexINI.txt, edit that if you want to change the defaults. While you're there, might as well change scc.giveDrResetItem to 0, that disables the reset token which doesn't seem to work, as you've discovered, and also gets rid of the defunct prompt code.
Last note, the kicks and critical moves etc. have skill requirements before you can use them, be sure to check the readme for details.
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With OBMM, just convert the archive into an omod and it'll install the files based on which DLC's you have. Refer to this guide if you do not know how to create an omod.
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Did you install the hotfix? That was suppose to fix that particular issue, and I gathered that it was an unintentional dirty edit.
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Oblivifall - Losing My Religion had a problem like what you described, be sure you're using the latest version and install the hotfix. And DR6, you should only be using one of the Timed Block plugins.
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There was a similar topic recently, maybe check that out and see if it helps.
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Dea Obscura, it's much too under-rated, don't know why. If you're into gothic characters, this should be perfect. And the abilities are actually useful.
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The update date in the Files tab is the correct one. The "last updated" date doesn't always concur with the update date is because of things like new images being uploaded or description change etc. You can see what was updated in the Action log tab. One handy tip is click "Track file" in the options section, after which you can use the Tracking Centre to view all the mods you're tracking for updates.
And nope, nothing like that in Wrye Bash.
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Hitting the main bulk of the TES articles under Modding, starting with Animation and Construction Set.
Edit: All done.
http://www.tesnexus.com/articles/article.php?id=281 (DELETED)
http://wiki.tesnexus.com/index.php/How_to_fix_your_animation_FAQ (DONE)
http://www.tesnexus.com/articles/article.php?id=365 (DELETED)
http://wiki.tesnexus.com/index.php/Duplicating_an_item (DONE)
http://www.tesnexus.com/articles/article.php?id=220 (DELETED)
http://wiki.tesnexus.com/index.php/Example_for_setting_up_a_typical_defensive_battle (DONE)
http://www.tesnexus.com/articles/article.php?id=53 (DELETED)
http://wiki.tesnexus.com/index.php/How_to_add_items_and_enchantments (DONE)
http://www.tesnexus.com/articles/article.php?id=448 (DELETED)
http://wiki.tesnexus.com/index.php/Best_non-mod_NPC_merchant (DONE)
http://www.tesnexus.com/articles/article.php?id=25 (DELETED)
http://wiki.tesnexus.com/index.php/Item_editing_and_basic_navigation_in_the_CS (DONE)
http://www.tesnexus.com/articles/article.php?id=192 (DELETED)
http://wiki.tesnexus.com/index.php/Useful_tips_for_worldbuilding (DONE)
http://www.tesnexus.com/articles/article.php?id=348 (DELETED)
http://wiki.tesnexus.com/index.php/Version_control_primer (DONE)
Not doing these:
http://www.tesnexus.com/articles/article.php?id=421 (DELETED)
WIP mod
http://www.tesnexus.com/articles/article.php?id=410 (DELETED)
Already exists.
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You're suppose to change the keys definition in the ini file. I actual left the dodge key at default and changed the ready weapon key instead to a mouse button, more handy. :happy:
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105 TES articles to go. o.o Starting on Blogs.
Edit: All done.
http://www.tesnexus.com/articles/article.php?id=378 (DELETED)
http://wiki.tesnexus.com/index.php/Basic_guide_to_optimizing/modding_Oblivion (DONE)
Might want to edit out the personal opinions of the author. (Microsoft/nVidia)
http://www.tesnexus.com/articles/article.php?id=340 (DELETED)
http://wiki.tesnexus.com/index.php/Revert_to_vanilla_data (DONE)
http://www.tesnexus.com/articles/article.php?id=74 (DELETED)
http://wiki.tesnexus.com/index.php/Elderscrolls_forum_censorship (DONE)
http://www.tesnexus.com/articles/article.php?id=404 (DELETED)
http://wiki.tesnexus.com/index.php/OBGE_godrays_settings (DONE)
http://www.tesnexus.com/articles/article.php?id=370 (DELETED)
http://wiki.tesnexus.com/index.php/Fluffy_Tales (DONE)
http://www.tesnexus.com/articles/article.php?id=346 (DELETED)
http://wiki.tesnexus.com/index.php/How_to_make_a_free_forum (DONE)
http://www.tesnexus.com/articles/article.php?id=449 (DELETED)
http://wiki.tesnexus.com/index.php/4GB_memory_patcher (DONE)
http://www.tesnexus.com/articles/article.php?id=175 (DELETED)
http://wiki.tesnexus.com/index.php/Just_because_you_can_mod_doesn%27t_mean_you_should (DONE)
http://www.tesnexus.com/articles/article.php?id=424 (DELETED)
http://wiki.tesnexus.com/index.php/Mod_limits (DONE)
http://www.tesnexus.com/articles/article.php?id=223 (DELETED)
http://wiki.tesnexus.com/index.php/Mod_downloading,_rating_etiquette_and_proper_criticism (DONE)
http://www.tesnexus.com/articles/article.php?id=114 (DELETED)
http://wiki.tesnexus.com/index.php/Our_images_and_the_ratings_we_get (DONE)
http://www.tesnexus.com/articles/article.php?id=149 (DELETED)
http://wiki.tesnexus.com/index.php/Persian_culture (DELETED - Author's purpose was to get feedback for his Persian race...3 years ago)
http://www.tesnexus.com/articles/article.php?id=189 (DELETED)
http://wiki.tesnexus.com/index.php/Ramblings_of_a_deranged_modder (DELETED - Was pretty-much just a work-in-progress note about his mod)
http://www.tesnexus.com/articles/article.php?id=206 (DELETED)
http://wiki.tesnexus.com/index.php/Review_of_Griffon_Fortress (DONE)
http://www.tesnexus.com/articles/article.php?id=132 (DELETED)
http://wiki.tesnexus.com/index.php/Spamming_the_image_share_section (DONE)
http://www.tesnexus.com/articles/article.php?id=241 (DELETED)
http://wiki.tesnexus.com/index.php/TES_5 (DONE)
http://www.tesnexus.com/articles/article.php?id=364 (DELETED)
http://wiki.tesnexus.com/index.php/The_ideas_blog (DELETED - Ideas and requests are more appropriate for the forums)
http://www.tesnexus.com/articles/article.php?id=89 (DELETED)
http://wiki.tesnexus.com/index.php/Where_is_the_beef (DONE)
http://www.tesnexus.com/articles/article.php?id=287 (DELETED)
http://wiki.tesnexus.com/index.php/Why_do_you_people_mod (DELETED)
Not doing these:
http://www.tesnexus.com/articles/article.php?id=445 (DELETED)
http://www.tesnexus.com/articles/article.php?id=186 (DELETED)
Dead links, not certain which mod it is about too.
http://www.tesnexus.com/articles/article.php?id=315 (DELETED)
Similar info as this.
http://www.tesnexus.com/articles/article.php?id=380 (DELETED)
Not useful?
http://www.tesnexus.com/articles/article.php?id=366 (DELETED)
No links and can't find on Nexus.
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Vacuity :happy:
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Hmm, don't think it's related to those meshes. Deleting those will just make Oblivion revert to the vanilla ones in the meshes bsa file, that whole folder doesn't even exist in a vanilla install. Could be you'd deleted something added by another mod. Or maybe the load order of your TT files isn't correct, did you run BOSS?
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LHammonds, you're lagging way behind on the auditing. :P Question, would it be better to keep editing the same post or split into multiple ones, like I'm doing now? The posts tend to get really long. Spoiler tags maybe?
Starting on Miscellaneous.
Edit: All done.
http://www.tesnexus.com/articles/article.php?id=437 (DELETED)
http://wiki.tesnexus.com/index.php/Real_medieval_stuff (DELETED - There is no reason for it being posted here)
Odd one, wonder if I should have converted it
http://www.tesnexus.com/articles/article.php?id=419 (DELETED)
http://wiki.tesnexus.com/index.php/A_guide_to_Fraps (DONE)
http://www.tesnexus.com/articles/article.php?id=204 (DELETED)
http://wiki.tesnexus.com/index.php/Preventing_bugs_and_crashes_in_Oblivion (DONE)
http://www.tesnexus.com/articles/article.php?id=420 (DELETED)
http://wiki.tesnexus.com/index.php/Basic_video_creation_with_PowerDirector (DONE)
http://www.tesnexus.com/articles/article.php?id=260 (DELETED)
http://wiki.tesnexus.com/index.php/Backing_up_Oblivion (DONE)
http://www.tesnexus.com/articles/article.php?id=361 (DELETED)
http://wiki.tesnexus.com/index.php/Moving_Fallout_3_from_the_default_location (DONE)
http://www.tesnexus.com/articles/article.php?id=177 (DELETED)
http://wiki.tesnexus.com/index.php/Console_fix (DONE)
http://www.tesnexus.com/articles/article.php?id=181 (DELETED)
http://wiki.tesnexus.com/index.php/How_to_make_double-sided_meshes_where_textures_appear_on_both_sides_of_the_faces (DONE - Added note as to why the article is obsolete)
http://www.tesnexus.com/articles/article.php?id=101 (DELETED)
http://wiki.tesnexus.com/index.php/The_Shadowed_Revolutions (DELETED - Work-In-Progress mod topics belong in the forums)
http://www.tesnexus.com/articles/article.php?id=262 (DELETED)
http://wiki.tesnexus.com/index.php/Vista_considerations (DONE)
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Yes, DR6 unintentionally included nude meshes. They are safe to delete, go Data\meshes\characters\_male and delete the following:
body.egt, femalefoot.nif, femalehand.nif, femalelowerbody.nif, femaleupperbody.nif, foot.nif, hand.nif, lowerbody.nif, upperbody.nif upperbodyhumanfemale.egt
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What MarkInMKUK said, and a few times in your sentences. :P If it's Anvil, then I'm even more puzzled. Hope you find the culprit.
Edit: Cheydinhal Petshop, probably should drop this. Apparently it has a serious bug that can permanently mess up dialogue with NPC's.
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Quite a lot of unfamiliar mods, but nothing in particular jumps out at me except Blood & Mud. It modifies Bravil so might have something to do with your crash, conflict with another mod maybe. Also, you might want to consider disabling DRSplatter.esp, it's known to cause CTD's.
REQUEST - Need help with tutorials converted to WIKI
in Site Support
Posted · Edited by omeletted
We need more volunteers. o.o Starting on FO3, News.
Edit: All done.
http://www.fallout3nexus.com/articles/article.php?id=14
http://wiki.tesnexus.com/index.php/Fallout_3_cheat_codes
http://www.fallout3nexus.com/articles/article.php?id=308
http://wiki.tesnexus.com/index.php/Fallout_3_and_Win_7_64_Bit
Dead video link
http://www.fallout3nexus.com/articles/article.php?id=131
http://wiki.tesnexus.com/index.php/Free_victory_rifle
http://www.fallout3nexus.com/articles/article.php?id=289
http://wiki.tesnexus.com/index.php/Ordinal_5360_error
http://www.fallout3nexus.com/articles/article.php?id=5
http://wiki.tesnexus.com/index.php/Web_sites_related_to_Fallout_3
Not doing these:
http://www.fallout3nexus.com/articles/article.php?id=167
Already done
http://www.fallout3nexus.com/articles/article.php?id=103
Already done
http://www.fallout3nexus.com/articles/article.php?id=38
Dead link.
Not useful?
http://www.fallout3nexus.com/articles/article.php?id=37
http://www.fallout3nexus.com/articles/article.php?id=8
http://www.fallout3nexus.com/articles/article.php?id=154
http://www.fallout3nexus.com/articles/article.php?id=180
http://www.fallout3nexus.com/articles/article.php?id=97
http://www.fallout3nexus.com/articles/article.php?id=228