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omeletted

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Posts posted by omeletted

  1. Starting on Optimisation and Security and News.

     

    Edit: All done.

     

    http://www.tesnexus.com/articles/article.php?id=207 (DELETED)

    http://wiki.tesnexus.com/index.php/AlienSlof_is_gone (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=85 (DELETED)

    http://wiki.tesnexus.com/index.php/Hogwartz (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=112 (DELETED)

    http://wiki.tesnexus.com/index.php/Loss_of_a_friend (DONE - Slight format change, added references and comment log)

     

    http://www.tesnexus.com/articles/article.php?id=313 (DELETED)

    http://wiki.tesnexus.com/index.php/Unity_game_engine_for_free (DONE - Also added an OGRE 3D page)

     

    http://www.tesnexus.com/articles/article.php?id=436 (DELETED)

    http://wiki.tesnexus.com/index.php/Console (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=435 (DELETED)

    http://wiki.tesnexus.com/index.php/Sound_issues (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=146 (DELETED)

    http://wiki.tesnexus.com/index.php/RAID_configurations (DONE - The author was actually Karmul. I noted in the comments that I changed ownership to Spec Kay since he was deemed the keeper of the article while Karmul was gone)

     

    http://www.tesnexus.com/articles/article.php?id=304 (DELETED)

    http://wiki.tesnexus.com/index.php/Cleaning_your_computer (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=131 (DELETED)

    http://wiki.tesnexus.com/index.php/Compressing_your_images_before_uploading (DONE - Moved external images to the Nexus and directly embedded them in the article)

     

    http://www.tesnexus.com/articles/article.php?id=400 (DELETED)

    http://wiki.tesnexus.com/index.php/Firefox_4_beta (DELETED) (New page created to correct the title. Also included a security-related add-on section)

     

    http://www.tesnexus.com/articles/article.php?id=255 (DELETED)

    http://wiki.tesnexus.com/index.php/Fixing_a_slow_game (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=434 (DELETED)

    http://wiki.tesnexus.com/index.php/Keeping_your_account_safe (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=27 (DELETED)

    http://wiki.tesnexus.com/index.php/Windows_XP_performance_tweaks (DONE)

  2. I'll try a few of the TES articles, starting with the "Videos" and "TESNexus and other sites" categories..

     

    Edit: Took longer than I thought, all done. >_<

     

    http://www.tesnexus.com/articles/cat.php?id=28 (DELETED)

    http://wiki.tesnexus.com/index.php/What_programs_you_can_use_for_videos_that_is_easy_to_use (DELETED in favor of a more comprehensive listing of video tools)

     

    http://www.tesnexus.com/articles/article.php?id=251 (DELETED)

    http://wiki.tesnexus.com/index.php/Formating_and_BBCode_in_Descriptions (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=324 (DELETED)

    http://wiki.tesnexus.com/index.php/Illegal_Music_Pack_Uploads_and_You (DONE - Be sure to only capitalize the 1st word in the title)

     

    http://www.tesnexus.com/articles/article.php?id=111(DELETED)

    http://wiki.tesnexus.com/index.php/Image_sharing_ratings_and_comments (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=231 (DELETED)

    http://wiki.tesnexus.com/index.php/Petition_to_Bethesda (DONE - However, this is fairly useless and old. 33 signatures in the petition)

     

    http://www.tesnexus.com/articles/article.php?id=120 (DELETED)

    http://wiki.tesnexus.com/index.php/Hungarian_Fansite (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=167 (DELETED)

    http://wiki.tesnexus.com/index.php/MOD-SQUAD (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=78 (DELETED)

    http://wiki.tesnexus.com/index.php/Modman%27s_race_mods (DONE)

     

    http://www.tesnexus.com/articles/article.php?id=294 (DELETED)

    http://wiki.tesnexus.com/index.php/Monument_Mods (DELETED - Web site no longer exists)

     

    Not doing these since they already exists:

    http://www.tesnexus.com/articles/article.php?id=398 (DELETED)

    http://www.tesnexus.com/articles/article.php?id=121 (DELETED)

    http://www.tesnexus.com/articles/article.php?id=295 (DELETED)

    http://www.tesnexus.com/articles/article.php?id=81 (DELETED) (There actually was not a page for it so I went ahead and did so)

     

    Not certain what to do about this one, it's basically just an update on the Hungarian fansite. I did update the wiki with the new link. (DELETED)

  3. Sorry I wasn't much help. Your case is most curious, the only mods you're running are all fine and shouldn't cause the freezing that you described. Can't imagine what it is. Well, good luck hunting it down.
  4. How odd, you're not actually running that many mods and they all look fine. Does the console say anything? Could you try unchecking bash patch and running the game? Maybe it's not working well if you haven't imported all the various stuff. If that still doesn't work, only thing left to try is stripping out all the mods and try to narrow down the culprit one by one..

     

    Generally yes you should always import all the options, so that everything gets merged into the bash patch and play nicely together. It's very rare that a mod will state otherwise. So roughly what you should have:

     

    Merged Patches

    Import Actors

    Import Actors: AIPackages

    Import Actors: Death Items

    Import Actors: Spells

    Import Cells

    Import Factions

    Import Graphics

    Import Inventory

    Import Names

    Import Relations

    Import Scripts

    Import Stats

    Leveled Lists

    Race Records

    SEWorld Tests

     

    Edit: Just noticed some plugins are missing from your new load order. :sweat: Francesco's Optional Leveled Guards.esp, DLCSpellTomes - Unofficial Patch.esp, DLCThievesDen - Unofficial Patch.esp, DLCFrostcrag - Unofficial Patch.esp

  5. Yes, definitely a good idea to stabilize FCOM first. Haven't seen your particular problems before but I'm hardly an expert. Few notes:

     

    07 Oblivion Citadel Door Fix.esp - You can disable this unless you find it's needed, save a slot

    09 Unofficial Shivering Isles Patch.esp [Version 1.4.0] - Latest version is 1.4.2, check your install of the patch supplemental

    1E FCOM_WarCry.esp [Version 0.9.9MB3] - Update to FCOM Warcry 1.09, the stated version would be 0.9.9MB5

    20 OMOBS.esp [Version 1.0] - Update to 2.0, which only requires OMOBS SI

    21 OMOBS_SI.esp [Version 1.0] - Same as above

    22 OMOBS Optional Combat Settings.esp [Version 1.0] - Do not use with FCOM, disable

    FCOM_BobsGuardUnity - Not certain if this will fix your guard issue, but you'll need this

     

    Hmm, that's about all, wonder if that'd help with your issues. The guide you followed seems rather simplified, a lot of the optional plugins are safe to use and probably even recommended. And the bash patch, under Import Factions and Import Relations be sure OOO isn't checked.

  6. The nudity meshes were included unintentionally and are safe to delete from DR6. Go Data\meshes\characters\_male and delete the following:

     

    body.egt, femalefoot.nif, femalehand.nif, femalelowerbody.nif, femaleupperbody.nif, foot.nif, hand.nif, lowerbody.nif, upperbody.nif upperbodyhumanfemale.egt

  7. It's the same even after reinstalling and playing with no mods, then sounds more like a hardware/driver issue. You didn't do anything like update your video card driver maybe? Or changed some video settings, either in the game or in nvidia's driver software?
  8. Link is this one actually, the one you gave was just the update. Ye gods, I downloaded the entire 300+ mb just to test it. >_> Works fine, I renamed the files like so:

     

    DV_v1_5_part_1-20762.7z -> DV_v1_5.7z.001

    DV_v1_5_part_2-20762.7z -> DV_v1_5.7z.002

     

    The part before .7z doesn't matter as long as it's the same, the important part is the .001 / .002. I'm guessing you didn't change the extension, just the file name. So you have "DV_v1_5.7z.001.7z" instead of what I have above. You need to open a windows folder, click Tools, Folder Options. Then select the View tab and uncheck "Hide extensions for known file types". After that rename the file accordingly.

  9. The Midas FAQ is a helpful read, try that. Basically you need some kind of flying or super jump spell, other mods might help. As for the Mark/Recall spells, example would be you cast Astral Mark in the middle of the Market District and select a colour, say red. Next time you cast Astral Recall, you go to the astral plane and use the red portal to teleport back to the Market District. So you can set a different location for each colour.
  10. According to my list, I've watched over 300 animes. Would be more but these few years I've been way behind on catching up with the latest ones, what with work and all. Still do try to keep track of good ones for later, but there's usually far too many to sort through. I'm almost in despair seeing my to-watch list pile ever higher. Currently watching Fairy Tail and Deadman Wonderland. How is C:? Sounds interesting.

     

    Anyway, you can count on me reading your posts at least lol.

  11. The bethsoft link I gave is the latest FCOM, though they call if UFCOM now. Unofficial FCOM. It's updated from where dev_akm stopped with the official version. So, the latest OOO, MMM, Frans, Warcry are working fine with it. They have great support there too.

     

    Anyway, like I said can't see anything else that might cause your issue. Try fixing your bash patch and see whether it works.

  12. Ah, then you're using older version of MMM? Check the resources are installed correctly. MMM has a blood system, if you don't have it installed properly you'll get the green blood. Your load order is pretty basic, don't really see anything else that might be the issue. I'd advise getting the latest version of all the mods and installing the patches. Where is your bash patch though? FCOM won't work right without it.

     

    Edit: Sorry about mentioning the DLC and SI patches, was quoting myself from somewhere else lol.

  13. Saw your pm's, but will reply here since you've posted your load order. :) To reply the initial question, MMM.bsa needs to be renamed to "FCOM_Convergence_Mart's Monster Mod.bsa". The most up-to-date information on FCOM is on the bethsoft forums. Hmm, think you have quite a bit of work to do. The official patch, Unofficial Oblivion Patch, Unofficial Shivering Isles Patch, Unofficial Mods Patch and Unofficial Patch Supplementals should be a part of any base install. And you really need Wrye Bash and BOSS. Do some reading up on the main thread first, should help.
  14. Can't really compare the two, they're totally different beasts. Liquid Water is a totally new system for rendering water, it's the best OBGE water there is. Pretty screenshot, it's quite customizable too. Caveat is there're a few bugs that will be fixed soon, like the water height bug where the water is rendered at an incorrect height. It's also a little complicated to setup, worth the effort though. Realistic Water on the other hand simply tweaks the appearance of the default oblivion water, just like all the other water mods thus far, eg. Enhanced Water. The latest version looks pretty good.

     

    You'll have to decide on the pros and cons of each, then choose which to use. Personally, I'm waiting for the next version of Liquid Water which will fix most of the remaining bugs before installing.

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