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metaphorset

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Everything posted by metaphorset

  1. SkyrimJake15, the technical stuff behind SKSE is quite complicated. It's great and the Memory Patch is one of its great advantages, because you can have CTDs especially in the Windhelm area even in vanilla skyrim (that is "without mods"). If it works now, everything is good. If it starts crashing again, there is another patch named ENBoost, which also does some memory magic even if you don't want to use the ENB graphic enhancements.
  2. Shadeybladey, thanks for the answer. My question was not so much about mods and more about modding. I just wanted to know if anyone has ever tried to remove/alter perk trees ingame (e.g. using scripting and the like).
  3. @FegelTemplar, I feel you. For me it's not only the immature sexy and sometimes downright stupid stuff (high heels in skyrim wtf) that hits the nexus, I am totally fed up with manga otaku style mods. Some of them have quite nice features but then they are ruined by things like stupid modern hairstyles or overbearing cute faces... And on top of that some of them are labled "immersive" and/or "lore-friendly". (no need for hatred, it's just all in my opinion here) But then the creators of these mods get lots of likes, so I assume that a lot of people have a demand for things like that (wink wink, nudge nudge, say no more!). They say "If you don't like it, don't use it." which is correct. The good news is that the big time for those kind of mods seems to be over, since many of the immature otaku might have left the building, while some of the really good modders like Chesko seem to stay around a little while longer. So instead of ranting I started learning Blender which has now become a hobby. I also want to start modding and since I haven't bought Fallout 4 (so far) I hope to get into it soon.
  4. Once upon a time I was an avid MO user, defending it with all my enthusiasm against "haters". Then it started breaking my stuff on a regular basis. I'm not sure about how it handles itself today, but then I don't care anymore. That's because I'm pretty content with NMM albeit it tended to break itself (but not the game) during updates in the past. Haven't had that in at least two years now... Just my two cents...
  5. I know that there are some mods that change perk trees but it would be really awesome if you could change them during the start sequence of the game. Imagine you could get a real class menu where you for instance could choose to be a battle monk which would replace the heavy armor perk tree with a unarmed perk tree.
  6. Ellorienne, thanks for the hint. It seems indeed to be a problem with the "The Only Cure" quest. In my former playthroughs I tend to ignore the Afflicted, this time I decided to talk to him. I went to Solitude, saved there and went to Meridia's shrine. Normally every reload would get me a different encounter but in my case I got the Afflicted five times in a row. Then I tried SetStage DA13 10 and tried again and got Thalmor Justiciars, lots of shock magic and a fast death. Yay! Now I'm going to visit Peryite's shrine and do the SetStage thing without cheating...
  7. Hi guys, I'm not really sure if this is a problem related to some mod... Skyrim did a really crappy job with random encounters during all of my 5+ characters but now it seems to get worse. I remember my first playthrough in 2012 when 7 out of 10 random encounters were those with the fugitive and his stolen enchanted item and - of course - the random dragon attack and M'aiq. After that I started some other playthrougs (none of them finished) where I mostly got the old orc with the two dead sabre cats, sometimes the fugitive and M'aiq plus dragon attacks. During my last attempt to another complete playthrough I ended up with over 10 Charmed Amultes because I always stumbled upon the revelers. Not counting those ones where I didn't have any Honingbrew Mead in my inventory. After a complete fresh install I now get Hook, the Afflicted on his way to High Rock, at least 15 times in a row. I passed M'aiq once quite early in the game and also had one encounter with the revelers and one with an angry Bosmer. And, well, the dragons... Anyone with similar problems out there?
  8. Did the CTDs happen right away after you installed the game? I also reinstalled Skyrim just before Christmas and also had lots of CTDs. I wrote about that here http://forums.nexusmods.com/index.php?/topic/3609940-ctds-stuttering-and-the-official-hires-textures/ After removing the hires textures I was able to add over 100 mods with 103 active plugins by now. There was an issue last week when I got CTDs again when entering cities/buildings (aka leaving the world space and entering another cell). This was due to my habit of using hibernate instead of shutdown; SKSE hadn't shut down completely, so after a clean shutdown and restart of my PC everything is OK now.
  9. Ok this might be a dumb question; you know that sometimes after a fresh install you'll have to activate the mods in the Skyrim launcher, even if you use MO or NMM?
  10. Thanks for the suggestion but that was not the one I am looking for. Maybe I'll try it anyway...
  11. Let me put it that way. I think that everybody has a different opinion what role playing means. In general, Bethesda Games aren't very good as pure RPGs. There are so many things that don't make sense, story-wise. My Argonian Nerevarine felt a little out of place and it was pure accident that I swore to play as a Nord in the next TES game back in 2008 - way before I knew that TES V's story would revolve around such a heavy Nord-related story. You need to have some pretty good imagination to play through that with an Altmer. That's the one thing I really liked about TES Oblivion. I would really like to do more role playing if the game would let me do so. The point with Skyrim is that it needs a lot of mods to make it feel like I am actually play a role other than that of the one Bethesda has chosen for me. And then it's still way from being perfect. Quest markers (and even forced ones) are one bad thing, but there are far more worse things Bethesda has done to role playing in Skyrim . There is not much of a choice when it comes to joining the Thieves Guild or the College of Winterhold. It's just like they were thinking "Oh look, so we have done some pretty good stuff here, let's make sure every player is going to see it. Like, on their first playthrough."
  12. Hi there, I recently stumbled by accident over a mod that slightly changes the sizes for every race so they look more "lore friendly" but I can't remember its name. Somebody out there who knows this mod? Thx Tom
  13. Maybe you have installed the Hires Texture Pack from Bethesda? Those were the reason for my crashes.
  14. I'd start by cleaning the master files with TES5Edit. Gopher has a good vid on that: If you have the Official HiRes Texture Pack from Bethesda, remove them from your loadorder and try again. You can still try other HiRes Texture packs from the nexus. Most of them are better than the DLC ones, anyway.
  15. Dude... the nexus knows everything. He's the Master and the Master does not approve. Seriously - go to "edit preferences", chose "allow me to see adult content", then go all the way down until you reach the donation options, uncheck whatever is checked under "methods", click "submit" and you're set.
  16. Hey there, I don't know if anyone of you had this before. I just stumbled over it by accident. Again. My gaming ssd died some weeks ago and I had to reinstall skyrim (because my backup was nearly two years old). I clearly remembered that I had gone through the problem before but I didn't remember my solution to it. A fresh installation of Skyrim + DLCs + Patches + Unofficial Patch (legendary this time) + official Hires Textures + SKES + SkyUI and I couldn't even reach Riverwood without at least one CTD. Sheson's patch brought me at least to the gates of Whiterun. I started rolling back until only the official DLCs and the official Textures were left and still got CTDs at least once every 15 minutes. Next step was to remove the official Hires Textures and guess what? No more CTDs. I could run around between Helgen and Whiterun like mad (the "player.setav speedmult 1000" type of mad) and my game ran as stable as I remembered. I now reached 88 mods with lots of Hires Textures, the Static Mesh Improvement Mod, some other demanding Mods and ini changes and of course SKSE + Sheson's patch and the game runs rock solid. Yesterday I played nonstop over 5 hours with minor stuttering and zero CTDs. I really don't know what Bethesda did to those poor textures but whatever it was it wasn't very good. So maybe this helps someone sorting out stability problems.
  17. ppl, that's horrible news. Let's all hope that they leave the nexus untouched. Throughout the last couple of years I figured that the guys from Bethsoft/Zenimax aren't the same type of lobotimized braindead idiots that parade the corridors of other game companies. So if it turns out that I was wrong on that account I will not hesitate and put them on my blacklist.
  18. @rbingham2000, that exactly solved the problem for a guy I'm doing PC support (he breaks things on a regular basis) . One of his failures was that he didn't log off his steam account correctly, he thought closing the big window does it. Well, it does not, of course. The second failure was using steams built-in feature to break modded games. It's what steam calls "verify integrity of game cache". (Never, ever EVER do this on modded games. Period.) Point is that steam needs a restart do do so and guess what? It also needs administrator settings. After messing around with the installation and breaking some ini files it just stays in administrator mode until you log off or reboot. If you are doing reboots, that is. Not only going to suspend mode, like "my" guy does all the time.
  19. Hopefully the nexus will never get "that strict" when it comes to that lore thing. I like TES and its lore very much and thus I appreciate mods which deal in a natural way with it. Lore is not only the story, the backstory or the possibility of existence of creatures, people or things, it's also the look and feel of them. To me, one of the most annoying mod types are those who deal with a certain sort of "beautification". We saw them in TES4, in the Fallout Games and now we see them in Skyrim. Overdone faces of people that only exist on fashion magazines, accompanied by a variety of pompous clothes, armors and stuff made of lore-unknown and unbelievable materials, Manga style hairdos and Advent Children like swords. It just doesn't fit for me, so I'm not going to use them - ever. My personal taste, my personal opinion. Period. But then, since TES III the games gave us the great possibility of choice. You can either install a mod, or not. This works pretty well for me.
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