-
Posts
74 -
Joined
-
Last visited
Everything posted by TLymond
-
@klair716; "C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\ModData". DELETE. Done. I don't usually excoriate the n00bs, but this is absolutely basic PC stuff. Not hard to find, if you know anything about your own rig. (And If you don't, you shouldn't be trying to use mods. Stick to the official install, patches, and DLC.)
-
@zeroking, Why? Staff are already identified by colored title banners under their avatars.
-
@Araron; Sounds amazing! Count me in as a player, or a tester, or maybe more. No VO experience but I've been told I have a great "radio voice", and as an ex-soldier (20 years active service in the artillery) I know military communications jargon/patter pretty well. Love to audition for a male voice role. PM me if you're still looking. (Oh, and my favourite single line in ME3 is from "Priority Earth". It's the throwaway radio chatter when the female soldier says how much damage Thanix missiles do. I almost chocked on my beer the first time I heard it!)
-
I'm counting the posts from people disagreeing with Darklocq's opinion and attitude. I'm counting the posts from people agreeing with them. The results appear to be more than a little one-sided. Maybe it's just me, but it sounds like the community has spoken fairly clearly. I also noticed that Darklocq's most recent post was made a week after asking why people were still talking about this a week after the first one, and telling us to "get over it". I found that humorous. And I had to laugh when I read the part about wanting the Nexus to restrict what mod authors can do regarding their own mods Another example of "just not getting it".
-
request nexus forum additional support with smartphones
TLymond replied to 3aq's topic in Site Support
Same for me. As I demonstrate by quoting Thandal from my phone that way. :thumbsup: And now I add this by using "Edit" the same way. -
Limited Vortex alpha release today, full release soon
TLymond replied to Dark0ne's topic in Site Updates
@robertgg; How reading the site news and announcements Dark0ne has already made on that topic? Maybe starting with this one: New Nexus mods design launched or this one: Wer'e hiring -- web developer position -
Wait... What? You want someone else to play your game so you can claim "100% Achievement"?!? May you rot in game player Hell. :verymad:
-
Just hit the "Refine Results" button and get all the search fields you want (and then some.) It really isn't that hard people. You just have to READ what's on screen.
-
Hey! People complaining about Search being broken... Have any of you ever bothered to hit the "Refine Results" button?
-
uhhh the same way you ever did? Nothing's changed with installing mods. Or do you mean "how do I find mods now?"
-
How can I change what's in a Power slot?
TLymond replied to TLymond's topic in Mass Effect's Andromeda
@JimmyRJump; Thank you! Thank you! Wish game publishers would provide real users' manuals with detailed instructions, but they almost never do anymore. Edit: Would you believe I played my first time through without leveling any of my squad mates' skills at all, and it wasn't until the Insanity run that I figured out how to equip consumables? :tongue: -
Total n00b question, although I've played through four times (Normal --> Hardcore --> Insanity --> Normal) and searched the forums and the web unsuccessfully for this issue: How do I reassign what's in the three "Power" slots? I've maxed-out Ryder's skills, have the Level-6 abilities in all three "types", (Combat, Biotic, and Tech) and at Level 132 now have an excess of 13 points unspent. But way-back-when I selected Incinerate, Overload, and Assault Turret as my "Powers". Those three, and ONLY those three, are allocated across all profiles. I don't even see any other options when I open the "Profile" screen. I simply want to swap one for ZAP, and can't figure out how. L'il help?
-
Yeah, from all those other sites with 13+ million members (an over 30% increase in the past year) and over 237,000 files for over 470 games. People are just flocking to them.
-
Qwinn´s Ultimate DAO Fixpack v3 (no longer beta!)
TLymond replied to Katzapult's topic in Dragon Age: Origins's Discussion
@AdenYeshua, Oh good. You did see yourself. For a bit I thought even that much self-recognition was beyond you. (Did you happen notice that the only one name-calllng is you?) Now if you could Just. Drop. It. Like everyone, including Qwinn, has been asking, telling, or hoping for over two pages now. (Any bets? I've got the "Nope" side.) -
Qwinn´s Ultimate DAO Fixpack v3 (no longer beta!)
TLymond replied to Katzapult's topic in Dragon Age: Origins's Discussion
@AdenYeshua; If the shoe fits... :whistling: -
Qwinn´s Ultimate DAO Fixpack v3 (no longer beta!)
TLymond replied to Katzapult's topic in Dragon Age: Origins's Discussion
@Qwinn; Really, really wish that you could set a certain user as "blocked from posting" in a forum thread the way you can in a mod's comment thread. Would have shortened this one by several pages and saved you much aggro. Oh, well. When you're ready, ask the moderators to lock this topic with a pointer to the mod's page and you'll be able to do that (as well as delete ignorant or inflammatory posts) yourself. :laugh: -
Qwinn´s Ultimate DAO Fixpack v3 (no longer beta!)
TLymond replied to Katzapult's topic in Dragon Age: Origins's Discussion
Oh, I have been "following what's been going on" with this mod since the beginning. All 85 pages and counting. And, like many others who haven't commented, I've been waiting for Qwinn to say that ver. 3.0 was ready for prime time before trying it. But the absurdity of your statements, combined with the passion of your defence of them when challenged by the facts, caused me to chime in early. I wasn't "cheerleading" for him, I was calling you out. Big difference. You didn't "challenge his thinking" in any meaningful way. You caused him to waste over a day considering and refuting your nonsense. And the only one in need of a Xanax is, well, you. The rest of us are either amused at your antics, or tired of trying to explain how misguided they are. (Or both.) -
Qwinn´s Ultimate DAO Fixpack v3 (no longer beta!)
TLymond replied to Katzapult's topic in Dragon Age: Origins's Discussion
No, AdenYeshua. I think the point is not that Qwinn "knows all". It's that because of the enormous amount of detailed work he has done over the past several months he can easily provided copious amounts of in-game evidence for his positions. You, on the other hand, have provide almost none. In fact, you seem to have mostly relied on your (erroneous) memory and (apparently unlimited) ability to invent motivations, events, and circumstances that simply aren't present in the game at all. -
Working on Mod to Fix Mass Effect: Andromeda's Writing
TLymond replied to MasterCb73's topic in Mass Effect's Andromeda
I made it clear I was speculating, not stating something as fact, (as you did about who voiced Liara in ME2/3/A.) And in fact, I wasn't "mistaken" at all. I was correct, just not complete. It might have been a more complete explanation to have said, "Michael Beattie was not available... at the price BioWare was willing to offer." :laugh:- 22 replies
-
- mass effect
- writing
-
(and 1 more)
Tagged with:
-
Working on Mod to Fix Mass Effect: Andromeda's Writing
TLymond replied to MasterCb73's topic in Mass Effect's Andromeda
No. The same person (Ali Hillis) voiced Liara in all three previous ME games, as well as in ME:A. Personally, I found her to be the perfect counterpoint to Shepard. She is also the voice of Lightning in the Final Fantasy-series, among other projects. See her credits on IMDB here. And the same goes for (almost) ALL characters who appeared in more than one ME game; Anderson, Tali, Wrex, Undina, Dr. Chakwas, Grunt, Admiral Hackett, Miranda, Jacob, Ashley/Kaidan, Thane, Jack, Aethyta, Garrus, Capt/Maj Bailey, etc. Even Kolyat. And Dr. Chole Michel. And the guy on the Citadel trying to get a refund for his defective omnigel converter. (Not to mention Martin Sheen and Jennifer Hale/Mark Meer.) BioWare went above-and-beyond to maintain continuity. So if you don't know what you're talking about... Don't. EDIT: The only one I know was changed was Mordin. And I presume that was because Michael Beattie was not available for ME3.- 22 replies
-
- mass effect
- writing
-
(and 1 more)
Tagged with:
-
You lost me at, "... guessed accurately about what I'm implying" since you seem to to be trying to dismiss the previous post with doubletalk about how modders and players should behave, not how they do behave.
- 14 replies
-
- modders
- modders sites join together
-
(and 1 more)
Tagged with:
-
Wait? What? The whole reason giveaways are done is in the hopes of more views/sales to increase revenue (or, in the case of non-profits, contributions.) That's the ONLY reason they're done. (What planet do you live on?)
-
Please, Dear God... Noooooo!!! The amount of garbage that gets spewed back and forth any time someone says they don't like a mod is unbelievable. There's a reason the Nexus doesn't allow that sort of thing. Let's keep it that way.
-
Actually if you read the previous posts the issue was unrepeateable (aka not a bug, probably user error) that's why this thread didn't have any new posts on it for six months. However with the redesign, similar issues have been cropping up again. You seem awfully eager to cast blame and shame people with very little cause :armscrossed: Yeah, incredibly eager for someone who appears to have been a member for over five years. Plenty long enough to know how proactive the Nexus folk generally are. Maybe someone left themselves logged-in on the family PC? :whistling:
-
OP's file downloaded for me just fine. Maybe whatever was causing the problem has been resolved.