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dragonchris152

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Everything posted by dragonchris152

  1. base game wise you need to alteast start the main quest to finish the civil war. I'm not sure if any mod allows you to finish without triggering the main quest.
  2. the only mod packs that are around are either armor and weapon packs or gameplay overhauls. If your expecting a 100 mod in one that works perfectly, your expecting far too much.
  3. well you can't port to console without atleast uploading to bethnet so far a I know. Also anyone who assumes that a mod author has to fix their poor porting job is an idiot. If you don't understand the basics of how the mod functions, then leave it for the modder to do themselves.
  4. I'm confused by your wording with this. If you mean uploading ports, that's super wrong and shouldn't be tolerated. If your talking about porting for your own use, I question why that bothers you.
  5. Apologies for my delayed response, but my textures are within my Data folder. Is there something I'm missing? hey if your still having this problem I wasn't referring to missing textures, but texture paths for the model. If you look in nifscope you should be able to find where the model is looking for the texture, if the model is going through the directory along the lines of something like c:/programfiles/steam/skyrim/data that's the wrong way to do it. What this causes is issues if someone has the mod installed in a different location compared to the mod author, the correct path is something like this texture/hair/ponytail. You might want to check to make sure the texture path is correct.
  6. the fallout 4 building system is pretty much based off the real time settler mod that came out for new vegas and skyrim way back, so yeah it will be possible. Need the skse though if I recall.
  7. are the meshes purple? it may actually be a texture path issue. Make sure the texture path isn't going through the directory but starting at the data folder.
  8. I'm no expert on the subject, but from what I understand there are two styles of dagger fighting, icepick (dagger down) and saber grip (dagger up). Icepick was used due to things like mail and woven armor since it had more penetration, where as a saber grip gets more reach and maneuverability. What this comes down to is the same logic a saber or katana would be better to bring during the age of gunpowder over weapons like the longsword or maces. All this just comes from watching a few fencing videos in my spare time, so I maybe completely wrong in my understanding.
  9. the nexus mod manager always has these problems, which is why I prefer the independent mod managers.
  10. Do you have to manually set the load order in SSE? Thanks. you can do it with either the nexus or inside sse. Both work fine.
  11. in the main menu go into mods, then hit t for load order.
  12. perhaps using the racemenu command might help.
  13. sounds a bit complex, but hey your character should be how you want it. In terms of possibility yes it is, and talos would not have needed an elder scroll to do it. Talos was able to remove the vast jungles of cyrodil from both past and future to ensure the prosperity of the empire, so teleporting a kid would probably be easy.
  14. I'm not really sure what your getting at. The only real Japanese thing going on for his character is the name. If say this blade was a loremaster or close to it like esbern, it's likely they may hold atleast some knowledge of akaviri language. But one of the main reasons I was suggesting a blade is that it rolls well into making a valkyrie character. Talos is probably one of the closest gods to odin and valkyries served odin if I'm remembering correctly.
  15. The blades are basically mostly imperials in origin. And they have zero idea about their akaviri root and what they are just like anyone else in the tamrial. not claiming they actively spoke akaviri, but having maintained some lore would not be out of the question I assume. Esbern seemed to know alot of the blades past as dragon hunters and such.
  16. such a mod would be interesting but it would end up as a total conversion by the end of it. The only other thing I can think of is having it as a small quest in one location involving time travel.
  17. Why not go with being raised by an ex blade if you want the japanese name rather than this whole companions thing. I'd go with being a general champion of the nine rather than taking meridia. This would also give you the benefit of being able to pray at shrines. If you really want a main god either go arkay for hating the undead, or talos since you are trying to have a valkyrie theme. The nine divines in general hate daedra and undead, so any of them can work out fine.
  18. I've tried that. Strange thing is that it worked for a good while but the problem has shown it's ugly head again. well that is odd. Has the mesh somehow reset the changes you made to it?
  19. Considering some of the moral liberties that have occurred during tamerial's wars, I don't think having a secret werewolf assassin would be a huge stretch.
  20. looks like a mesh problem. It seems like the blood decal for the weapon has broken somehow. The only thing I can think of is trying nifscope.
  21. Tried to get it to work but it crashes my game. any mod that uses .bsa files need those files extracted into the folder (as in taking them out of the .bsa) . It should work after you do that.
  22. http://www.nexusmods.com/skyrimspecialedition/mods/266/?
  23. out of curiosity while downloading it, did they fix the dlc loading or do we still have to make the edit?
  24. If I was to guess I'd say having mess with tons of code that isn't yours as well as modify it to work for the new game, and likely also the ssese when that comes out, would be alot of hassle. I'm predicting we might be more likely to see someone make a replacement from scratch than port the whole thing over. I'm not a coder though so perhaps I'm wrong.
  25. perhaps try posting this on the unofficial patch. I know they're trying to fix their own bugs right now but perhaps they'll be able to get to it.
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