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Hiwatcher1

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  1. In response to post #28805459. #28807169, #28807474, #28809154, #28809529, #28810269, #28811029 are all replies on the same post. Trying it now. Tried 60.3 last night and it seems to lock up on "overhaul" mods. Crossing my fingers. Update: Locked up on "Complete Crafting Overhaul". Downloaded NMM 56.1 from my downloads file and game works(so far).
  2. I'm having the same problem, only just outside Riften. BTW. Can anyone explain how to locate my mod list? I just hope the problem isn't my old motherboard/videocard.
  3. My game has begun CTD when I leave Whiterun, but only through the gate or the arch where the Khajit have their camp. I've left through the underground passage provided by Skullmonkey's Breezehome mod and didn't have a crash. Anyone have any ideas as what is causing this? PS: Moderator, I suspect I posted this in the wrong place and it needs to be moved to tech support.
  4. I have the same problem. I used FOMM to install FWE and get the same message(Stealth Field Activated) with no visual effect. I've deactivated and reinstalled FWE twice, and the stealthboy still doesn't work.
  5. Thanx People. No longer playing that game, game kept locking in The National Guard Depot. Trying to figure out no what mods make the game lock & why.
  6. I found a "ring box" with a note in 1 of the houses in minefield. The box is a quest Item(can't be dropped) but has no mention of a quest in the pipboy catagory. Any one else encountered this, and have any idea what to do with it?
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