Jump to content

northener69

Supporter
  • Posts

    122
  • Joined

  • Last visited

Everything posted by northener69

  1. Now this was a bugbear of mine because you had all those static seats yet npc's would have there own personal seats. It was immersion breaking for me and albeit trivial it had to go, and go it did. Before and after shots. Again thanks to JJhookah for pointing me in the right direction and his cryptic clues and gentle hand holding, real gentle too. Top man! :happy: Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all. A link to hosting site I thought I should leave in. Fairs fair as they say.free pic host
  2. Yeah another useless fix because no one is playing Visions, except me. But anyway this just annoyed the fvck out of me so with JJhookah and his cryptic help and a little hand holding another one scratched off my list. Thanks again JJ for the gentle hand holding and giving me clues to the whereabouts but not actually doing it for me. Top man! :happy: Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all. A link to hosting site I thought I should leave in. Fairs fair as they say.free pic host
  3. I got educated by JJhookah recently who tidied up the mod above, i had edited about 7 or 8 files to get the above results maybe more can't remember off hand. But anyway he got it down to two files and even merged my ships facing outward mod into it, which was a completely different file to what i previously edited to get them same result. I think i should kneel before him, nah i'm short anyway so i'm already close to the ground. Anyway if you ever read this JJ thank you so much for taking the time and helping me approach things the easy way instead of the hard way. Does that mean i'm smarter or more stupid? All answers on a post card to.... :laugh: Lesson learned from all of this, err JJ is waay better than me.......and he's a top bloke. :happy: Thanks JJ
  4. NMS is a strange one, i made this Mod by accident and after chatting with JJhookah he did the same thing but with a completely different file and reducing the files modified in another mod i made and merged them both. Sorry useless information but this forum is kinda dull so i guess anything written is amazing! :happy:
  5. Another little bit of tinkering done today, accidently came across the file while looking for something else. Ships basically face outwards when landing on the platforms so will avoid hitting one another or the structure, plus it looks better in my opinion. I made it for Visions then made it for Beyond, might send it to another Mod maker to release if anyone is interested. I only make them because i like tinkering with NMS. Right onto the next thing that bugs me. Er what's that then? Below screenshot taken from Visions 1.77 Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all. A link to hosting site I thought I should leave in. Fairs fair as they say. free pic host
  6. A little update to my editing project or whatever it is......boredom! **UPDATE** I finished the removal of the animated trading landing pads ,so yeah i've completed that issue, well i always thought it was ugly, especially the base pads with the ugly hump! Right onto the next problem whatever that may be. :happy:
  7. Hi SkyCirrus If i'm correct in thinking you want that ship to own yourself then if i'm correct it's just a basic in game model with no cockpit etc. If that's not what you meant then forgive my misunderstanding. :huh: And lastly your English is better than many English people i meet on a daily basis, and i'm English. :happy: Edited due to lazy bl##dy keyboard!
  8. Yeah i know, why bother with VIsions when Beyond is out? Beyond is very buggy and it has stuff i dislike so i amuse myself f'#ckin' about editing Visions. Anyway here's what bugged me, that horrible f#ckin' lump on the landing pad. And eventually i will remove the animated stuff, i think! :huh: Before: After: What's learnt now i can do in Beyond, and i didn't know s*** a few weeks back. Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all. A link to hosting site I thought I should leave in. Fairs fair as they say. free pic host
  9. Fixed these two annoying issues too. Trivial but what the heck. :happy: A link to hosting site I thought I should leave in. Fairs fair as they say. free pic host
  10. I was bored so i decided to track down and fix the ship HUD models that were missing in Visions. :happy: And believe me this is a Visions shot and not an earlier version. :cool: Notice the ship model is now displayed right of the starmap. :cool: Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all.
  11. If i get time i might have a look at those, no promises as work is keeping me busy lately. :happy:
  12. This has always bugged me but i thought i'd track it down and fix it myself. I did message HG but it's not a priority but as i love to tinker to keep my brain from collapsing in on itself i did this trivial thing. Sometimes it's the little things. :happy: BEFORE.... AFTER.... The Red looks much better. :cool: Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all. A link to hosting site I thought I should leave in. Fairs fair as they say.free pic host
  13. If anyone still plays Visions 1.77 as I do ( I play Beyond as well, keeps it interesting ) and wants any of the Mods above just let me know and I'll zip a link for you. ;-)
  14. I never thought No Mans Sky would have GOD Mode. Line 13: <Property name="GodMode" value="False" /> Tempting but not for me, surprised no one has released a mod for it though. And no i'm not going to either as i'm all about tinkering for fun. ;-) But there it is if anyone is interested GCDEBUGOPTIONS.GLOBAL.MBIN. GOD only knows what it does. :-)
  15. Here's a starting point in case someone wants to help, i generally tinker with the files and if i get around to it i might do it but don't badger me for it. I mainly tinker for personal use as can't be arsed with updates and s***. ;-) SoundBanksInfo.xml </File><File Id="6710418" Language="SFX"><ShortName>UI\UI_Units_Received_03.wav</ShortName><Path>SFX\UI\UI_Units_Received_03_F069B8B9.wem</Path></File> <File Id="63533022" Language="SFX"><ShortName>UI\UI_Units_Received_07.wav</ShortName><Path>SFX\UI\UI_Units_Received_07_F069B8B9.wem</Path></File> <File Id="330331555" Language="English(US)"><ShortName>VO_Units_Received.wav</ShortName><Path>Voices\English(US)\VO_Units_Received_F069B8B9.wem</Path></File> And in Vocal_Localised.xml <Event Id="3802609344" Name="NOTIFY_Units_Received" ObjectPath="\Events\Vocal_Localised\Suit_ENG\Notifications\NOTIFY_Units_Received"/> <File Id="6710418" Language="SFX"><ShortName>UI\UI_Units_Received_03.wav</ShortName><Path>SFX\UI\UI_Units_Received_03_F069B8B9.wem</Path></File> <File Id="63533022" Language="SFX"><ShortName>UI\UI_Units_Received_07.wav</ShortName><Path>SFX\UI\UI_Units_Received_07_F069B8B9.wem</Path></File> <File Id="330331555" Language="English(US)"><ShortName>VO_Units_Received.wav</ShortName><Path>Voices\English(US)\VO_Units_Received_F069B8B9.wem</Path></File> etc etc ;-) And other languages if necessary.
  16. These forums seem a little quiet but i'll ask anyway. As you've read above i've resized the exotic from 1 to 0.8 but when landing the landing gear is buried so my question is does anyone know how to adjust the height from the ground? Thanks for reading guys and take care. :happy:
  17. After a bit of tweaking i think i've got it sussed, it's much better than the above and it's no longer obscuring my target reticle. And the scale is good as the wings are no longer in the freighter structure. Might tweak it some more but the scanner isn't too bad now. Learned quite a bit so when Beyond settles down i'm ready for some Modding. :happy: Despite that it'll be hard pulling me away from Visions as it plays and looks so good with all the mods and tweaks. And my bases have no power requirements like Beyond which i hate very much! :down: Thanks for reading guys and take care. :happy:
  18. Hi I've been editing mods to work with Visions 1.77 pre Vulcan and i've resized the exotic ship to my liking but i can't find where to resize the ship scanner in the center, anyone got any ideas? Someone made an exotic resize but only did the wings and it wasn't the right scale to match the whole ship so i made my own and i'm happy with it but the scanner eludes me. And my current Mod list working on 1.77 pre Vulcan which is thanks to all you excellent Mod makers. Some i've made from Mods released for Beyond to work with Visions even DUD'S SKY - COLORS 2.09.4 which you can see the lovely purple sky in my screenshots. Due to conflicts i've merged alot of these Mods as seen with the "+". :happy: Analysis Visor Smudge FreeAsteroid Reduction + Higher Exotic Ship Rate 2.5% - 5% - Visions (Tweaked)Beam Me Up - Yellow - VisionsBetter Asteroid ExplosionsBetter Exo CameraBetter Freighter Tractor BeamBetter Galactic Map LinesBetter RainBetter Rings + Rare RingsClean Space No DustDUDS Sky ColoursExocraft HeadlightsFaster AI Trader Ships Visions (Tweaked)Fractured Mining - VisionsGalactic Trade + Sodium Icon FixCreature DistanceFarmingGrass FixHD CloudsHigh LOD + Sky Fix - Visions (Tweaked)Horizontal S Wings - VisionsImmersive Flight Controls - Visions (Tweaked)Integrated PlanetsLanding Pad Fix 1.77 (Removed Anims)Leave My Pad Alone - VisionsLong Range FreightersMissions UI 0.1 - Visions (Tweaked)Multi Pass + Bigger Stacks + M_Roof Fix - Visions (Tweaked custom stacks *10)New MilestonesNew Summon Freighter IconNo Cargo Drops 2.0 - Visions No Ladder Auto Attach - Visions (Tweaked)No Space PlasmaNon Cheat Ship Spawns - VisionsNo RGB Freighters + Nostalgic Scanner + No Transfer to Freighter + Torch 1.77 (Tweaked nostalgic scanners speed and range over default)Pickable Autonomous Mining UnitQuick CratesSemi Blinding FreightersShip Headlights + Shuttle + Exotic Resize (Tweaked)Ship HUD UI 0.1 - Visions (Tweaked)Space Dream 1.6 - StandardTessellation Fix + No DOF Blur + Reduced BrightnessTiny Inventory ChangesTraveller Eyes FixTrue Icons + Black CarbonTrue Water + No Reflection - VisionsUnsorted SavesVisions Custom Intro Screens (My own custom intro) Again thanks to all the Mod makers, if it wasn't for you guys i wouldn't have jumped in myself. Oh and the reason i'm playing Visions is Beyond is constantly being updated as i'm on Experimental and i hate the wires so i'm playing Visions and tinkering with it. Thanks for reading and take care. ;-) Credits to monkeyman192 who without his mbincompiler we wouldn't have any mods at all. A link to hosting site I thought I should leave in. Fairs fair as they say.free pic host
×
×
  • Create New...