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redrakiton125

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Everything posted by redrakiton125

  1. Is werewolf mastery compatible with brevi's mod?
  2. Start using MO and your life will be easier also your mod list should be fixed with LOOT from github not the one that is already installed in MO. Also don't unintsall mods in middle of a played game, you may corrupt your game. If all this fails then use Skyrim save cleaner.
  3. do you use MO? Also what enb do you use?
  4. You need LOOT to fix the mod order also you can post your mods to take a look and maybe find the problem.
  5. This may work but it has a lot of options so patience is the name of the game http://www.nexusmods.com/skyrim/mods/33002/?
  6. This maybe inetersting for your case https://steamcommunity.com/app/72850/discussions/0/485622866448241172/ www.nexusmods.com/skyrim/mods/48705/? On the page of kj tatoos there is this ddescription for problems If you have problems getting this mod to work please consider these things: • Install the "Loose Base Scripts" from the RaceMenu page • Try setting this value in skse.ini: [Display] iTintTextureResolution= 2048 • Set the texture quality in the launcher to "High" • Install the 2K version • Have you really looked in the "Body Overlay"-Section of the RaceMenu? • Load the KJ Tattoos.esp after the RaceMenu .esp • Install the files manually
  7. To solve hair clipping you can use Ks hairdos with weight paint, and also you will require permission to use this assets.
  8. Most definetely else with large textures will ctd the race menu.
  9. It might be odd but do you have precache killer for race menu?
  10. You can use this, may work for what you need http://www.nexusmods.com/skyrim/mods/59416/?
  11. Ok so install blender 2.7 then go here https://github.com/niftools/blender_nif_plugin/releases. Install this Blender Nif Plugin 2.6.0 Pre Alpha - Experimentaland you are good to go. Just don't expect simple and easy. Also use this link to export http://beyondskyrim.org/2016/04/24/exporting-blender-2-7-skyrim/
  12. This page is your friend http://www.creationkit.com/index.php?title=Category:Papyrus. Also you are using a spell not an effect of what i understood am I right? If so yopu may want to look into this http://www.creationkit.com/index.php?title=OnSpellCast_-_ObjectReference
  13. I would use a big marker that is also use for draugr traps to detect when the dog hits that marker then verify if the quest is at a given stage and make him follow the quest giver.
  14. You will have to learn to work wit magic effects and adedm to staff's also you can get a good start by searching how to make a spell with the CK. Also you can start your mod here http://www.creationkit.com/index.php?title=Creating_a_Disease_Spell
  15. Then maybe you will learn the CK and make a mod that will suit your needs, also sharing it with the comunity. You can start here http://www.creationkit.com/index.php?title=Category:Tutorials
  16. Use the USLEEP patch clean your scripts with skyrim save cleaner. Use LOOT to find out which mods are incompatible. Also take alook at the step guide- google it This issues are caused by left over scripts or incompatible mods.
  17. Ok you need Bodyslide studio to create a body compatible with tbbp or bbp. Also you need HDt Physics an animation for bounce This guide should help you learn more https://forums.nexusmods.com/index.php?/topic/1324094-unofficial-bodyslide-2outfit-studio-tutorials/ Also this link will show you how to make it work https://www.reddit.com/r/skyrimmods/comments/3plo5f/unp_bouncing_butt/
  18. If you are not a student then go with blender and pray to stendard to be a good experience and deal with the stuff that comes your way.
  19. You can take a look at the huntsman and realise that there is going to be a very big script system to do that.
  20. You can do this with this function http://www.creationkit.com/index.php?title=IsRead_-_Book, but you will have to chnage each book in the game.
  21. You can play but thereis always the danger to have a corrupt game at the next corner. That is whty to never uninstall a mod in mid playthrough so think about your mods before hand or accept the risks. Also use ENBoost and crash fix.
  22. That is why MO will work even if you copy it to another directory, flexible and powerful.
  23. For magic and artifacts use the following: Enchanted Arsenal heavy mod Interesting loot Interesting npcs The huntsman heavy mod Immersive creatures CACO heavy mod bombs and other things related to alchemy Revenge of the enemies Apocalypse spells This should add some life to you game and only for the brave Mercy is for the weak Thunderchild Play this setup on legendary dificulty
  24. No, but if you want a more updated od you can use Immersive creatures or just resurrect the dead animals using the console.
  25. If you have CTDS or anything else weird on the menu of the character creation then use precache killer for race menu. Use the latest loot to fix your mod order, download from github and use it with MO. Also follow this guide http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition. The guide is only a rference and it should help you understand what Skyrim modding is. Have a nice day
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