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rkelly

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Everything posted by rkelly

  1. Am I the only one who thinks this armor looks awesome? Or is it that everyone else already has it? :( it's probably a UT3 retextured armor (Necris or Iron Guard) or it's a rip from another game from which a conversion would make the staff here get all righteous and legal about. best thing is to keep it on the low in this case :rolleyes: if not that, then keep looking... but I don't find it that cool :P might explain why the gears of war mod was removed or clffyB found out and demanded it get removed.
  2. for the needler take a look at this mod http://www.fallout3nexus.com/downloads/file.php?id=3919
  3. let toxa use them. do you you have the weapon sounds?
  4. i meant in pictures i saw weapons but no armors in any so far.
  5. has anybody done any lineage 2 armor? i have seen some weaps but no armors.
  6. any plans to just release as a model resource?
  7. well about the unreal stuff you could always do unreal tournament 3 stuff.
  8. i put the wepons ingame & am just messing with whatever else i get. i think kelly has passed on the wepons to someone else to iron out the sounds & tweek them a bit. im messing with my mod now. quite happy how its gomeing along. i have not yet. been busy since my lil 17 year old sister has gotten pregnant. so im going to try and pass it on this week. munkeenuts would prolly be the best one to handle it. also jackpack hows the armor coming along.
  9. i see from the pic somebody made a starcraft armor for UT3. got a download to it?
  10. also im going to start working on decompiling the ships this week.
  11. oh and jack pack i got some smart gun firing sounds for that smartgun model.
  12. hey jackpack check your pms. lets just say it comes bearing gifts. thank me later.
  13. epic! http://fc01.deviantart.com/fs18/i/2007/157/9/7/Have_you_Finished__colored_by_NachoMon.jpg http://xs231.xs.to/xs231/08385/marinearmorreference734.jpg
  14. well to answer that the models are from the HL2 mod called eternal silence. click HERE the link above will tell you EVERY thing you want to know.
  15. ok. do you have any friends that have half-life 2? if you do then ask them to download the eternal silence mod and let you play the mod to see how the weapons are and how they function.
  16. ps: i aint got steam & stuff. if your downloading & need converting thru max or what not just keep sending me peices as you get then thru megaupload or something. i want to help you out but my GECK knowledge is very limited and ninjagaidan1 is also busy. im trying to help him on decompiling the ship models since he is so busy. how about you release just the armor and weaps first then a quest can be done later. me and NG1 already had a idea of a quest story script idea. the script for the quest idea was that the vault dweller (the player) would pick up a radio message message from the UTF (united terran forces) where they need help. turns out the enclave got there hands on some new weapons from the NGM (neo galactic militia) and you have to kill the enclave troops. next act you board a UTF transport ship to a UTF capitol ship (the transport ship would act as a teleport or door portal when activated by the use key and will have a ship engine sound during the loading screen). on the UTF ship you will be thanked by the crew for helping the men and they will want you to help in a assault to stop th NGM/enclave arms deal for good. you will be briefed on the mission objectives. so you and a few UTF marines get ready and board a transport ship (works as a door/portal also) which will take you to the NGM space station called "aetra" there you and the transport ship have snuck through the hanger shield so you and your back up will have to hack the hanger shields first so you can allow the rest of the UTF invasion force. this is all we both came up with so far. the enemies will be the NGM and enclave troops on the station as well. also another person that can help on decompiling is munkeenuts since he released a lot of weapons that came from counter-strike source weapon replacments so he knows how to decompile as well.
  17. good work jackpack but you dont have to do a quest with the models just yet. you should wait till the capitol ship models from the mod (which are also interiers and exterior levels in the mod) are all decompled and ready to be converted to fallout 3 readable model files. im trying to work on decompiling but i will need some help on it. whats left so far from what ninjagaidan1 says is the ships, capitol ships and the props. if some one wants to help decompile the rest of whats left instructions are HERE at the bottom of the page.
  18. alright something to balence out against the 40k stuff.
  19. ehh :mellow: both the model & texture are by me & not from halo or anyother game "unless you can state there not?" & sorry you feel that way skroo. i was only postin a pic of a rifle hear as i thought it fitted into this thread, not to hijack it & sorry for asking if anyone wanted to help me. it just rolled of my keyboard. :thumbsup: are you still going to upload the gun?
  20. depends. if the models are DIRECTLY from halo than you cant upload it here. if the models are made by a modder then its ok to upload. so if its from halo you have to upload it to a different site like facepunch studios or upload to to junins site where his crysis nano suit is at. looking at the model of the ma5b in your pics shows that that model is NOT from halo so it should be fine to upload.
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