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Everything posted by rkelly
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here is the link http://www.pcgamer.com/valve-modders-absolutely-need-to-be-paid/ so whats your guys view on this probable blunder?
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before i say anything to alexscorpion i need a second opinion
rkelly replied to rkelly's topic in Fallout 4's Discussion
NVM turns out its not alexscorpions. in fact thats actually a model port from MGS from what i have been told. -
before i say anything to alexscorpion i need a second opinion
rkelly replied to rkelly's topic in Fallout 4's Discussion
here is the mod although its a repost and i dont think he was banned. he uploaded a mod here for fo4 a few weeks ago. http://www.nexusmods.com/newvegas/mods/41208/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmoddescription%2F%3Fid%3D41208%26preview%3D&pUp=1 also look at the fo3 version http://www.nexusmods.com/fallout3/mods/11999/? -
Those are the PR people. I doubt the engineers that work hard and unknown wouldn't be able to help quite a lot. Now I'm curious if they could help with new weapon animations though. its really the only shot we have currently. other options are we as a community make a gofund me page for hitman and donate for that havok anim software OR we posting as a modding collective on beths twitter asking for new animations? at the very least a animation tutorial from beth. should prolly list what animations you need first before you post anything. what specific reload animations, what specific holding animations, shot gun pump and reload animations and etc...
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i still think that modern firearms should win. ONLY because that if it does that means we can solve the weapons animation issue we have. assuming if its true the grand winner will "-have NVIDIA engineering support for their Mod creation.
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i just got permission for fallout modders to use these assets which is his plasma weapon models http://steamcommunity.com/sharedfiles/filedetails/?id=707170261 the modders name is claus. so if you use his assets REMEMBER to credit him (i cant stress that enough). also proof of the permission is in the comments section in the link. rkelly1 is my steam name and it show him (claus) responding to me. next on my agenda (unless someone else does it) is to get permission from long war studios to use there assets, capnbubs permission for his assets, and then finally the makers of xcom 2 permission as well for there assets.
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wait a min. modern firearms needs to win then. think about it for a sec. they (nvidia) can help with the weapon animations. it would solve our weapon animation issue pretty effectively.
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i noticed that site has a bunch of mods that were removed from nexus.
- 17 replies
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- #stolen mod
- #help
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(and 1 more)
Tagged with:
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Quick updates to the site, money money money edition
rkelly replied to Dark0ne's topic in Site Updates
In response to post #24616899. agree. hell some one could look at the scripts and make there own using completely different /original code that does the same thing. -
if a Modder that's a total dirtbag sells a mod that uses ripped stuff from a another game with out the game makers permission does VALVE get sued? or does the modder or beth get sued? or will it be a combination of the 3.
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here is a song thats aganst this idea of paid mods https://www.youtube.com/embed/bL7ZaCsT39A no i didnt create this song.
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Is there a mod for more bards college stuff?
rkelly replied to TheGamingGeneral's topic in Skyrim's Skyrim LE
get it before it gets a price tag. -
Valve/Bethesda announce paid modding for Skyrim, more games to follow
rkelly replied to Dark0ne's topic in Site Updates
i remember in the past there were some mods for the sims series that you had to pay for but that idea is now going to happen to skyrim. -
Valve/Bethesda announce paid modding for Skyrim, more games to follow
rkelly replied to Dark0ne's topic in Site Updates
In response to post #24572719. #24572849, #24573089, #24573569, #24573724, #24573869, #24574054, #24574099 are all replies on the same post. this is a better idea -
Valve/Bethesda announce paid modding for Skyrim, more games to follow
rkelly replied to Dark0ne's topic in Site Updates
In response to post #24573544. #24573644 is also a reply to the same post. NOOOO!!! -
Valve/Bethesda announce paid modding for Skyrim, more games to follow
rkelly replied to Dark0ne's topic in Site Updates
In response to post #24572569. #24572664, #24572779, #24573134, #24573299, #24573349 are all replies on the same post. my question is if mods go paid for than wont they become targets for pirates? in other words wouldn't this make mod piracy becoming a actual thing? -
Valve/Bethesda announce paid modding for Skyrim, more games to follow
rkelly replied to Dark0ne's topic in Site Updates
In response to post #24573019. #24573104, #24573304 are all replies on the same post. make a list. no seriously make a list and post it front page. -
I cant wait for this. my 3930k and crossfired 5870s are ready.