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Posts
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Everything posted by Deleted3624098User
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I have the habit to create large mods over large landscapes. The mod in question is Hammerfell WIP No matter what I do it doesn't work in the long run. Planning to start all over and work on smaller parts. It is also cleaned all the way - I guess you are familiar with the tool. I have also removed objects that I don't concider necessary at this stage - hair styles among others. I sincerely hope there is a solution to this. I really want to fullfill the mod. I get this message in GECK:
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Could somebody make a mesh edit of this armor?
Deleted3624098User replied to MaiYass's topic in Fallout New Vegas's Mod Ideas
Have you asked dragbody? -
New weapon mesh floats when dropped
Deleted3624098User replied to Crowley9's topic in Fallout New Vegas's GECK and Modders
This solved my issue. Thank you all! -
Th Worked fo me--then the game uses the vanilla files from Data/Fallout - Meshes.bsa . See discussion at http://www.gamesas.com/pyffi-and-broken-meshes-t58788.html and http://wiki.tesnexus.com/index.php?title=Porting_hairs_to_Fallout. This one worked for me. Made me happy. Have bugged me for some weeks actually :)
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Modding Bethesda Games on Game Pass - What we know so far
Deleted3624098User replied to Pickysaurus's topic in Site Updates
The life here on nexusmods will continue as we are used too? -
Good bye neck seam: the socket method
Deleted3624098User replied to Selene310187's topic in Oblivion's Classic Discussion
Thank you, Selene! This is impressive and a great gift to the community :) -
Hammerfell WIP - I need help
Deleted3624098User replied to Deleted3624098User's topic in Oblivion's Mod troubleshooting
I managed to lure the mod by starting from earlier versions. The goal now was to secure my work - which I seem to have done. Some repairing is necessary which is better than nothing. No I also know what to do next time this happens :) Regards Jan Erik -
Hammerfell WIP The last uploaded versions were manageable but not anymore. The last EDIT files are also uploaded. I have run TES4Edit regularly. Even the 4_0_3 Cleaner on all installed plugins. I use LOOT and WryeBash. Now I run the game without any plugins related to Hammerfell WIP. Runs like a charm. My setup is a Dell portable 7270. The project is put to hold of course. Regards Jan Erik
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I am working on a mod based on the Hammerfell Landscape. The rift splits the landscape from the island in the south of Goldmoor and through Skyrim in the north. I have uninstalled my mod plus some other mods that cover the area and reinstalled the LOD. The rift is also presnt in the vanilla setup. Is there a workaround for this or should I create a "New Land"? I am still in the architectural stage so to say with some NPCs placed around and inside some buildings. I have experienced the same behavior both in Oblivion and Skyrim. :smile: ?
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Image Uploads Temporarily Unavailable
Deleted3624098User replied to Pickysaurus's topic in Site Support
Beware of the videos I say :) Muhuuuuhuuhh ( supposed to be a scary sound). -
According to https://haveibeenpwned.com/ I have not been pawned. I reckon solid measures have been taken.
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Extremely well worked out. It is time for a TESII. Thank you Interkarma and the authors of course.
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Donation Points Stats and No Ads for Mod Authors
Deleted3624098User replied to BigBizkit's topic in Site Updates
This sounds a little sour but it is not meant that way; At last I feel I have a value here on nexusmods. Not in money value but in an empathetic way. I hope you understand what I mean? Nice work. -
Design Update - Our New Navigation is here
Deleted3624098User replied to BigBizkit's topic in Site Updates
Nice work and I love the toned down "game colors". -
Elegantly solved, nexus.
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Project Spotlight: Fallout 4: New Vegas
Deleted3624098User replied to Pickysaurus's topic in Site Updates
In response to post #66952791. Nice phrase, jdaking.. You almost make wish the same :) -
In response to post #66756606. Followed 100%
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Enderal: Two years later, new DLC, and more
Deleted3624098User replied to BigBizkit's topic in Site Updates
Massive - and beautiful work. -
Excellent Extensions, marvellous Menus - expired6978
Deleted3624098User replied to BigBizkit's topic in Site Updates
In response to post #64307981. Second that! -
Download speed cap increase for Supporters and non-Adblockers
Deleted3624098User replied to Dark0ne's topic in Site Updates
In response to post #64078896. #64079056, #64079716, #64085246, #64086736 are all replies on the same post. Copied from Firefox Monitor Report: Nexus Mods Breach date:July 22, 2013 Compromised accounts:5,915,013 Compromised data:Email addresses, Passwords, Usernames Breach data provided by Have I Been Pwned My comment: You can never be safe enough. Otherwise I find this action a social way to appreciate the stuff most of us are here for - nursing our hobby. Thank you for this initiative, Dark0ne. Edit: I guess I have got this wrong one more- this is not in benefit of me as an adblock user and not even a money contributor? My mods don't even count - they only use up yout precious sspace. Or am I still wrong? -
Modder to Developer - BaronVonChateau
Deleted3624098User replied to Pickysaurus's topic in Site Updates
Nice. -
That is quite a portfolio, Fuse00.