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faifh

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Everything posted by faifh

  1. If you look at Bruma (northest settlement in Crodill close to Skyrim full of nords, the settlement is depicted as Half-Crodill, Half-Skyrim, they are dressed far warmer there :/ I just supposed Beth decided the game atmosphere doesn't look hot enough, if everyone is dressed in scarfs and mittens?
  2. I guess we must be thankful already not to see the women in steel bikini armors once in a while in a fantasy setting - suppose that may be more "believable" to some anyway :facepalm:
  3. Its far more a fantasy world than being medieval. Except from magic and dwemer the technology level is loosely medival technology level, but thats about it, also the politics are vastly different. Its not in any way tring to stick close to medival. Acting Gods ... believable Magic ... believable No toilets ... believable Humanoid cats ... believable Humanoid lizards ... believable Orcs ... believable Walking skeletons ... believable Fighting ghosts ... believable Clairvoyant message senders ... believable Dragons ... believable Shouting fire ... believable No single really dark place ... believable Less sexism ... unbelievable!
  4. When it comes to sexism the fantasy has to stop. riiiiiight.
  5. In you words, he has a death wish, and wants to train you, so you to kill him. :wallbash:
  6. Uhh, you think when in a fantasy world, where you should fire from your hands, capture souls and gods exist too many women being to equal makes it "unbelievable"? Dude, give me a break! That cracks me up.
  7. To extend Skyrim by the lands of Skyrim-dated Morrowind and Oblivion by doing own content, that would be cool, new quests, kinda changed landscape due to time elapsed. Doubt it would hurt Beths or anyone of their contracters feelings as long you do not republish their content. I for one just like to see less "you can't go there" messages :) To offer some script-application that if the user owns legimate copies of Morrowind, Skyrim and Oblivions pulls in Morrowind or Oblivion content into Skyrim - would as far I can tell also not get anyones pants in a twist. Sub rosa they actually might like it, as it could get people to buy Oblivion or Morrowind who otherwise wouldn't. Strictly speaking running the application would alter copyright content, but as long it stays on your PC only, it won't do anyone harm. I'd like the former more, If I wanted to play Morrowind again, I'd just do that, and if I wanted it to be more awesome I get more mods :)
  8. While Skyrim is far less sexist than the average RPG (with steel bra "armor") and obviously they tried to put in some female tough warriors or high social status, it is still kinda sexist if you look just a little closer. As you said: Legion is almost mostly male, except Legate Riki and the one in the beginning. Greybeards seems already by its very name to a male exclusive club. In the inns I always see the women do the cleaning work, only male cleaner is belathors helper. As highest politicans in civil war - both male (as long you regard Tullius to be the real leader, while Elisif is depicted "weak"). Majority of guards male. You see they tried to bring in some gender equalness, and I applaud them for trying, but at the end they still kinda failed.
  9. Imperial City or Vivec. Any settlement in Skyrim is only a larger village compared to those, don't even have a sewer system.
  10. Bah, Talos as One of the Nine is worshipped in the whole Empire, in Crycodill (Oblivion) I constantly meet Talos worshippers all over the place. So to say the "Nord are presecuted" is quite blown. Only the rest of the empire realizes its a necessary evil to not have been overrun right away and be slaves. Its only Stormclock and his Stormcloak followers just act like strong nord warriors is all just show. In their core they are just whinebabies that got their pants more easily in a twist about this than anyone else, that lived quite well with "don't show, don't tell" and worshipped Talos in their private quarters instead (inkluding Legate Rikki or Balgruuf the Greater, etc.)
  11. Not exactly Skyrim-like, but I like this the most: Realistic Leveling http://www.tesnexus.com/downloads/file.php?id=13879
  12. I was sneaking up some bandits, then suddendly my horse (which I left really quite some distance behind) suddendly ran by on the road, getting 1-shotted. Why? Whenever you fast travel to the tower near Dawnstar you jump right into 3 Frost Trolls. When my bard quest was do go into a tomb. Thats what bards do, right? Then the next tomb. Then the next.
  13. One of game in the series made a permanent damage to me. You got some bombs, which I just used as I got them. However, at the end boss you were supposed to have kept them all! :( Since then I keep hording any potions or 1-time ups and never use them anymore as I go :(
  14. Paarthunax Karliah Arngeir these got some interesting story or character. Most NPCs are quite flat.
  15. This has been discussed quite at length. I say Kematu. There are a few hints: * He wants to stun/capture her, she wants you to kill him and all his men. * He actually gives you some explanation, she just says nothing concrete and only plays poor girl the bad boys are after. * You find a note saying he rented the cave, he is no bandit himself. In term of rewards, it doesn't matter. And if you are about this, you can betray both and get double rewards.
  16. powerplay vs. roleplay. Depends if it does not break your role play. For example, role playing as a forest ranger/hunter type, and Hircine is the Prince of the Hunt, being a Werewolf actually could be part of role play. Of course you can build being a werewolf into roleplay. But his argument was "I don't want to be a werewolf"; yours was "it makes me more powerful". Its the classical powerplayer vs. roleplayer quarrel.
  17. I took both smithing tree sides. Simply because I wanted to wear light armor, but smith daedric weapons. Since all perks in smithing are single point investments, its not that much amount of a perks you need. I concentrated on light armor, but when that reached 100 I used heavy as well, since you want to get more perks for raising both, don't you? I havent seen good perks into heavy armor, so let that be. With dragon bones, improved with top smithing its strong enough without any perk.
  18. Nah 50% of the times he just makes a big swing and the other drops dead. Always thought I need to get closer, but couldn't find a way to trigger it regulary.
  19. He treats you with contempt. He speaks to you in dragon language and then laments you don't even know what he's saying, that you shouldn't be calling yourself Dovahkiin, then tells the dragon he just raised to kill you. It doesn't take absurd leaps to work out his actions after that event. Either he still thinks you're contemptible and isn't going to bother coming down there to fight you himself, or he's smart enough to definitely not come down there to fight you himself. The former is more likely, since he immediately makes to kill you when you break out a damn Elder Scroll and learn Dragonrend by tearing your way through time with it, showing that, huh, probably can't just keep raising dragons and letting the problem solve itself, might have to personally go get this 'Dovahkiin'. The storytelling is poor beyond belief regarding Alduin and the main quest, it's a classic Heroes Journey that falls flat on its face instead of having any real flair and flourish to raise it up. Why do people massively overthink something so simple? This isn't even meant to be difficult. The two dimensional, designated bad guy, a**hole nature of Alduin is one of the narrative flaws of the game. He's just a big scaly monster with "Endgame Boss" stamped to his face, so people just don't give a damn when they pound that face in at Sovngarde. Quite a lot of people don't even realise they just blitzed the main quest. Alduin has approximately the same motivations of a guy tying women to train tracks, he has the depth of a rapidly evaporating puddle of pee. Main Bad Guy turns up at the start of the story to kill a bunch of people and set the scene, because he's a dick and we need to see that, inadvertantly saves the very Hero of the story, OMG that's a new twist, said Hero then goes on a journey during which he makes friends, learns lessons about himself and how he's special and other such things, is treated like a whelp by the Main Bad Guy, who is a dick dontchaknow, then the Hero proves himself, Main Bad Guy turns up for Final Confrontation, gets anus handed to him on a silver platter studded with precious gemstones, runs away to his Tower Of Evil shaking his fist and probably saying something about getting you next time Gadget, is pursued by Mighty Hero (Upgrade from Hero! Good going!), and is killed in Proper Final Confrontation. The End. At least Dagoth Ur was erudite. At least he had motivations. Damn, the guy was happy to sit down for a conversation over tea and crumpets before the screaming and stabbing started. By the end of Morrowind you were pretty damn sure Vivec and the Tribunal were just as bad as Dagoth Ur. And Oblivion realised Mehrunes Dagon would be about as interesting an antagonist as....well, Alduin, so they used Mankar Camoran to give character to the bad guys and used Mehrunes Dagon as a kind of fantasy equivalent to a nuke instead, his one dimensional motivation was properly utilised by making him a personified apocalypse and shunting proper Bad Guy duties onto a guy who could talk in a slightly broader fashion and with greater motivational depths than KNEEL BEFORE ZOD! Why did Alduin burn down Helgen? He's evil. One dimensionally so. Why doesn't he just immediately kill an enemy like any good, neutral or pragmatic person would instead of treating them with contempt and mockery up until the point that, ooops, the enemy has become massively powerful? He's evil. One dimensionally so. Why is he the only dragon with a unique, armoured, more spiky and more black look? He's evil. One dimensionally so. We do we end up not giving a damn? He's evil. One dimensionally so. His name is 'Destroyer Devour Master' for heavens sake! Come to think of it, if Alduin got any more unthinkingly one dimensional (by taking out his one line of dialogue), it would cause a paradox where he'd inadvertantly become more complicated through the mysteriousness of his silence. Indeed, the "ultimate evil" with no inner motivations is just a bad overused story device than "rescue the princess". I like stories that give a frame, why somebody (or something) went to become your antagonist.
  20. Some mods had installations by "copy into Data and say yes to overwrite". This is very unfortunate. Others had that stupid rar file, which I needed to depack. Then wanted me to create one or even several .omod which again packed the whole stuff, which on installation is again unpacked. And the whole thing was large enough it took minutes every time. Sigh. By all the love that went into, its just a pain to get a max revamped oblivion, so you get the most out of it. I will look into NMM.
  21. No smithing improves your amor and weapons right away. Alchemy gives you better heal potions and whatnot right away. Enchanting gives you tons of money right away (which you can use to buy better equpiment rightaway). Sorry no. Its a non issue. You could make a new character and spent all the time in town to level him to 100 armor/alchemy/enhanting and have no problems in any dungeon. I'd even advice a player having problems to even concentrate on smithing since the damage/armor ups you get from improving even steel equipment is uber to anything other skill. If there is one useless skill in terms of survival, its pickpocket, and the leveling issue is no big deal. After the critics they earned (right so!) with oblivion they *did* take care of it.
  22. I have been working mostly through one guide and compared it with others. Still its a whole day you need to do, to get a semi-"recent" Oblivion, and I'm a geek, and as newcomer it still was a hurdle to do. And I don't how many required me to build omods myself instead of just providing a prebuild. And why the .rar archives? I agree, this permissions thing is a bummer :( How about from zero to 2012 download manager/installer wizard. Something that grabs all the things automatically? Anything that allows a user to install oblivion vanilla, get the official updates, and then press just one or two buttons to get something that shows what oblivion can be.
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