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templeofninpo

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Posts posted by templeofninpo

  1. Making a scene (for recording, not playing) where I've a lady reciting a poem and would like to make a pseudo bard to stand next to her and play lute. I've a 2.46 minute wav file of music I've added as a dialog and am currently troubleshooting how to best get this to work. Seems the lute idle marker doesn't quite do what I want re: length of dialog won't get interupted pre scene so the bard does not move to scene position to resume/commence...

    PS: just discovered that adding npc to bard faction obstructs my intention re: randomly playing instuments...

    anyhoo, working on it...

  2. Apparently, there are now gpt plugins that allow for reading online PDFs (only a certain kind, though). I just built my first MCM menu with the help of AI... it's just having some trouble with 'scenes' (re: getting npcs to talk to each other). I tried uploading some pdfs to my friend's godaddy site but it could not access them.

    PS: anyone have some advice/links on making scenes?

  3. Make Whiterun actually in the middle of a great plain. Make twice the room for added mods.

     

    Would have to transfer every single object, door, quest. Could comfortably redesign every town to be bigger and refined. Almost every location and quest mod would need patches...

     

    Any expert innovation thoughts out there?

     

    Anyhoo, cheers. Just conjecturing.

  4. Ok. So just finished destroying the crystals covering the Wellspring in the Dark Seducer stronghold. Am supposed to talk to Dyloras and am given a quest marker, but she isn't there. I've tried the 'prid' and 'moveto player' commands but she does not show up. It could be one of 2 or 3 mods. OOOShiveringIsles.esp or maybe Unofficial Shivering Isles Patch.esp or even OCOv2+OOOShiveringIsles.esp?

    Active Mod Files:


    00 Oblivion.esm
    01 Oscuro's_Oblivion_Overhaul.esm [Version 1.5.10]
    02 Better Cities Resources.esm [Version 6.0.13]
    03 All Natural Base.esm [Version 1.38]
    04 Av Latta Magicka.esm [Version 1.11]
    05 Unofficial Oblivion Patch.esp [Version 3.5.6b]
    ++ Oblivion Citadel Door Fix.esp
    06 DLCShiveringIsles.esp
    07 Unofficial Shivering Isles Patch.esp [Version 1.5.9a]
    08 Better Cities .esp [Version 6.0.10]
    09 DLCHorseArmor.esp
    0A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
    0B DLCOrrery.esp
    0C DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
    0D DLCVileLair.esp
    0E DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
    0F DLCMehrunesRazor.esp
    10 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
    11 DLCSpellTomes.esp
    ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
    12 DLCThievesDen.esp
    13 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
    14 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
    15 DLCBattlehornCastle.esp
    16 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
    17 DLCFrostcrag.esp
    18 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
    19 Knights.esp
    1A Knights - Unofficial Patch.esp [Version 1.1.8]
    1B Enhanced Economy.esp [Version 5.4.3]
    1C More Effective Enchantments.esp [Version 3.1]
    1D LINK.esp [Version 1.4]
    1E LoadingScreensSI.esp
    1F LoadingScreensAddOn.esp
    20 DarNifiedUI Config Addon.esp
    ++ DarNified Books for OOO.esp [Version 1.2]
    21 GoldCoinBagger.esp
    22 lMove while Encumbered.esp [Version 0.9]
    23 HorseUtilities.esp
    24 BetterMenuControls.esp
    25 BetterSaves.esp
    26 DenockArrowToo.esp
    27 FOV Modifier.esp
    ++ FyTy - Footstep Loudness.esp
    ++ Initial Glow Redux.esp
    ++ Initial Glow Redux - Creatures.esp
    28 Oblivion Subtle Sprint.esp
    29 Spell Delete And Item Remove.esp
    2A Ultimate Leveling.esp [Version 1.9.5.2]
    2B All Natural - Real Lights.esp [Version 1.38]
    2C Oscuro's_Oblivion_Overhaul.esp [Version 1.5.11]
    ++ WaterFPS.esp
    ++ Av Latta Magicka - Rebalance Complete.esp [Version 1.10]
    2D Alluring Potion Bottles v3.esp
    ++ LoadingScreens.esp
    2E LoadingScreens-OOO.esp
    ++ MMDrink100Potions.esp
    2F Better Dungeons.esp
    30 OOOShiveringIsles.esp
    31 Oblivion_Character_Overhaul.esp [Version 2.0]
    32 OOOSIArcheryPatch.esp
    33 WeaponDropFixOOO.esp
    34 All Natural.esp [Version 1.38]
    35 OCOv2 + OOO Patch.esp
    36 OOOCreatureAddons.esp
    37 Expanded Dungeons - Play Nice Edition.esp
    38 Kvatch Rebuilt.esp [Version 3.0RC3]
    39 OCO_UOP_USIP_Patch.esp
    3A RadiantAI - NPCs Alive - Cyrodiil.esp
    3B Alternative Beginnings.esp [Version 1.4.6]
    3C Kvatch Rebuilt - OOO Adaptation.esp
    3D Kvatch Rebuilt Weather Patch.esp
    3E All Natural - SI.esp [Version 1.38]
    ++ All Natural Real Lights - Better Cities IC Patch.esp
    3F WindowLightingSystem.esp
    ++ Arena Music Fix All Natural.esp
    40 Crowded Cities Cyrodiil.esp
    41 DragonAion'sEssentialHorses.esp
    42 Dynamic Oblivion Combat.esp
    43 Cyrodiil Travel Services.esp [Version 3.1]
    44 1em_Vilja.esp [Version 4.04]
    45 Basic Primary Needs.esp [Version 6.3]
    46 Troy_HeartbeatBreath.esp
    47 ANB_TrashCan.esp
    48 OCO_Eyes_Fix.esp
    ++ OCOv2+OOOShiveringIsles.esp
    49 OCO_KvatchRebuilt_Patch.esp
    4A Unequip Broken Armor.esp [Version 2.8.2]
    4B Toggleable Quantity Prompt.esp [Version 3.2.0]
    ++ 1em_Vilja_OCOV2.esp
    4C Grass Overhaul.esp
    4D No More Wild Goose Chases.esp
    4E BookTrackerOBSE.esp
    4F Av Latta Magicka.esp [Version 1.11]
    50 Unique Landscapes.esp [Version 2.1.2BC]
    51 ULM OscurosOblivionOverhaul-UniqueLandscapes patch.esp [Version 2.1]
    ++ ULE KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0]
    52 Better Cities Full.esp [Version 6.0.13]
    53 Better Cities - Vanilla Ferns.esp
    54 Better Cities - Leyawiin Flooded.esp [Version 6.0.10]
    55 xulChorrolHinterland-BC6.esp [Version 2]
    56 ULM BetterCities-UniqueLandscapes merged patch.esp [Version 2]
    57 Better Cities Full - OOO.esp [Version 6.0.10]
    58 Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.10]
    59 Better Cities - IC Imperial Isle.esp [Version 6.0.10]
    5A Better Imperial City.esp [Version 6.0.12]
    5B Better Imperial City - OOO.esp [Version 6.0.10]
    5C Bashed Patch, 0.esp
    5D Maskar's Oblivion Overhaul.esp [Version 4.9.4.2]

     

     

  5. I don't think you really have a sound theory for which to debate. I think you're in the dark and gave it only a meager amount of thought. I think you may have read into what you have read and think what found is absurd.

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    Do you have no light on the subject you can share from persons who have already reasoned with a topic of similarity in another lifestyle, say, Military Training? Or one of the youth organizations that trains children until they are adults? Some groups who have had members teaching that were unfit to be trusted, but just the same managed to get by unnoticed until they were themselves found endangering the lives of the group members children for the soul purpose of taking over? A coup d'etat.

    Â

    I think you're trying to find some reason to explain for yourself what you think is a recognizable trait from your own naive introspection.

    Â

    Would you mind sharing some of the authors works you have read and begun to compile your own theory via?

    Through logical consideration I've discovered magic isn't real. I forgive the bad mojo you are attempting to spread. Until beginninglessness is conjectured self awareness is mechanically impossible. AKA to be proud is to not understand how motion works.

  6. When I say the root of evil is in purposeful ignorance. That is where it starts.

    Because people are basically good. life and the laws of physics sort of demand that you move toward a good end.

     

    Every thought and action is a consequence. No character forms of it's own volition. Hate is literal insanity, and to know evil is mechanically impossible is to be exempt from instigation that depends on it's belief.

  7.  

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    Having free will leaves us with the choice to choose what to do. If we had no idea of any kind and acquired ideas from others who had a mind to tell us of many wondrous ways; we may make a choice that leaves us to choose from those.

    Â

    It wasn't a free choice any longer, because others giving, suggesting, or commanding us to choose were causing us to choose from something other then our own affairs; theirs.Â

    Â

    Even so; If we made a choice to go back to doing what we were doing before we were interrupted we made a choice; freely.

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    If someone asks us a question requiring an answer our attention can be held up until we either answer or ignore them. If Ignoring them is what we do; we have made a choice to return to decide not to do anything we did not have to choose from before. The freedom to continue thinking about the empty spaces in our mind is filled with new thought, and causes us to lose our attention to what it was we were doing without interruptions.

    Â

    What will I do next?

    Â

    Excuse me! A moment.

    Â

    I see something scrumptious!

    Â

    Yup! I am going to do a psychopathic thing to that food!

    When we objectively understand how evil is not a real thing we become exempt from instigation... this is why some people felt the need to kill Jesus.

    Â

    Â

    Evil appears to be pretty real to me......

    Insanity is real, but no one chooses to be crazy.

  8. Having free will leaves us with the choice to choose what to do. If we had no idea of any kind and acquired ideas from others who had a mind to tell us of many wondrous ways; we may make a choice that leaves us to choose from those.

     

    It wasn't a free choice any longer, because others giving, suggesting, or commanding us to choose were causing us to choose from something other then our own affairs; theirs.

     

    Even so; If we made a choice to go back to doing what we were doing before we were interrupted we made a choice; freely.

     

    If someone asks us a question requiring an answer our attention can be held up until we either answer or ignore them. If Ignoring them is what we do; we have made a choice to return to decide not to do anything we did not have to choose from before. The freedom to continue thinking about the empty spaces in our mind is filled with new thought, and causes us to lose our attention to what it was we were doing without interruptions.

     

    What will I do next?

     

    Excuse me! A moment.

     

    I see something scrumptious!

     

    Yup! I am going to do a psychopathic thing to that food!

    When we objectively understand how evil is not a real thing we become exempt from instigation... this is why some people felt the need to kill Jesus.

     

  9. Ah Ha ! So that's why all the supposed inventors of original works are getting screwed.

    Because there really is no original thought in the individual , only which individual gets to the patent office first !

     

    And on your other thought ... I think your meaning could be said another way as ...

     

    Freedom , or the illusion of it , makes us free of good character ?

    So we need to be a slave to something in order to build good character ?

     

    Apparently they can't find Earth's original deed.

  10. From scratch, pre insall. Make a folder in the root of the drive (for me, the C: drive) and name it something like aaaFONV (aaa could be anything, just to set the folder apart).

     

    You'll want to put a shortcut to this folder on your desktop. Inside this folder make another folder named ProjectNV. This is where you will download all mods and utilities having to do with the game.

     

    Next, install your game in it's own folder inside aaaFONV. Run it at least once to the main menu to generate the .ini files (located in the documents/my games folder... you'll want to put a shortcut to this folder in aaaFONV).

     

    (Get 7Zip for all your archiving needs)

     

    Get the New Vegas Script Extender (NVSE) from Silverlock. Latest stable version. Extract it (into it's own folder... just presume its always 'in it's own folder). There may be a GOG specific patch on the site as well. The GOG version comes 4gig enabled. Now cut and paste everything in the NVSE folder into the game folder (where the fallout exe is).

     

    Now, get LOOT mod sorter. Install it in it's own folder in aaaFONV. Run it once and sort and apply. (Presumng you've got the DLC) you will be notified about 'dirty edits'. Don't worry about those just yet. You'll want to put a shortcut to the loot.exe in aaaFONV.

     

    Next, get Mod Organizer 2 Standalone archive (remembering to download it to ProjectNV), unzip it into it's own folder. Rename this folder to remove unsightly version code and cut and paste the whole thing in aaaFONV. Go inside and make a shortcut to the .exe to put in aaaFONV.

     

    Run MO2. Select a 'Portable' instance (this is important otherwise it stores data in AppData instead of it's own folder). Double check in the settings that Paths are pointed towards the MO2 folder in aaaFONV. Now select the profiles and, whether or not you're gonna worry about profiles, there is a checkbox for archiveinvalidate the you will want to check.

     

    Personally, i think 'download with manager' is a counter intuitive feature because it attaches too much dependency on the mod manager as a middleman. I manually download everything and just 'load from file' with MO2... that is to say, do not feel obligated at all to have MO2 connected with your Nexus account.

     

    There are basics you'll want first. NVAC, jip-nvse. Also hunt down a new vegas stability video by GamerPoets.

     

    If you can get me a Faberge Egg I could walk you through it, otherwise most answers are only a couple searches away. Have fun... Just wait till you discover mod making.

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