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Posts posted by templeofninpo
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Omfgosh. That's so cool. Muchly appreciated.
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Apparently, there are now gpt plugins that allow for reading online PDFs (only a certain kind, though). I just built my first MCM menu with the help of AI... it's just having some trouble with 'scenes' (re: getting npcs to talk to each other). I tried uploading some pdfs to my friend's godaddy site but it could not access them.
PS: anyone have some advice/links on making scenes? -
sad days, indeed.
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is there a fake nose moustache glasses mod?
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BOSS' masterlist is now quite dated. Should LOOT start being the main load order tool?
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Would like to see a quest where a tribe of super mutants set up dozens upon dozens (maybe hundreds) of dead raiders and wastelanders in dioramas akin to Mad Hatter's table.
Aanyhoo...
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Would it be possible, without some magic with TES3MP, to record, separately away from the player screen, simultaneously? Like from a floating auto camera or a companion view?
I believe it could be an intriguing innovation in 'lets plays'.
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Make Whiterun actually in the middle of a great plain. Make twice the room for added mods.
Would have to transfer every single object, door, quest. Could comfortably redesign every town to be bigger and refined. Almost every location and quest mod would need patches...
Any expert innovation thoughts out there?
Anyhoo, cheers. Just conjecturing.
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Anyone know of a mod that would prevent placed DEADBrahmin from showing in game?
SOLVED- they have to be set as quest items. -
Found excellent fainting fatigue mod- https://www.nexusmods.com/morrowind/mods/48864
Pairs excellently with CarryOn (after CarryOn gets a couple tweaks with Enchanted Editor).
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I realize its probably not simple, I just discovered Carry On (stamina/running mod) and it would be perfect if running was made impossible with depleted stamina (re: collapsing). I'd do it manually if I knew the ini/openmw setting.
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Really good job. Holy crap.
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Oh thank gosh, it worked.
Prid 00017D07 <enter>
Moveto player <enter>
then maybe
Enable <enter>
Didn't need to resurrect.
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Its the ref. When I do it the console notification at the top center of the screen does say Dyloras is selected but she is not there. (Also used detect life, but nadda)
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Ok. So just finished destroying the crystals covering the Wellspring in the Dark Seducer stronghold. Am supposed to talk to Dyloras and am given a quest marker, but she isn't there. I've tried the 'prid' and 'moveto player' commands but she does not show up. It could be one of 2 or 3 mods. OOOShiveringIsles.esp or maybe Unofficial Shivering Isles Patch.esp or even OCOv2+OOOShiveringIsles.esp?
Active Mod Files:
00 Oblivion.esm
01 Oscuro's_Oblivion_Overhaul.esm [Version 1.5.10]
02 Better Cities Resources.esm [Version 6.0.13]
03 All Natural Base.esm [Version 1.38]
04 Av Latta Magicka.esm [Version 1.11]
05 Unofficial Oblivion Patch.esp [Version 3.5.6b]
++ Oblivion Citadel Door Fix.esp
06 DLCShiveringIsles.esp
07 Unofficial Shivering Isles Patch.esp [Version 1.5.9a]
08 Better Cities .esp [Version 6.0.10]
09 DLCHorseArmor.esp
0A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]
0B DLCOrrery.esp
0C DLCOrrery - Unofficial Patch.esp [Version 1.0.7]
0D DLCVileLair.esp
0E DLCVileLair - Unofficial Patch.esp [Version 1.0.11]
0F DLCMehrunesRazor.esp
10 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]
11 DLCSpellTomes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
12 DLCThievesDen.esp
13 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]
14 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]
15 DLCBattlehornCastle.esp
16 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]
17 DLCFrostcrag.esp
18 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]
19 Knights.esp
1A Knights - Unofficial Patch.esp [Version 1.1.8]
1B Enhanced Economy.esp [Version 5.4.3]
1C More Effective Enchantments.esp [Version 3.1]
1D LINK.esp [Version 1.4]
1E LoadingScreensSI.esp
1F LoadingScreensAddOn.esp
20 DarNifiedUI Config Addon.esp
++ DarNified Books for OOO.esp [Version 1.2]
21 GoldCoinBagger.esp
22 lMove while Encumbered.esp [Version 0.9]
23 HorseUtilities.esp
24 BetterMenuControls.esp
25 BetterSaves.esp
26 DenockArrowToo.esp
27 FOV Modifier.esp
++ FyTy - Footstep Loudness.esp
++ Initial Glow Redux.esp
++ Initial Glow Redux - Creatures.esp
28 Oblivion Subtle Sprint.esp
29 Spell Delete And Item Remove.esp
2A Ultimate Leveling.esp [Version 1.9.5.2]
2B All Natural - Real Lights.esp [Version 1.38]
2C Oscuro's_Oblivion_Overhaul.esp [Version 1.5.11]
++ WaterFPS.esp
++ Av Latta Magicka - Rebalance Complete.esp [Version 1.10]
2D Alluring Potion Bottles v3.esp
++ LoadingScreens.esp
2E LoadingScreens-OOO.esp
++ MMDrink100Potions.esp
2F Better Dungeons.esp
30 OOOShiveringIsles.esp
31 Oblivion_Character_Overhaul.esp [Version 2.0]
32 OOOSIArcheryPatch.esp
33 WeaponDropFixOOO.esp
34 All Natural.esp [Version 1.38]
35 OCOv2 + OOO Patch.esp
36 OOOCreatureAddons.esp
37 Expanded Dungeons - Play Nice Edition.esp
38 Kvatch Rebuilt.esp [Version 3.0RC3]
39 OCO_UOP_USIP_Patch.esp
3A RadiantAI - NPCs Alive - Cyrodiil.esp
3B Alternative Beginnings.esp [Version 1.4.6]
3C Kvatch Rebuilt - OOO Adaptation.esp
3D Kvatch Rebuilt Weather Patch.esp
3E All Natural - SI.esp [Version 1.38]
++ All Natural Real Lights - Better Cities IC Patch.esp
3F WindowLightingSystem.esp
++ Arena Music Fix All Natural.esp
40 Crowded Cities Cyrodiil.esp
41 DragonAion'sEssentialHorses.esp
42 Dynamic Oblivion Combat.esp
43 Cyrodiil Travel Services.esp [Version 3.1]
44 1em_Vilja.esp [Version 4.04]
45 Basic Primary Needs.esp [Version 6.3]
46 Troy_HeartbeatBreath.esp
47 ANB_TrashCan.esp
48 OCO_Eyes_Fix.esp
++ OCOv2+OOOShiveringIsles.esp
49 OCO_KvatchRebuilt_Patch.esp
4A Unequip Broken Armor.esp [Version 2.8.2]
4B Toggleable Quantity Prompt.esp [Version 3.2.0]
++ 1em_Vilja_OCOV2.esp
4C Grass Overhaul.esp
4D No More Wild Goose Chases.esp
4E BookTrackerOBSE.esp
4F Av Latta Magicka.esp [Version 1.11]
50 Unique Landscapes.esp [Version 2.1.2BC]
51 ULM OscurosOblivionOverhaul-UniqueLandscapes patch.esp [Version 2.1]
++ ULE KvatchRebuilt-CheydinhalFalls patch.esp [Version 2.0]
52 Better Cities Full.esp [Version 6.0.13]
53 Better Cities - Vanilla Ferns.esp
54 Better Cities - Leyawiin Flooded.esp [Version 6.0.10]
55 xulChorrolHinterland-BC6.esp [Version 2]
56 ULM BetterCities-UniqueLandscapes merged patch.esp [Version 2]
57 Better Cities Full - OOO.esp [Version 6.0.10]
58 Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.10]
59 Better Cities - IC Imperial Isle.esp [Version 6.0.10]
5A Better Imperial City.esp [Version 6.0.12]
5B Better Imperial City - OOO.esp [Version 6.0.10]
5C Bashed Patch, 0.esp
5D Maskar's Oblivion Overhaul.esp [Version 4.9.4.2] -
Humans don't want peace. We LIVE for conflict. We THRIVE on conflict. If there is no conflict, one will be invented. There will never be peace.
Every horrible thing done has been for peace or the frustration of not having it.
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Free-will is a con to make the people susceptible to a belief in evil which, in turn, makes them susceptible to instigation. A slave collar.
We divine. What we call 'choosing' is divination. With all available data we move with best course towards peace. Issue is some people think peace can be attained via lying.
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I don't think you really have a sound theory for which to debate. I think you're in the dark and gave it only a meager amount of thought. I think you may have read into what you have read and think what found is absurd.
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Do you have no light on the subject you can share from persons who have already reasoned with a topic of similarity in another lifestyle, say, Military Training? Or one of the youth organizations that trains children until they are adults? Some groups who have had members teaching that were unfit to be trusted, but just the same managed to get by unnoticed until they were themselves found endangering the lives of the group members children for the soul purpose of taking over? A coup d'etat.
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I think you're trying to find some reason to explain for yourself what you think is a recognizable trait from your own naive introspection.
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Would you mind sharing some of the authors works you have read and begun to compile your own theory via?
Through logical consideration I've discovered magic isn't real. I forgive the bad mojo you are attempting to spread. Until beginninglessness is conjectured self awareness is mechanically impossible. AKA to be proud is to not understand how motion works.
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You know I've never thought about it before, but now I wonder if I would like to be a psychopath?ÃÂ A naive one; or not!
Every psychopath is naive.
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When I say the root of evil is in purposeful ignorance. That is where it starts.
Because people are basically good. life and the laws of physics sort of demand that you move toward a good end.
Every thought and action is a consequence. No character forms of it's own volition. Hate is literal insanity, and to know evil is mechanically impossible is to be exempt from instigation that depends on it's belief.
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Evil appears to be pretty real to me......Â
When we objectively understand how evil is not a real thing we become exempt from instigation... this is why some people felt the need to kill Jesus.Having free will leaves us with the choice to choose what to do. If we had no idea of any kind and acquired ideas from others who had a mind to tell us of many wondrous ways; we may make a choice that leaves us to choose from those.
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It wasn't a free choice any longer, because others giving, suggesting, or commanding us to choose were causing us to choose from something other then our own affairs; theirs.Â
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Even so; If we made a choice to go back to doing what we were doing before we were interrupted we made a choice; freely.
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If someone asks us a question requiring an answer our attention can be held up until we either answer or ignore them. If Ignoring them is what we do; we have made a choice to return to decide not to do anything we did not have to choose from before. The freedom to continue thinking about the empty spaces in our mind is filled with new thought, and causes us to lose our attention to what it was we were doing without interruptions.
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What will I do next?
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Excuse me! A moment.
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I see something scrumptious!
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Yup! I am going to do a psychopathic thing to that food!
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Insanity is real, but no one chooses to be crazy.
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Having free will leaves us with the choice to choose what to do. If we had no idea of any kind and acquired ideas from others who had a mind to tell us of many wondrous ways; we may make a choice that leaves us to choose from those.
It wasn't a free choice any longer, because others giving, suggesting, or commanding us to choose were causing us to choose from something other then our own affairs; theirs.
Even so; If we made a choice to go back to doing what we were doing before we were interrupted we made a choice; freely.
If someone asks us a question requiring an answer our attention can be held up until we either answer or ignore them. If Ignoring them is what we do; we have made a choice to return to decide not to do anything we did not have to choose from before. The freedom to continue thinking about the empty spaces in our mind is filled with new thought, and causes us to lose our attention to what it was we were doing without interruptions.
What will I do next?
Excuse me! A moment.
I see something scrumptious!
Yup! I am going to do a psychopathic thing to that food!
When we objectively understand how evil is not a real thing we become exempt from instigation... this is why some people felt the need to kill Jesus.
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Ah Ha ! So that's why all the supposed inventors of original works are getting screwed.
Because there really is no original thought in the individual , only which individual gets to the patent office first !
And on your other thought ... I think your meaning could be said another way as ...
Freedom , or the illusion of it , makes us free of good character ?
So we need to be a slave to something in order to build good character ?
Apparently they can't find Earth's original deed.
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From scratch, pre insall. Make a folder in the root of the drive (for me, the C: drive) and name it something like aaaFONV (aaa could be anything, just to set the folder apart).
You'll want to put a shortcut to this folder on your desktop. Inside this folder make another folder named ProjectNV. This is where you will download all mods and utilities having to do with the game.
Next, install your game in it's own folder inside aaaFONV. Run it at least once to the main menu to generate the .ini files (located in the documents/my games folder... you'll want to put a shortcut to this folder in aaaFONV).
(Get 7Zip for all your archiving needs)
Get the New Vegas Script Extender (NVSE) from Silverlock. Latest stable version. Extract it (into it's own folder... just presume its always 'in it's own folder). There may be a GOG specific patch on the site as well. The GOG version comes 4gig enabled. Now cut and paste everything in the NVSE folder into the game folder (where the fallout exe is).
Now, get LOOT mod sorter. Install it in it's own folder in aaaFONV. Run it once and sort and apply. (Presumng you've got the DLC) you will be notified about 'dirty edits'. Don't worry about those just yet. You'll want to put a shortcut to the loot.exe in aaaFONV.
Next, get Mod Organizer 2 Standalone archive (remembering to download it to ProjectNV), unzip it into it's own folder. Rename this folder to remove unsightly version code and cut and paste the whole thing in aaaFONV. Go inside and make a shortcut to the .exe to put in aaaFONV.
Run MO2. Select a 'Portable' instance (this is important otherwise it stores data in AppData instead of it's own folder). Double check in the settings that Paths are pointed towards the MO2 folder in aaaFONV. Now select the profiles and, whether or not you're gonna worry about profiles, there is a checkbox for archiveinvalidate the you will want to check.
Personally, i think 'download with manager' is a counter intuitive feature because it attaches too much dependency on the mod manager as a middleman. I manually download everything and just 'load from file' with MO2... that is to say, do not feel obligated at all to have MO2 connected with your Nexus account.
There are basics you'll want first. NVAC, jip-nvse. Also hunt down a new vegas stability video by GamerPoets.
If you can get me a Faberge Egg I could walk you through it, otherwise most answers are only a couple searches away. Have fun... Just wait till you discover mod making.
[LE] Audio Question: bard but not a bard
in Creation Kit and Modders
Posted
Making a scene (for recording, not playing) where I've a lady reciting a poem and would like to make a pseudo bard to stand next to her and play lute. I've a 2.46 minute wav file of music I've added as a dialog and am currently troubleshooting how to best get this to work. Seems the lute idle marker doesn't quite do what I want re: length of dialog won't get interupted pre scene so the bard does not move to scene position to resume/commence...
PS: just discovered that adding npc to bard faction obstructs my intention re: randomly playing instuments...
anyhoo, working on it...