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Dahveed

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Everything posted by Dahveed

  1. Well, sorry (for the third time) if I come across as "really angry". Maybe it does "say something" about me, when I feel like I've been unfairly boxed into a category of an "angry complainer". A lot of context is lost when we have nothing but text to go on. I'm sure that if we were all sitting around in our living rooms having this discussion face-to-face there would be no doubt about intentions and things would remain civil (despite everything I think they ARE civil, which is part of my point). @Dark0ne You may be right, I'm probably making mountains out of molehills. It's just that respect is important to me, and I feel I've been mischaracterized in this thread as just some angry dude intentionally spewing nonsense. I can give Vortex another shot at some point, but all I can say is that in my own experience (I tried it for about three hours total on my *fully functional* MO2 Oblivion install), it 100% completely massacred my fully functioning, flawless load order for Oblivion... and when I tried to figure out how to get the same load order in Vortex as I had in MO2 (which, again, worked flawlessly for the past four years) I couldn't do it. I know things are still in early development, but perhaps a word of advice (respectfully) would be to be more clear in future builds about how the load order is handled and how we can control it. Because, I repeat, in my case it was an unmitigated disaster. I'm saying this speaking not from a position of pure expertise, but from several years of successful modding experience. I'm not just some arrogant scrub who wants to "plug and play" every mod immediately with no research and then whines when it doesn't work. So just ask yourself: If a 7-year veteran of modding has a difficult time with Vortex, what do you think will happen when a "how-do-you-do-I-just-bought-my-PC-last-week-and-I-want-to-try-this-new-modding-thing" user stumbles along? Maybe that's not even your target audience, I can respect that. That's up to you and your team. I'm just trying to be constructive and offer my point of view... albeit harshly.
  2. @Tannin there may be some truth, I have already admitted in my second post that I came across too harshly, and have apologized twice. But now you are also straw-manning me to some extent. Yes I used the word idiotic, but if you want to read into that word that I therefore think everyone who agrees with it are all idiots, that's on you, not me. I said the person was being ridiculous (i.e. in his post), that is not the same thing as calling him, as a person, ridiculous. There's some nuance there. I didn't say Vortex was a disaster and a terrible idea, I said that one very specific aspect of this otherwise interesting program would be disastrous and a terrible idea. There is a huge difference. "You insinuated Nexus tries to boss you around" is an exaggeration. I insinuate that the program is too draconian and doesn't allow me enough control. It's different. Yes, once I used a couple words in all caps. You are really upset about this? I am willing to concede individual points and am ready to be proven wrong (I truly hope one day I am, because I was following Vortex with interest). But I just can't believe the insane level of pearl-clutching that is going on in this thread. I've used strong language and apologized for it (twice), and you are still bringing it up... I find it ironic that someone criticizing me for using the word "idiotic" (pertaining to an IDEA, not a PERSON) purports to have the moral high ground in the same post wherein he tells me I need therapy and am immature, and needs to grow up. I really, really dislike getting into these types of mini-flame wars. I've tried already to see things from other people's point of view, and yeah I already conceded that I came across too harsh, even though I think you're overreacting... Can we not just drop the virtue-signalling pretense? I've conceded that I was too harsh and apologized twice. AND I've conceded that I might be wrong about Vortex, but I'm still trying to argue my point of view without just entirely capitulating. You just don't want to give me a chance: Despite my apologies and my willingness to admit I might be wrong, you just want to box me into some sort of entitled tantrum-throwing leecher category with no redemption, and it's disheartening. Can you not meet me half way and give someone online the benefit of the doubt? Or should I follow your advice and go get "therapy"? (Which is a pretty heinous insult, by the way, because I actually do know people who have serious mental illness, and far more egregious than calling a system/idea "idiotic".) Please, sincerely, have a nice day, and let's just move on and let bygones be bygones.
  3. a) Well it's our software, not your software. We can do whatever we damn well please with it. you have the choice to use it or not, no one is forcing you. Our mission is to provide the best mod manager we can for as many users as we can that is also considerate of the mod authors. Yes, this may mean that the mod manager may not be perfect for every individual, how could it? You attacking people, screaming at people, suggesting we somehow have sinister motives is entirely unwarranted so please first calm down and try for a level-headed debate b) Vortex is built to be extensible, an extension provided by a third party that would allow directly manipulation of the plugin order is possible, we wouldn't stand in its way. We just don't intend to put in the work because we feel it's not necessary and there are better things to do with our limited time budget. So far, afaict, everyone who thought about working on it eventually came to agree that the vortex approach works just fine. c) You seem to generally misunderstand how load ordering in Vortex works. The algorithm doesn't have the last word, the algorithm has the first word, the community maintained masterlist (which we do not control) has the second word and you, using the userlist or indexlock you have the last word. Always. The only thing you can legitimately bemoan is that in certain fringe cases the Vortex approach may be more tedious than the old way but in no way do we take any control away from you. d) No offense but this very statement shows that the automated load ordering is exactly for you. Load ordering has to be based on record conflicts, otherwise you may cause your game to break in more or less obvious ways. It's absolutely impossible, no matter how experienced you are, to determine through a mere look at a plugin where it could go without causing problems. If this was your problem alone, we could just shrug and leave you to your woe but this is a community, people ask for help when they get problems (as they should) and thereby make their problem the problem of others. It may be your computer but the moment you ask for help on the forum or discord or reddit or wherever or you give bad advise to others, your actions no longer affect just you. There's a lot in there. Here goes. a) Yes, of course it's your software and you can do whatever you want. I'm not arguing that. I'm just here giving my honest opinion (perhaps too brutally honest?). "Our mission is to provide the best mod manager we can for as many users as we can that is also considerate of the mod authors" - wouldn't user feedback be an important part of this process? b) I can't speak to what other people have said about it, perhaps the system works wonders. Who knows, maybe one day I'll change my mind. But when I googled this the first posts I found in various places were people complaining that they couldn't change their load order, thus suggesting people remain with MO. I think a LOT of users will have this complaint... but I'm not a fortune teller so who can say? c) Again, you may be right, I cannot discount the possibility. I would love to be proven wrong and have Vortex (when it finally comes out) as the be-all-end-all of mod managers... but I still can't shake the feeling that removing a very, very basic function for control isn't a good idea. (In fact is a terrible one.) d) I understand what you're trying to get across, but sometimes I WANT certain records to be overwritten. If I have two very similar mods which have slightly different functions, then I might WANT to change the order on a whim to test certain things, or just because I dunno, maybe one texture or another looks prettier and I want it to overwrite the other. Sure, if I understand correctly I'll still be able to do this by tinkering with "rules" or going into settings etc. But I'll repeat, WHY ON EARTH would you want to utterly destroy the beautiful simplicity of just being able to drag-and-drop mod (a) a third of an inch on my screen below mod (b)? Again, as I said add this option as a toggle in "advanced settings" so novices can't make stupid mistakes. (Sorry I used the word stupid, does that make me a bad guy?) Finally, I just want to repeat that I'm not trying to come across as nasty or disrespectful. I'm just stating very bluntly what I see as a pretty obvious problem that a LOT of people will complain about, and already have in less-than-respectful terms on other forums.
  4. I've been respectful in my posts. I said the word "idiotic" once, because that is truly how I feel about the system. If that is all it takes to get you upset, I suggest you quit the Internet forever. I'm talking about ideas and systems, not people. And yes, I happen to think that not giving users a very simple option to drag and drop something is pretty idiotic. (You could even hide this as a toggled feature in some sort of advanced settings tab so complete novices couldn't abuse it). I mean if you want me to be even more PC and respectful and saintly, I could replace "idiotic idea" with "very very very very very very bad idea" and maybe that wouldn't ruffle anyone's feathers? As both a mod user and mod maker (my mods aren't exactly steller but I have many) I am always respectful towards people on these forums... I'm quite surprised how I'm being repeatedly lambasted in the comments as some sort of rude jerk because I'm stating a strong opinion using a very basic human word, which isn't even a cuss word. I guess I'll take note, next time I come on the Nexus forums I'll bring the kiddie gloves, I'm very, very sorry if I hurt anyone's feelings with my meanie-head use of the word "idiocy".
  5. Because it's MY COMPUTER, not YOUR COMPUTER, and I can do whatever i damn well please? I hate this mentality that "big brother knows best" and wants to prevent stupid ol' me from having control over my own s#*!. Also, even if we assume that you are correct, what happens when the algorithms make mistakes? When a new mod comes out and doesn't nicely fit into the categories? That these "rules" don't apply properly? The program just flat out breaks and puts my mod in the wrong place? No, I'm not letting a computer program have the final say. If I see a clear mistake, a mod that is out of place, I don't want to wait for an algorithm to fix it and I don't want to tinker with some settings for 20 minutes. I just want to look at the mod and say to myself "I don't want that there" and just drag and drop it. I truly don't understand why anyone would be against this. Unless you think I'm too dumb, despite having modded dozens of games for the past 7 years. Big Brother knows best, eh?
  6. @Grestorn I'm sorry for the harsh language but that's truly what I think. Taking away our ability to do perhaps the most basic, fundamental thing in modding is an absolute disaster. I don't want other people deciding for me what my load order will be. Of course I'm open to suggestions, and I think generally speaking tools like LOOT are fantastic guides. But ultimately I am the one who should be in control. I understand the underlying premise, but less user control is a terrible idea. The beautiful simplicity of the "drag and drop" technique is where all mod managers should remain, and I won't budge on that. If Vortex releases without this basic feature I'll definitely NEVER use it.
  7. Yeah sorry but OP is being completely ridiculous. Not being able to manually sort my load order is utterly idiotic. I just xfered all my Oblivion mods over using the transfer tool and the very first thing I tried to do was drag-and-drop mods to start sorting my load order, and I couldn't figure out how to do it. I googled it because surely I was missing something. Surely a brand new mod manager which is supposed to eventually replace my other managers one day and set the new standard would have something so utterly basic. Apparently I was wrong. What a disaster. I mean this is like going to a movie theatre and they don't have chairs. It's THAT level of idiocy.
  8. But they ought to be subtitled then no? I just get silent audio and blank screens, so I can't possibly know what they are saying.
  9. So I'm doing the Artefu quest to find the family, and I'm in one of the metro stations (can't remember the name), it's the one just slightly north of Artefu. I came across an NPC trader in the metro's restroom named Slater, but he has no voice! Also I tried turning on subtitles but they don't work either... so all his dialogue responses are empty, I can only click on the player dialogue but I just get silence as he's responding. I'm wondering if the problem is specific to this mod, or if it's a general problem... this is the first time I've come across this, and other modded NPC dialogue is fine. Does anyone know what mod "Slater" (npc) is from? I'd like to go the mod page and see if others are having the same problem. Thanks for any help!
  10. Ok, so I'm trying to roll a spellsword and am now truly realizing how horribly useless spells like Stoneflesh and Wards are... so I've grabbed mods and changed some stuff around myself to make them better and more playable. However I've noticed that one alteration perk - "Mage Armor" - is especially useless for my character, since I'm a spellsword wearing light armor... this perk requires your character NOT to be wearing armor. Therefore 100% useless for my character. So I did some muddling around in XEdit and the CK and I've found both the perk and the Stoneflesh spell, but nothing anywhere in those entries or on their sheets has anything to do with "wearing armor" or not. I am assuming there is some kind of condition or check somewhere which would tell the perk not to activate if my character is wearing armor? Can anyone point me in the right direction? All I want to do is remove the condition entirely, so that the perk would simply mean, "increase the effectiveness of Stoneflesh by 50%" or whatever, I'd modify the exact value to my liking, but I need to remove the condition which says the player needs to NOT be wearing armor. Thanks in advance!
  11. Here's a vanilla shot with no mods, no enb, no reshade, and all .ini settings at out-of-the-box defaults. This weird pattern is especially noticeable on Lydia's neck. (moreso in-game of course) https://imgur.com/a/aAIul
  12. Please also note that it's much more noticeable in-game... some of the finer details get lost in a Youtube video.
  13. SOLUTION: Disable skyrim's Ambient Occlusion. Thanks to banzerhepbern for the solution! I'm having this weird issue where I am seeing this strange sort of mini-checkerboard overlay on my screen which is especially noticeable on skin textures. For general gameplay I never noticed it, but I started installing skin textures, npc textures (Bijin faces etc), and now with my ENB/ReShade preset it has become especially noticeable. (It isn't caused by reshade or ENB, but their shaders and effects make it much more pronounced an annoying.) https://imgur.com/a/z2921 It's pretty hard to make out in still images, and just by looking at those you might think it's nothing. Here's a video where you can hopefully notice it (use best resolution possible). Pay special attention at around the 0.12 second mark when I start to zoom back out. Strangely enough, when I zoom in with FoV setting the effect is barely even noticeable at all, but the shadows still look a bit weird (I could live with just that). But when I back up a bit again it becomes more obvious. This is really driving me nuts. I have skyrim special edition on a beast computer, and everything is working great. My ENB and reshade preset looks stunning, FPS is amazing and everything looks absolutely great. Except this.... I don't know what's causing it and it's really driving me crazy! Once you see it, you cannot unsee it!!! SYSTEM: Intel core i5-8600k cpu @ 3.60GHz, 6 cores Windows 10 64bit GeForce GTI 1080 ti 11gb LG Ultrawide monitor, 2560x1080 skyrim.ini settings: skyrimprefs.ini settings: I won't bother posting my mod list or ENB settings, because I'm getting this same effect with a vanilla (outside of MO) install with no mods, no reshade and no ENB.
  14. I already know I won't win, but I'm going to waste 47 seconds of my time anyways. Thanks for offering and congrats to all 10 people who aren't me who won this contest!
  15. This annoys me to no end. I'm using the "Ultimate Immersion Mod" but it still doesn't get rid of the annoying, permanent crosshair in OTS mode. It's the last thing (visually) that I need to change. Constantly seeing this annoying little dot makes me want to claw my own eyes out. Is there a texture file I could replace with an empty .png or something? Or an .xml file I could edit? Thanks for any help!
  16. Top menu strip, just click directly on the images tab, takes you straight to the gallery if you want to view all images. OMG you're right. Well, this is embarrassing. Thanks for your help, and ignore my comment :)
  17. Hello! I really like the new site's overall style, I think you have done a great job designing it. But I have one minor complaint. I am someone who really enjoys looking at new screenshots (mostly for Skyrim) every day. Indeed it's become somewhat of a ritual now over the past couple years as I sip my coffee before I start my day. One thing that kind of annoys me about the new site is that it takes too many damn clicks to get where I want to. In the old format, all I had to do was click on "more images" beside the "latest images" banner, and I would instantly get up to 80 thumbnails of the latest images. However in the new format, under "Media", I click on "New today", then down below I have to click on "view more - new today", and then I furthermore must select from the drop-down menu on the right to show up to 80 items (which the old format did by default), otherwise I have to keep clicking to load additional pages. Now I know it's just a few button clicks and it sounds like I am crying over spilled milk here. I'm not just trying to be lazy or anything... It's just that it would seem to me that UI redesign is supposed to make things more efficient and user-friendly, whereas this design seems to have taken a step backwards in that department. The old design was super-fast, simple and intuitive. The new design, while more sleek and "modern"-looking, tends to be a bit more of a pain. In my user settings I have it set to 80 thumbnails by default, so shouldn't I just be able to click on "view new media" just the once and not have to clickety-click around to get where I want to? Anyways... I don't want to sound like I'm whining, it's really just a minor quibble. Overall the UI looks great, and you guys generally do a great job managing your site, so hats off I guess. I just hope my little complaint gets noticed :) Cheers!
  18. I saw this "transform" drop-down menu, but I didn't know what it was. What is this for? What do they mean by "transform"? I never had to do this for my Skyrim version of the load screen mod... I'm not sure what it does or how to use it :/
  19. Thanks RedRocketTV, I'll look into that... the billboards are a great suggestion indeed. I was thinking of that sort of thing TBH but couldn't think of any examples off the top of my head.
  20. Hello all! I've been tinkering the in Fallout 4's CK to try to replace the 3D rotating loading screens with a static image. I'm trying to reboot an old mod I already made for Skyrim, called "Nexus Community Loading Screens" (https://www.nexusmods.com/skyrim/mods/73151/?), which replaced the 3D images in Skyrim's loadscreens with images submitted by the community. I'm having trouble with the images either not appearing or 100% glitching out (crazy purple lines all over the place etc). I am assuming it has something to do with the .nif files being incompatible or something... In the Skyrim version I used a .nif from an in-game map (just a flat surface to put the images) and it worked nicely. Can anyone tell me if I'm on the right track? Do I need to somehow convert the .nif (and/or .dds) files for Fallout 4? Or perhaps someone can reference to me a .nif file from Fallout 4's archives that would make a suitable replacement (i.e. a 2D flat surface I can use for a "photo-like" quality). Any help would be greatly appreciated! -Dahveed
  21. I've recently come across a mod which has been up on the Nexus for quite some time now and replaces the main menu music with a relatively well-known Youtuber named Malukah, and it hasn't been moderated. I am thinking of doing something similar, with a main menu randomizer with different songs (mostly from Youtube). If I give full credit (with links and such) in my mod, would I get in any trouble from moderators here or elsewhere? Thanks.
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