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Everything posted by TerraMcCloud
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Armor suited for a villan character?
TerraMcCloud replied to TerraMcCloud's topic in Oblivion's Mod Ideas
Thanks! I found an armor set in that list that is quite fitting. :) (Nicoroshi's Dreadweave armor if you are wondering.) -
Armor suited for a villan character?
TerraMcCloud replied to TerraMcCloud's topic in Oblivion's Mod Ideas
To be honest, Im not a huge fan of armor recolors. :( (Im sorry for being so picky but, maybe somthing more unique?) -
Well so far on my evil character ive gotten them a sword, a bow and a piece of headgear that suits them, and Im still trying to get them a good villan's outfit, one preferably lore friendly and "NOT" skimpy. (Seriously all the mods for armors ive truely seen were skimpyfests, id rather not have such.) So I would love to find a good mod that adds some non-skimpy armors, fitting for an evil character, and actually require work to get, although if they are just placed in the middle of the IC market district or somthing I'll just edit the mod a bit to make it harder to obtain.(No no no, I wont upload it if I do edit it, I'll just have the edited version for myself, :P) I looked all over the oblivion nexus and couldnt find truely good ones, except for the armory of the silver dragon, but my evil character is still 12 levels away from that. :P So are there any others out there? Maybe someone could make a good one? Do help please. :(
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A good bow resource for shadowhunt?
TerraMcCloud replied to TerraMcCloud's topic in Oblivion's Mod Ideas
Well I managed to replace the shadowhunt bow with the drow bow mesh, but how do I add the texture? I have both the meshes and textures for the bow in their respective folders. Ugh I cant get it to work for the life of me, I even tampered around with Nifskope with no luck at all... Somehow I got it to work... Well thats good at least. -
So I've been playing oblivion on my evil character and noticed just how boring the shadowhunt bow from one of the Dark Brotherhood quests is. Its just... an enchanted steel bow... So I was wondering if theres any good Dark and Sinister looking bow resources, if I could find such a resource I could make a replacer mod for shadowhunt, sadly Im no good at meshes or textures.
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Well if you want a mod that fixes bugs theres the Unofficial Oblivion Patch. http://oblivion.nexusmods.com/mods/5296 For mod managers theres OBMM. http://oblivion.nexusmods.com/mods/2097 For Combat Enhancement theres always Deadly Reflex. http://oblivion.nexusmods.com/mods/8273 For Graphics, I dont really know much, but there is a mod that makes Cities look nicer. http://oblivion.nexusmods.com/mods/16513 For Magic theres always good ol' Midas Magic. http://oblivion.nexusmods.com/mods/9562/ For leveling theres OOO (Oscuros oblivion overhaul, makes Oblivion a lot different, I dont use it but you might like it.) http://oblivion.nexusmods.com/mods/15256
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Just wondering but is it possible to remove the two starter spells? The ones known as Flare and Heal Minor Wounds? Then maybe put them in a magic shop instead? Just curious if its possible.
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Oblivion boots me back to my Desktop
TerraMcCloud replied to TerraMcCloud's topic in Oblivion's Mod troubleshooting
Well I already did my reinstall, I let it reinstall last night while I slept, I put my oblivion folder with all my mods in a seperate area, I will see if I copy them back in if it may work or not. Nope, didnt work. *sigh* Okay so I deactivated all of my mods except dlcs(Not removed) and oblivion runs completely fine. I will try re-enabling mods one by one and see what mod is causing the issue. Okay I cant re-enable the bash patch, it crashes the launcher, I think it may be the reason why it was crashing before, before I hit the reset to default button, it was enabled before, but I wont take any chances, Ill continue enabling them one by one. Okay it was indeed the bash patch, I managed to re-enable all of the mods I use with no issues. Alls good now, if a mod wishes to they can lock this. -
Well I am in one hell of a fix im in. Yesterday I decided to disable a few mods I was no longer interested in (Started disliking them greatly) These mods were the following. http://oblivion.nexusmods.com/mods/5579 http://oblivion.nexusmods.com/mods/42643 http://oblivion.nexusmods.com/mods/39373 I disabled them yesterday, and oblivion loaded up fine and dandy with no issues. Then today rolls on by, Today I decided since these 3 mods were disabled anyway that I didnt need them sitting around in my modlist, so I opened up OBMM and deleted them. I also decided to install AULIAS. The moment I removed those 3 mods and added AULIAS, thats when this problem happened. Oblivion no longer works. Even after getting rid of AULIAS the problem persists. I looked at my master files and they are all still there. I ran it through wrye bash multiple times, I highly doubt it has anything to do with my load order, due to how smoothly it has ran in the past. I'm going to try to reinstall oblivion then re-add in the mods, and see if that fixes the issue. If not I will be extremely annoyed.
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I've been wanting to make a Sunlight Smite spell that when casted deals about 5 fire damage to a target aswell as sun damage 5 points for 10 seconds on target. But all I have seen in the TES construction set when making a sun damage spell is sun damage on self. Is there any way to make a targeted sun damage spell?
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So I looked all over the oblivion nexus and could not find a simple wooden hunting bow for the life of me. I plan on making a hunter character and would love for them to have a simple wooden hunting bow to start with, the problem is that im no good at texturing or making meshes, so even if someone could make a wooden bow resource, I would be happy.
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I'm not asking for a completely different alternate start, im asking for a possible addon for the one I use. The start by ship one. Defalutly with the Alternate Start, Start by ship mod, you start at IC or Anvil. With Better Cities, you can also start at Leyawiin since Better Cities adds a dock to Leyawiin. But Better Cities also adds a Dock to Bravil aswell, but I found it weird that you cant start at Bravil too with the Alternate Start, Start by Ship mod. So hence why I made this request.
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I prefer the start by ship alternate start, but the only places I can go with that mod is IC, Anvil or Leyawiin(With Better Cities). I was just thinking since Bravil has a dock when using the Better Cities mod, why not have an alternate start by ship there too. Its not absolutely needed, but would be a cool addition.
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I like how with better cities and with the alternate start, start by ship mod, the player can start at the Leyawiin(and Anvil or IC without Better Cities), But what I didn't like is that I cant start at bravil! It has a dock in the better cities mod, so why not also be able to start there too? Could someone possibly make this? I could not find it anywhere on the nexus.
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Anyone know of any cool weapon or armor mods for an evil character? I started a new Evil Character yesterday after playing on my good character. I looked around on the oblivion nexus and couldnt find any cool evil armor mods and only found one cool weapon mod. Also if you decide to suggest one, heres a few things I don't want. -I don't want anything Skimpy or Revealing. -I don't want anything extremely easy to get. Make me actually work for it! -I don't want any lazy retextures of vanilla armors/weapons. -(For Armor)It has to be Light Armor, as this character does not use heavy armor.
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How about Good, Evil, Holy and Unholy Categories? For those who want to place their Dark Evil mods in a certain category. Or those who want another Category for a Holy Sword or somthing.
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Whats a good example of a use item to gain power script? Also I've already made the greater power. I just need to make the item that gives the power. Also whats a good dungeon to put it in? I want the player to have to do a bit of work to get it. Not just put it in the middle of the IC like 90% of mods I see do.
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I think I found the issue, my old character has so much in their inventory, I remember this problem not happening during the "Through a nightmare darkly" quest, the one where you dont have any items during the dream sequence. I had no lag when putting on the armor for the arena. I think if I did a bit of inventory cleaning, The lag will stop. EDIT: I installed the HD textures for the HGEC body, and suddenly no more lag! EDIT2: I wound up getting C++ Runtime errors again, but It looks like I managed to fix it by updating my C++.
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is it possible to make a magic apple or somthing that the player can use to obtain this greater power? Because I can't add the doomstones apparently. :( The folder that the doomstones appear in does not appear on the mesh loading thing(Cant think of what its called) in TES Construction Set. Although I look in the same spot and find it easilly.
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Well, I decided to give up(For now) on making a full quest mod. Too complex for a beginner like me. So I decided that I should attempt somthing more simple. Like a custom greater power. I think I can manage creating the Greater Power, but any tips on how to make a birthsign stone that you obtain the greater power from? Any help would be nice. :)
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I tried using the mods and SI patches before, they cause a crash for me. Also I have used BOSS, BOSS made my load order like that, and before I made this post I used Wrye Bash to see if it was a bloat, it said no bloat was found. I'll try removing the vampire aging thing. The next time I play oblivion.
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My Mod List. Active Mod Files: (I know, its rather big. :S) The problem I am having is with a single character. I tried this with a few "Fresher" characters, and they dont suffer this. Just my oldest character. The problem is that when I attempt to equip/unequip large pieces of armor. Such as Curiasses or Greaves. I get a large lagspike. It only happens whenever I dont equip somthing else for a while. Then try to equip it again. I had this problem during my C++ Runtime Issues too. But Even now I have yet to get another C++ error. So it may not be that.
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I suppose different alignments would make NPC disposition either higher or lower, depinding on the NPC and their alignment. Thats all really.
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I wouldnt mind an armor that looks like terra's clothing from Final Fantasy 6, but I dont think that will happen. :S