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kitsuneshoujo

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Everything posted by kitsuneshoujo

  1. It seems like there was one once, but I can't find it anymore... could someone point it out to me?
  2. Yeah I got the always summer mod... maybe that will be good enough. I want the armour models to show the figure more than the nude base, since I dont run around naked.
  3. I was looking around the Vault site for something like this, but I could only find a clothing replacer that makes your character look nude. Is there anything like Dimon's body replacer or CBBE?
  4. This is SO cool! I always loved the Neverwinter setting, my first foray into that wonderful world was Icewind Dale 2, then 1, then Baldurs Gate series (I went backwards lol). I never did finish NWN2 though, mostly because of a few issues that annoyed the snot out of me; but mainly it was the combat system. Anyway, glad you're supporting it! NWN2 really deserves a spot here on the Nexus!
  5. Ive been using the NPC Creator, changer thingy thats on the Nexus. It's really cool, but how can I save multiple NPCs into one esp? Currently I have six, and I would like to have just one. How would I do this using some other program?
  6. Maybe the draugr dont like being in the dark? Some of the caves I can see them being lit, like the tombs above Riverwood. Theres bandits camped in there. Further in behind the claw-door I dont think there should be lit candles and torches though.
  7. Hoping you port your succubus mod from Oblivion. <3
  8. There is a pose command in the console, but from what I hear they are buggy and may not work for the player. I just dont know what the codes are for stuff like sitting, laying down and so on.
  9. I dont think PSB would give you the non-pc spells anyway, but I am not 100% sure. I would be appreciative of anyone who could find me the coc code for the Alchemist's Shack... Ive tried several varieties of exterior01-type codes and none of them work. help alchemist 0 turns up nothing. Also I still need to know how to find my coordinates in the game.
  10. Ok this is driving me batty... how can I figure out what my x/y coordinates are in game? Also do anyone know if its possible to use coc with Meeko's Shack for a starting spot for the alternate start mod? Ive been fiddling with it for an hour trying to figure it out, and it doesnt seem to have a location name, but if you find it in-game, it will have a place marker on the map. >.< *headdesk* All I had to do was type help shack 0 and it gave me the ids of all the shacks in game. lol meekoshackexterior01 puts me outside the shack, and 02 puts me at the road.
  11. Oh my bad, thought I had clicked on the requests forum. >.> Also I am aware that its not something that can be done in five minutes, but at least I am willing to learn instead of asking someone else to do it for me.
  12. A simple request: Could someone either tell me how to, or make the studded leather armour useable for Caliente's body mod? Please. :wub:
  13. Why you no answer my message Bella? :
  14. Everyone uses the same base skin texture unfortunately. They have different normal maps, but I am not sure if editing them would do anything to the skin colour.
  15. Oh is that all there is to that? I thought you had to edit something else. Thanks. :)
  16. Do I just ask question that no one can answer, or is it because no one likes to answer help questions on here? O.o
  17. Ive seen at least one mod that changes the skin colour of the vampires.. I was wondering if someone could tell me how to do this? I want to make the dunmer darker, instead of these washed-out grays.
  18. I think playing a tiny khajiit would be both cute and fun.
  19. I would like to see a mod that mixes the Argonians with the humans so that we have half-serpent folk. I think that would look really cool. Horns, eyes and tails and the racial traits of the argonians... probly half-scaley too. But have them be mostly human. Is this currently possible? Theres a tutorial abouts, where you can mix races, but what I am asking for seems a little more complex.
  20. No, Bethesda just needs to stop trying to cash in on the limited console market, pay more attention to the PC version instead of just going "Oh, well, this patch should work for the pc since it does with the xbox! Lets roll it out and see what happens!"
  21. G4 probly heavily weights their polls so that their current favourite is more likely to win. Wait for Spike's VGA show to start wailing about Skyrim taking an arrow in the knee... if they loose. In otherwords: Spike's VGA is the actual video game awards, this thing G4 did is just them playing wishful thinking.
  22. At some point, my dunmer found a Khajiit trading family outside of Whiterun and I thought, this would be really cool for a player house. Since Khajiit arent welcome in Skyrim and end up traveling around a lot, I think it would be neat if we could have a huge tent as a house like the merchants have... or a gypsy wagon hooked up to a horse. Neither has to be mobile, but it would look really neat to see it. Of course you couldnt have all the crafting amenities, but you could have books and chests and a place to sleep... a cooking fire too. Perhaps there could be a portable enchanting or alchemy table, and a mannequin.
  23. I have the girly poisons, fine potions and the wine cellar mods if anyone is interested in them. >.> I still dont get why he took them down... seems a little selfish to me. He could have left them up there and just left a note saying nothing else will be forthcoming. *shrug* Oh well.
  24. I dunno about that. Consoles are fairly limited. They might get some basic mods, but unless consoles and be used for modeling, which I know they cant. then they wont be able to make Claymore armour models, or any of the other really great armours that people make. So it will fall to the PC users to make stuff. Even though Bethesda sold their soul to the console market, cutting out the pc users would be like cutting their head off. Modding is the number 1 reason why the TES/Fallout games are so long lived.
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