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SignorNessuno

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  1. I don't know why, but with all this food would be possible to create new types of food, or even better: use prewar recipes to create delicious dishes using ingredients that you can find. I am surprised at the lack of possible foods to find. If in a few shelf or refrigerator, we find foods like:-frozen pizza-preserved ice cream-Preserved Fresh salad-Sugar-Preserved Bread-frozen vegetables-Yeast-Flour-Preserved Chocolate bar-preserved candies But what if we could find the seeds perfectly preserved and use them for our crops? In this way with the appropriate technologies, we could re-use them in our agricultural fields / greenhouses and start producing new / old plants that were thought extinct.An example?Lettuce, potatoes, pepper, chilli, peppers, eggplant, watermelon, bananas, tomatoes, cocoa plant, tobacco, wheat, rice, barley, coffee, tea, sugarcane, onion, garlic, grapes, olives, strawberries, peaches, beans, peas, apples, pears, coconuts, walnuts, peanuts, mintThat's a big list, i know, but everything it's possible in the wasteland right?Sure, maybe these seeds will not be able to grow quickly, but if it were possible to use the rad away, and/or special production greenhouses. This would encourage production of these plants. Which would make possible the production of products not previously available, because the land is mutated after the war. Considering that you can milk the Brahmin, why not use the milk to make cheese?From simple cheddar, mozzarella, gorgonzola, emmental or swiss cheese,And why not have a nice fondue, once created the Swiss cheese? With these products, we also could cook products that were previously impossible to find from anywhere.An example?olive oil, red / white wine; flour, sugar, chocolate bars, bread, salad, fruit salad, pizza, hamburgers, french fries, cakes, candies, fruit juices, cocktails, coffee, tea. And why not improve the production of meat, creating special sausages, hamburgers, ground meat, salami. Useful to create other types of foods like hotdogs, hamburgers, fried meat, sandwiches.In this way we have a bank of more recipes, with products not infected and free from radiation (well almost) Also we can create the pasta, and stop eating only the noodle from Diamond City. Why not also eat quite a few spaghetti, lasagna, macaroni and cheese, or tortellini! Although we can hunt those Mirelurk, and maybe even catch a few fish if possible. Why not convert their meat in sushi?I know it sounds strange, but imagine how it would turn those huge creatures in something small, tender and delicious to eat, accompanied with rice, coming from our settlements? There is a lot of food to find, craft, cook and eat. Don't you think we deserve better food and not the junk food we find in the wasteland of this Commonwealth?What's your opinion about this my suggestion?
  2. Don't forget then the Neon signs with "XXX" "Girls" or Live Nudes then :laugh: https://s-media-cache-ak0.pinimg.com/736x/e7/ec/04/e7ec043e6517bd94ea9fbaa1fe07451d.jpg http://i00.i.aliimg.com/img/pb/319/456/637/637456319_619.jpg http://www.shacksign.com/images/OPEN%20Live%20Nude%20Sex%20Girl%20Exotic%20Dancer%20Light%20Sign.JPG
  3. You know, is such a pity we can't play gambling game, as we did in Fallout New Vegas with the many casinos, like Prim with Vikki and Vance, Freeside with the Atomic Wrangler, The Strip with Gomorrah, The Tops and the Ultra Lux and the Sierra Madre from the DLC Dead Money. And also i'm surpised we can have gangsters and even a mafia in the post apocaliptic Boston, but no one single gambling hall. Ok, we got the "arena" and the "robodrome", but in no one single place we can take our personal wager. So, why not add gambling halls in places like Goodneighbor with a district full of casinos, and even some in Diamond City. Or, if we don't really want play gambling game and try to be lucky at the tables, why we can't "build" our own casino? This way, you can create workstations, or the gaming tables: blackjack, roulette, wheel of fortune, nuts. And why not also add slot machines and video poker? And so we can play the people you need to build a "bank". That way the cashier can manage the flow of money and chips of our casino. However, we also need a place where we can to secure our gains, and what better place to do it, if you do not build a vault / vault? So we should "enlist" guards that protect our gains from possible attacks of thieves or predators. Obviously, if we built the casino, we could choose to create our own personal Strip. And choose whether to create a casino with;-entertainment for adults (sex and drugs),-show business (songs, dancing halls, musical and acrobatics performances),-luxury, spa and haute cuisine,-economic casinos (low cost, with only beds, a tiny restaurant and a hall for play gambling)In this way, we can assign our colonists to work in other types of professions and increase the number of gains. Obviously, this would require new signs, new neon lights and different themed decorations and furniture, to make the interesting mod. However, it would be interesting, taking inspiration from New Vegas and recreate that environment and those structures that have fascinated us. In addition, what surprised me was the lack of "money" from the other factions. Just as in New Vegas we have, there are dollars NCR; and the currency of the legion. But in Boston?Is possible there are no Minutemen dollars, Institute credit cards/ Institute coins or holo coins from the Brotherhood? It would be interesting if in addition to money factions, we could also build our own bank. In this way we enter into trade agreements with the various settlements and major cities. In this way the people of the Commonwealth deposited their money in our savings deposit box, and we can earn interest rates.And here we would create workstations for "bankers." And if we decide to invest money in the stipulation of insurance?We know well how wild, life in the Commonwealth hard and difficult, but with our help, we can "help" at the right price, those who can afford it.Greater is the investment, better is the insurance we can offer to our customers, and greater are the gains.Also, if we own both a bank that a mess, why not create a Mint, with its workbench?We can produce the Nuka Cola bottle caps, with the Nuka Cola bottling machinery and minting pre-war machines to print another pre-war money.Of course it would also be nice to see the minting machinery with the Institute, Minutement and Brotherhood Also, if we own both a bank that a mess, why not create a Mint, with its workbench?We can produce the Nuka Cola bottle caps, with the Nuka Cola bottling machinery and minting pre-war machines to print another pre-war money.Certainly, it would also be nice to see the minting machinery with the money of Institute, Minutement and Brotherhood. Well i guess it's all for now. What do you think? Could be interesting improves our settlements with this new type of business?
  4. No porting game, but a redone model could be acceptable. Maybe you mean importing the style of this outfit in Fallout 4, not the real 3d model.
  5. This mod? http://www.nexusmods.com/fallout4/mods/4640/? indeed sounds a good combination
  6. What!? XD I'm supposed people needs a mod like this. Steal all the stuff from any place and dungeon looks pretty noisy when we reach the limit.
  7. I know it sounds strange, but if the institute has managed to invent teleporters. Then what if is able to create a special box, with an infinite storage to carry any object we need or we find during our adventures, without having to bring Brahmins or other companions?That's right: imagine having to always travel. and you do not want to return in your nearest settlement, because you have reached the maximum weight of items that you can carry.With this box we can solve this annoying problem. Maybe it is possible to make different variations:Normal: it is like a normal container. We can put anything we want, and insert / drop in our inventory as often as you want. Or just select if we want go inside. Living Quantum Box: can we use this box as a small portable Institute refuge, and decide where to put our stuff as best we want. The equivalent of an ordinary room at the Institute, but square and quite small. At least with a few comforts for our needs. A bed, boxes and containers to store our valuables, a water dispenser and a cooktop We can insert / drop in our inventory whenever we want. Or just select if we want go inside. HQ Quantum Box: A truly portable Institute HQ, much larger and spacious. There are shops, restaurants and pharmacies. Workshops where you can create anything you want. relaxation area for those who are tired of the dusty and dirty Wasteland, complete with a swimming pool, a mini bar and rooms for our companions. And obvious insert/drop in our inventory everytime we need it. Or just select if we want go inside. How looks for you this suggestion?
  8. maybenot but it is prominent in part of the trailer, here: https://youtu.be/B0wSCFBJcSs?t=54 uhm... not sure if we can actually built it, or is just a decoration
  9. Ineed, in the actual artworks we can find an institute power armor Sounds interesting, yeah. But i would like to see some giant terminators, and also give them a power armor. We got already a mod to dress Strong and even giving him a power armor! So why not even with a super synth?
  10. Well, i was thinking: we got already the Institute Super mutants. But i've a question: What if the institute study for a while the Supermutants, so they could create a giant version of regular synth from Generation 1 and 2? Can you imagine these giant terminator running in the wasteland in order for helping their "brothers" but only for being much more brutal then regular synth. Basically just like supermutants. Only for helping the Institute and the coursers during their operations, while the Railroad try to stop them. What do you think?
  11. this! Wait a windmill with Farharbor? Really? :o
  12. it's already done the solar pannel? Neat! Il still curios for the wind turbine. Indeed can be even "vertical" http://www.ideegreen.it/wp-content/uploads/2012/02/windspire.jpeg
  13. Explain this for me please. Not necessarily: all the "build" options are removed. We can only "scrap" or "recycle" all that we find.
  14. I was thinking: although we have the "turbine" wind, obtained by the propeller of an airplane. While the rest are just noisy fuel generators. I wondered: why not create a mod that allows the creation of solar panels to be placed anywhere, even on the roofs of our homes. And since the "whirlwind" seem rather cumbersome and nonsense, in the vanilla game, why not create version "correct." Certainly they will be much larger and larger, compared to a normal vanilla turbine. But at least we avoid the loud noise of the generators, the wind and the sun provide the energy our settlement. What do you think?
  15. that's why we get mods, for what the game companies forget or never wants to do. Also, if i remember right in Duke Nukem forever we can go to the bathroom and was just a random thing to do ingame (and Duke Nukem Forever was a fps) Not a simulator of course, but this mod is thinked for making the game much more survival, specially for our biology needs. Porn and sex mods? There is another site about. We don't need a real "animation", but if mods will do even that, good for them. Just with the "black screen", a sounds about using the shower or the toilet, and we already did it. Our needs are satisfied.
  16. actually can be even that radioactive. Everything can be irradiated. Specially with the radioactive storms from the Glowing Sea True, but with the toilet, we can easy get materials for our settlements, and also "funny" ideas for dirty weapons. But it's part of our needs. Sleeping, drinking, eating. Yep, even pooping/peeing is also important. Or our body get sick. Also, as i said in OP, can be an easy way for "delettle" radiations from our body, if we don't have Rad-Away. Same for the shower
  17. Then why we can't have a similar mod even here on Fallout 4? On the bethesda forum, i got only replies about "how much is boring", and everyone wants only schoot in the face people. Is such a nonsense explore the wasteland and never get the need for cleaning or a need for going into the toilet.
  18. yeah! After all we "clean" ourself to be nice to the next. If our aspect is dirty, of course we got this type of malus. Of course if we add even a toothbrush and toothpaste, it would be too excessive. But I think it would be immersive, and another further Charisma bonus.So it is complete: toilet, shower and sink.After all, we must take care of ourselves.
  19. Hey, i finally played the dlc/mod Wasteland Workshop. So, the shower is actually the decontamination "arch". Have potential for this mod. If we could apply even this to the bathrooms. And since the creation kit it's out, there is anyone interested for making it?
  20. Oh well, i'm reuploading this topic. Well with Far Harbor, maybe can be a little more interesting?
  21. I know maybe this mod suggestion sounds a little "weird". But Have you ever seen how dirty is the wasteland? Especially when we explore it. There are a lot of debris, waste or scrap that could be converted back to our settlement, considering the continuous use we have during our crafting.Certainly if abused would lead to the "cleaning" of the entire Boston, crashing the game, making some areas inaccessible, because we have "scrapped". Or create some collision.But I would prefer to be more on the trash, and the various objects that we find.Fences, debris, dead bodies, objects and debris in many levels hinder our progress, or otherwise, "pollute" the streets and buildings in Boston.Of course the alternative is also possible to build platforms where in some places you can not access due to structural failure.Or create improvised defenses, when you are fighting against the enemies and do not find sufficient coverage.Moreover, because only loot the bodies of creatures or humans killed by us when we can reuse them as "fertilizer", meat for the bbq (and a way a bit smarter to use the perk cannibalism, Animal Friend / Wasteland Whisperer and Ghoulish) or other useful items to use for our crafting, like robots. Those who do not you want us to break down some Sentry or Synth and reuse its parts once defeated? What do you think?
  22. I don't think so. Basically our hygene and our WC needs be just like regular Food, water and sleep. Much time we spent in the wasteland, our needs bar increase, untill we have to find a bathroom. Who said we have to be scared and "ruins" our pants? No one
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