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SignorNessuno

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Everything posted by SignorNessuno

  1. My only disappoint is the missing dlcs about: -Enclave -Aliens -The mistery of Sarah's Lyon death -A better ending dlc -Canada location dlc -New Jersey DLC -New York DLC Such a lot of opportunities missed.
  2. oh you mean like: -robot doctor -robot seller -robot farmer -robot worker We get already Buddie and it's our personal tell a joke living barman. So yeah, why not?
  3. With the DLC Automatron we have the opportunity to build our dream robot, hack and existing robot companions, as Codsworth and Curie.The only thing I regret, the lack of increase customization of our existing robots.I mean, we only have very few available for customization styles, including: standard, industrial, garbage and predator.I admit it is fun only halfway. What really it would be interesting to add other variants styles, which still increase the statistics and performance in combat.But I would like something more immersive. An example?The ability to come up with the Brotherhood or the Institute robots modified with specific additions, created specifically for the needs of that faction.With the Brotherhood would heavily armed robots with energy weapons, and armor similar to the power armor.With the Institute, the robots would look more like the objects found in the MIT, similar to a futuristic version of their old models. And armed with the best equipment developed by the Institute.In addition to the factions, we also have other styles: Military: robots are designed to be more portable caravan, but equipped with weapons and armor, before the war, like small tanks, but not as heavy as those of the Brotherhood. Luxury: Although the standard models have their capabilities, maybe you can have a variation of their model "luxurious", as elegant as a sports car equipped with the best tools supplied by RobCo Alien: And if with the alien in his crashsite, could find even strange projects to be added to the modifications for our robot? Just to give him an alien twist, And with alien weapons, ready to vaporize in a few seconds our enemies! What do you think about this?
  4. oh yeah, i forget this. Not a replacing. Good ^^ Oh also, could be possible add a building similar to the Ghostbuster HQ? http://4.bp.blogspot.com/-pEmvbaomnJo/Uo3jqj6GfdI/AAAAAAAAEZA/iZKDURenZhA/s1600/ghostbusters-hq.jpg
  5. Oh well, here's a re up. But hey, is still possible doing this mod?
  6. So ok, seems we don't get at this E3 TES 6, but only a remastered version of Skyrim for next gen, and the console mod even for Skyrim. I guess eh.
  7. Exploring the wasteland, when we go to search among the waste items for crafting. Would not it be better if we could find some "mysterious" junk bags and when we go to "recycle" the content, we can get the "random" loot once was scrapped by our workbench. In fact we have not seen so far some real junk bags in the game. (Meat bags only). After all, whereas in the pre war had toxic waste problems, why not also problems with the normal garbage? Of course, we find a lot of useful items, and a lot of junk. Although it is often a treasure hunt to find the necessary resources for our workshops. So why not use these junk bags? And add in all the garbage, trucks, ruins, box, container. In short, wherever people thought of throwing the garbage, but failed in the time before the fall of the bombs. Not only would lore friendly, but would give a hint of "surprise" every time we find one or more (maybe even a hundred) hidden somewhere.
  8. Those islands? They can do it, and then give you new continents to explore in upcoming expansions. The two Wasteland Workshop DLC worries me too much. No more dlc story mode, only objects for our settlement. But i really wish to see the east coast Enclave remains, there is such a plothole, and what's happened to them? Where are they? Is the Enclave litterally death with Autumn?
  9. Not sure, but also, could be funny to see some randoms Liberty Prime for the Wasteland or Super Mutant Behemoth as Marshmallow Man http://ecx.images-amazon.com/images/I/71-tDd-NgIL._SL1500_.jpg And the mutated hounds as the terror dogs. http://vignette2.wikia.nocookie.net/villains/images/3/38/Vlcsnap-2014-04-24-22h29m13s3.png/revision/latest?cb=20140425023331 And Slimer as Bloatfly? https://peanutbutterfingers.files.wordpress.com/2010/06/slimer.jpg
  10. True but also: why the aliens are here, why Maxon is the Elder and Sarah dies for mysterious reasons, where is the Enclave? So many questions with no answer. We have only in the datas "Nuka World" aka a possible Automatron dlc and these two Wasteland Workshops. Unless these last two have mini quests, much lower than Nuka World, rather than just objects for our settlements. But, I don't think so. With these last three, ends the cycle: six DLC in total. Just like the other games. Unless they make the tricksy to announce another season pass, because the one we had was only the first season, and we expect the other seasons, with new content. But I don't even think this will happen. It had all been planned until the beginning of the development of Fallout 4. After all have their own calendar with the release dates and deadlines of their products. And logically: if they announce these dlc during this E3, they probably be released after one month each, just like the previous DLCs.
  11. One year that's right. This means that in a year they can announce those other 3 dlc. And in that same time announce the next game this E3. It may, after reaching a one-year life of the product, stop the production of other DLC.But then again, I would be really happy that they say, "hey, don't worry, we announce new content, the works on Fallout 4 are not over yet. Many maps, new adventures await you for more years."And until I see the evidence or at least an official announcement this E3, I remain quite skeptical about it.
  12. Although it is about to release the movie in theaters. The reboot so hated by everyone.I was thinking, why not add a touch of nostalgia, with a ghostbuster suit, with the names of our old heroes like Zeddemore, Spengler, Stantz and Venkman. And why not add as weapons, the proton packs? Certainly the original ghostbuster are used to "capture" the ghosts temporarily, but in Fallout 4? It could be a mix between a cryo gun and a laser gun, but that slow down enemies and at the same time cause damage over time. http://www.gbitalia.it/wp-content/uploads/2010/01/packnames.jpg And the ghostbusters trap? If the movie is used to capture the ghosts once weakened. Why not use it as mine, and directly capture the enemy, killing him instantly turning it into a pile of ashes?http://www.propbay.com/attachments/original/6617d1351648589-ghostbusters-hero-ghost-trap-ghostbusters_1_ghost_trap_2.jpg Of course the alternative would be to use it as a portable trap for use with the dlc Wasteland Workshop as regards the arenas.Or just kill the enemy when captured and transferred its entire inventory into the trap.Would not it be a good way to busting any enemy to the Wasteland?Also, if in the movie we have the Ecto-1, why not have a personal Ghostbusters Power Armor? Although the white skin with the ghostbusters logo can go for all the power armor in the vanilla game, why not create a whole new, inspired to the ghostbusters car? http://www.hotwheels-elite.com/diecast-model-cars/images/Image/CATALOGO-A-2010/1-18%20CULT%20CLASSIC%20COLLECTION/W1176%20-%20ECTO-1%20GHOSTBUSTERS/copertina.jpg
  13. We all know how annoying it is to build the house of our dreams with just plywood and sheet metal. So I wonder, would it be possible to create a mod that allows us to build homes in the pre-war style, but which are not damaged, but new. Of course it's good enough to use the facilities in the vanilla game. Or even the possibility of building presets, in addition to the already existing homes in the game files, such as the prewar house in Sanctuary Hills. or nearly destroyed homes scattered throughout the map. We know that it is fun to build, but we do not want to add a touch of elegance in our settlements, instead of living in the dirt.Even so, I don't think some humans in 200 years they have forgotten how to build a solid house, whereas we can build or modify weapons, or armors. But we can not build a house as it was in pre-war style ?Is such a nonsense.It would be nice if we could "restructure" some houses that are completely destroyed, and require only a few adjustments, remove the rotten parts and choose to develop it further as best we want.Of course there is the creation kit, but not all of us possess it.What do you think about it.
  14. As I said earlier in the OP it is a suspect. Have you read it?
  15. Many thought that with Skyrim, Bethesda had in mind to do other dlc. But then the production is finished and has been released as GOTY / full game edition two years later. Leaving a bitter disappointment for the fans, who expected to see more dlc on quests and maps.Fallout is not their true brand, they bought it, and this allows them to decide as they see fit. Of course it is up to them to choose what decisions to choose for their intellectual property. With the result that they can destroy the expectations of fandom. If you believe it or not, they made money enough with the various preorder, the various collector edition with socks included. Fallout 4 but did not sell quite as FNV.Of course, we have the mysterious Nuka World, which could be a dlc with the map, or just a single quest. And the two workshops.But with this E3, to offset the sales there will be the new TES6, and another blockbuster will be ready for the masses. With other preoder, and other merchandise.That's business.
  16. I really hope is that true. So means they are not doing what i said. Considering that The Witcher has had a higher number of sales than Fallout 4. And better content than a normal standard for Fallout Made in Bethesda. If you really want to increase sales and not only think of easy money with various Wasteland Workshop, that content should make them free with patches or free upgrades. And make the payment and Map Quest and DLC. But I am afraid that the "pride" in Bethesda house can cloud their judgment, and risk becoming a new EA Games. ArcJet Terminals. :thumbsup: That would certainly be great. They could also limit the expansion to a space station and not have to build a land mass. Would be interesting see an Enclave Moonbase and the former characters from Mothership Zeta, and stop again the Alien Invasion. We got even a magazine about space marines. And the alien with his crashed ufo site!
  17. I'm still wonder why there is this fog. Why we can't clean this island from it. It's such a nonsense.
  18. As i said, i'm not sure. Maybe only Nuka World and the 2 wasteland workshop are the extra dlc added into the season pass
  19. Sorry for this post, but I have a doubt.Although among the Fallout 4 files, there are files regarding the "Nuka World" and two about new "Wasteland Workshop."I suspect that after this E3, Bethesda will stop the production of other DLCs to concentrate their workforce on The Elder Scrolls 6 aka Argonia / Black Marsh.I know well, we all would like more DLC with maps to explore, new quests and many other content for use in our adventures. But I suspect this never comes.And that this "Nuka World" can be just as Automatron. One new quest with a unique workbench. That only adds a few new location and a new companion.It would be a shame if all this proves true. Since there are many other features which should be regarded: as the enclave, the aliens, the brotherhood's past and why Maxson is an elder, or the option to save Nate / NoraI just wonder why not make them?I have the impression that Bethesda have exploited the Fallout brand only for easy money, just in time before it is announced TES6 kicking off a huge hype with preorder and collector edition. Just as it happened with Fallout 4. And suddenly we find ourselves with a new TES with almost the same Fallout 4's mechanics (probably settlements and Dwemer Power Armor ... maybe eh).And I think I understand why they gave support to the mod console. They know that they will not do anything but the minimum to earn money. Release contained very few, just enough to earn money without much effort. The mod will think create better content. And not surprisingly, they are in development, different quest mod. With larger maps and a better gaming experience than Bethesda could do.But I wonder if Bethesda really held us to work even on Fallout 4. He could at least take the initiative to work on other content similar to Far Harbor?Size doesn't matter (although the map of Far Harbor is shamefully almost large as Boston). I would rather see maps, although small, at least capable of hosting an interesting scenario with lore, and to travel outside the normal map in most areas. Just as it was in Fallout 3 and New Vegas.But this seems be in the logic of Skyrim's dlc.A mini dlc with quests, mini dlc with items for a house and a dlc with a new map to explore with new quests.I hope to be wrong and this E3, Bethesda announces not only TES6, but also other dlc, and especially map dlc. Because, this game, although interesting, is incomplete, and there are still too many questions in this game that need to be answered.
  20. Well i actually opened some topics about: More fruit and vegetables for our settlements https://forums.nexusmods.com/index.php?/topic/4137415-request-mod-better-new-food-and-farming/ Better Hygene and health for our body https://forums.nexusmods.com/index.php?/topic/3842880-personal-hygene-mod/ The Institute quantum box: aka we can carry all we want with only one single box https://forums.nexusmods.com/index.php?/topic/4115700-the-institute-quantum-box-aka-the-infinite-box-we-can-carry-all-you-want/ And last but not last: Super Synth, aka Synth from generation 1 and 2 more big and strong like any other supermutant or the giant terminators! https://forums.nexusmods.com/index.php?/topic/4113410-request-mod-super-synth/
  21. why the need to build damnage structures and buildings? Seriously is such a nonsense. Why there isn't a perk improvement for getting better buildings and create a house not builted with junk? Why we can't build better structures instead of a broken one? There isn' a mod to fix that, even with glass?
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