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rhowington

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Everything posted by rhowington

  1. Temporarily move the tintmask folder found in Data/textures/character/character assets to your desktop. Export your facegen data and then move the tintmask folder back. This will fix the forehead bug.
  2. You need to run BOSS. Some of your mods are in the wrong load order and you do not have a bashed patch.
  3. I can't help you, but I sure would like to see a video of the action! :dance:
  4. Your Unofficial Skyrim Patches are not ordered properly, see the Unofficial Patches page for proper ordering. Also you have AOS_Cot.esp that requires COT and there maybe others.
  5. Try posting in the comments section. I use RealVision without a problem but, I don't use all of the mods listed on the page I have my own preferences.
  6. There are 2 mods Disband the Thieves Guild and Destroy the Thieves Guild that allow you to play without joining.
  7. Which version did you install? I cannot view your images.
  8. You might want to take a look at this mod Ria Companion REVISED Fleshed Out Companion More Dialogue by Scannerlegend aka Didact01 it basicly does what you are wanting.
  9. I hate to reiterate but, NPC Editor is an old program that requires TESVsnip to edit extraneous duplicate file entries. Unless you are proficient with TESVsnip, no NPC created with NPC Editor will ever work properly. Your best option is to become familiar with the Creation Kit and us it to model your NPC.
  10. The best is Tutorial - Creating Standalone NPCs by Natilde just don't worry too much about resizing intmasks.
  11. Depends if your PSU can handle it. If you have an off-the-shelf computer, your PSU is probably 400 watts or less. That is not powerful to run a R9 270 (replacement for the 7870). You would need to upgrade your power supply to at least 550 watts.
  12. Temporarily move the tintmasks folder "data/textures/actors/character/character assets" to the desktop. After creating your character move the tintmasks folder back.
  13. In your SkyrimEditor.ini be sure you have the following: [General] bAllowMultipleMasterLoads=1 [Archive] SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa
  14. A 750 TI would run most everything, just don't use 4K graphics in mods. If you want to run an ENB, be sure to follow the required mods and ini settings. Personally, I only use an ENB for screenshots.
  15. I am not sure what you are asking but if you check skyrim.esm and update.esm, update.esm is there.
  16. You have to make a standalone character. It will not affect other body types.
  17. I have a friend with an I5 750 cpu, 8 gb memory, ASUS MB, 750w PSU and a Radeon 7870 2 gb graphics card and his Skyrim is more stable than mine. Plus with his Antec 900 case, he has me on looks and airflow.
  18. Realistic Water Two should be loaded at the bottom of your load order, just above your Bashed Patch.
  19. I always make my bsa using Archive.exe. I haven't had good luck creating a bsa in CK.
  20. Your Unofficial Patches are not ordered correctly. Refer to the Unofficial Skyrim Patch page for proper ordering.
  21. BOSS is free and using it will help you order your mods properly as well as showing which need cleaned with TES5Edit and may be incompatible. BOSS is one of the most necessary programs you can use to manage your mods. You can download it here.
  22. It would be helpful if you posted your BOSS log and complete mod list as it is now ordered. Be sure to put them in spoiler tags so you won't clutter your message.
  23. When using the Skyrim NPC Editor, everything must be corrected using TESVsnip since Skyrim NPC Editor duplicates many things that have to be manually removed. Unless you are versed in TESVsnip iit is unlikely your problem will ever be solved by exporting the facegen data. The Skyrim NPC Editor and TESVsnip are old programs and out of date, neither should be used to manipulate the appearance of an NPC.
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