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McC1oud

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  1. This is exactly what I am after here. I Wish to be able to click on an object and the object would assign the player enchantment knowledge. Enchantment Property EnchArmorFortifyPickpocket06 auto Function OnActivate(ObjectReference akActionRef) Game.GetPlayer().AddItem(EnchArmorFortifyPickpocket06) endfunction I am just starting to play around today and I understand this works for AddItem() and AddSpell(). What would be the solution to give the player the knowledge of recipes for enchanting?
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