This is exactly what I am after here. I Wish to be able to click on an object and the object would assign the player enchantment knowledge. Enchantment Property EnchArmorFortifyPickpocket06 auto
Function OnActivate(ObjectReference akActionRef)
Game.GetPlayer().AddItem(EnchArmorFortifyPickpocket06)
endfunction I am just starting to play around today and I understand this works for AddItem() and AddSpell(). What would be the solution to give the player the knowledge of recipes for enchanting?