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ZsoSahal

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Posts posted by ZsoSahal

  1. I did. I specified that there are two ways for them to die.

     

    One, is for you to kill them.

     

    The other is for them two have their protected flag removed, or rarely, bypassed (by an environmental explosion for example).

    As for the bit about settlers not being essential on survival... thats BS. I've got 800hrs in survival alone. Can confirm, provisioners still immortal.

    So, you can either keep b****ing about how its not your fault, its not your load order, or a mod, or you can fix it. By batch elimination like I recommended, or a the very least, fixing your load order so there isn't stuff obviously out of place.

    No guarantees either will work. If you game is actually corrupted, you can verify the file integrity. If you disable all mods, and your provisioners are still dying, then i'd recommending a fresh install.

  2. Yes, they can. If you kill them, or somehow, their protected flag is removed by a bug.

    So, either you're shooting rockets all over the place and killing them as collateral damage, or you have have bug. Most likely caused by a mod, or load order issue.

    If you don't want to take advice on how to fix it, that is your problem, not ours.

  3. The first is pretty easy; its something like AimConeDegrees -(somenumber). That will narrow the cone that the bullet or pellets can fly down.

    The second, I haven't the foggiest. I'm still tweaking the mesh on my weapon. Haven't looked into how the nifs are set up yet.

  4. Yeah, once you've downloaded a fresh install, just copy the file from steam/steamapps/common/Fallout 4 onto a separate drive. Then when you inevitably have to delete/reinstall do the following:

    delete.

    Manually check everything is deleted from games/documents/etc.

    Copy from storage drive to primary steam install directory.

    Install on steam. It'll rebuild the fringes, verify data integrity, and you'll be good to go.

    And you'll still have a copy that is safe!

  5. Off the top of my head, i'd say disable build higher, and see if that fixes it.

    Also, you should go to the armorsmith extendend page, and look at the load order Gambit has posted there. Quite a few of your items look out of order to me, but the Build Higher is one I've heard has caused problems before.

  6. Go to the armorsmith extended page. Gambit has a great load order post there. Off the top of my head, it looks like you left them where they were installed, and haven't grouped them.

    Big standout is Homemaker buried near the bottom. Definitely want to move that up.

  7. I am 99.999999999% sure provisoners are immortal.

    As in, I watched one get beaten on by a legendary Super Mutant Butcher. Yeah, they got knocked on their butt, and the cow died, but they were fine.

    The caveat here is that if YOU attack them, or use explosives near them, they will die.

  8. Depends on what you want to make. For tweaks to the game with no new asset creation, all you need is FO4Edit, and possibly nifskope if you're doing texture swaps, and want to make sure they're working properly.

    For actually creating new objects, or editing existing objects' mesh, you're going to need a 3d modelling tool. Blender is free, 3ds Max has a free student license. There are more, but those are the two I use.

    For texture work, you can go MANY different routes, but GIMP and Krita are both free programs. ZBrush is popular, and obviously Photoshop.

    Just that and time. You'll need it to learn yourself, or butt time watching youtube tutorials.

  9. Generally speaking, before you do anything drastic in the middle of a playthrough, you want to make a clean save (look up how to do it).

    Then uninstall the old mod, install the new mod, make sure your load order is correct, and then fire it up to see if it worked. If not, you can always roll back to the old version for the rest of this playthrough.

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