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Oblivionaddicted

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Everything posted by Oblivionaddicted

  1. Enjoy every little present of life.
  2. I heard good things about Starfield. I'm still modding with updates and new creations.
  3. Open the plugin in TES4Edit and you will know if it only edits a setting.
  4. Download your mods outside of your system partition then paste them in your Data folder and you can deploy them using Vortex.
  5. Glad to see you fixed your problem. If you plan to turn it to a mod you should use less generic editor IDs with a mix of your nickname, the acronym of the mod and a preferably long description of the object.
  6. Bartholm, Vampire hunting: Order of the virtuous blood, with its Caldera part Loren, despite a need of polishing Add nice new worldspaces
  7. At worst you can use Harvest nearby flora
  8. Oblivion reloaded is known to cause all sorts of problems, you should probably better uninstall it. What do you use to sort your load order?
  9. Load order? Very high resolution replacer textures?
  10. Sorry for you and I hope you didn't lose a too big amount of work.
  11. Did you load TWMP_Valenwood_Elsweyr.esp in TES4Edit and made a check for errors?
  12. If your essential aim it to complete all the quests Progress tracker should do the job.
  13. Exploring the Colovian Highlands Having an intense fight against several enemies and winning on my first try Notably
  14. Do you have a savegame where they wear another equipment? Did you open the console ², click on them and type ressurect?
  15. Nice creations. It would work far better wih a picture of Caldana Monrius. Is it normal if I find the skooma girl looks like Lindsay Lohan?
  16. Hello, I'm surprised to be the first one to post in this topic this month.
  17. I like you concept and you should post it on the forums of Skyrim.
  18. You will probably get mroe help if you post your load order. Do you use Wrye mash or ObMM to check if you still have missing mods?
  19. Any mod? Load order tool? Mod cleaning https://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide ?
  20. Next time you have this trouble RefSkope and FormID finder will greatly help you.
  21. I have never integrated variables in my dialogue-adding scripts but since I have already created mods with dialogues I can give you some advices: -As a golden rule always start you editor ID's with a letter otherwise Oblivion will crash more oftenly. -To avoid the conflicts create editor ID's you are unlikely to find in other mods, a mix of your nickname a more or less short description and the acronym of your mod will make an excellent combination -You should better create one "quest" for the script that adds the dialogues and another "quest" for the dialogues. Use the StopQuest in your script so it stops working when it has done its job and since the dialogues depend of another "quest" they will remain available -The condtions you apply for a quest are those the game checks to make the script run -Give your dialogue "quests" a priority of 50 and you should be fine
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