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Posts
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Everything posted by Slikpik
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I'm trying to set up a fight that will only start when the player can see it. Example, I don't want them fighting in let's say Primm the player is in Goodsprings. How would I do this?
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GECK screens not in screen
Slikpik replied to Slikpik's topic in Fallout New Vegas's Mod Troubleshooting
Nope, doesn't work -
I think it may have something to do with the resolution. But on some stuff like packages, the bottom of the window is off the screen and I can't do anything about it
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Basic problem with computers
Slikpik replied to Neverendingname's topic in Fallout New Vegas's Discussion
The red button on the bottom right -
Save Directory Change
Slikpik replied to Deleted6735209User's topic in Fallout New Vegas's Discussion
When I get my computer running, I'll take a look around and see if it's possible -
Just dled and beaten the first installment. Amazing. My only problem is that I couldn't save the kids... I literally went around for a good hour trying to find and rescue the kids in the vault.
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Is there a house mod that can change race and appearance?
Slikpik replied to dco28's topic in Fallout New Vegas's Discussion
http://newvegas.nexusmods.com/mods/49612/? -
Changine EXP mutliplier for the player in The G.E.C.K
Slikpik replied to hissash's topic in Fallout New Vegas's Discussion
Uh I think this is doable with FOOK, or Project Nevada Rebalance -
Porting Suitcase nuke into NV?
Slikpik replied to NetDigger's topic in Fallout New Vegas's Discussion
I'll fix as soon as I can -
Problem using the GECK
Slikpik replied to Dorigon's topic in Fallout New Vegas's Mod Troubleshooting
You see, what you're doing is just picking a random NPC and putting them somewhere. They have packages which control what they do. The reason they're not their is because they're using a package that makes them do something elsewhere. Say you take a quarry worker and put him in goodsprings, his package is to roam about the quarry, so he'll leave goodsprings and head back to the quarry -
Porting Suitcase nuke into NV?
Slikpik replied to NetDigger's topic in Fallout New Vegas's Discussion
So before I work on it, I need to know what it is and what it does -
Problem using the GECK
Slikpik replied to Dorigon's topic in Fallout New Vegas's Mod Troubleshooting
Wait a minute. You updated fallout? -
Problem using the GECK
Slikpik replied to Dorigon's topic in Fallout New Vegas's Mod Troubleshooting
Well, if no one sorts it out by tomorrow, that's when I'll help you. It's really late here, sorry -
Problem using the GECK
Slikpik replied to Dorigon's topic in Fallout New Vegas's Mod Troubleshooting
Wait, so when you say you select it in Data files, you mean the Data files you can get to through the launcher? -
You can't go into third person. It's been scripted to stop you. I helped this mod with scripting. If you were allowed to zoom out, all you would see is a smaller version of the player because the script is literally SetScale.Player 0.3 (or 0.4, can't remember)
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One of the mods most likely interferes with their dialogue
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Porting Suitcase nuke into NV?
Slikpik replied to NetDigger's topic in Fallout New Vegas's Discussion
JoshSmithSchoolWork@gmail.com I know it's not school work but whatever -
Porting Suitcase nuke into NV?
Slikpik replied to NetDigger's topic in Fallout New Vegas's Discussion
Well, if you send me the esp I can take a look at it for you and see if I can fix it -
help with weapons and boxes
Slikpik replied to theateam96's topic in Fallout New Vegas's Mod Troubleshooting
No, it wont crash your game. Or at least it's never happened to me when doing it for my sister. Putting everything in one container is simply creating one more of everything and putting it in one place. If the GECK wasn't able to create one more of at least everything, no one would use it. Trust me, you'll be fine -
[WIP] Saxxon's Quest Collection
Slikpik replied to Saxxon91's topic in Fallout New Vegas's Discussion
Dunno if the voice acting is still open, but if it is, I could try someone. I have a deep voice, but I can edit it in Audacity if you don't like the deepness -
I've got some custom hair but it's not usable. I've uploaded it into GECK by using the Character > Hair option, made it playable and female only, but when I go to put it on the child, it's not there. It doesn't even show up in an adult.
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That would be appreciated thanks
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Aha, that one command I need for a big part of my mod to function -facepalm-