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Posts
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Everything posted by Slikpik
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I am. Other NVSE functions work, like IsModLoaded
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So, I'm in GECK and I'm trying to script something to set a door's key. But when I type in the function SetOpenKey it says it's an unknown function. Am I doing anything wrong? http://geck.bethsoft.com/index.php/SetOpenKey Item.SetKey SLIKSMasterKey Item.SetOpenKey SLIKSMasterKey
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I want to play NV so bad again but..
Slikpik replied to zhask's topic in Fallout New Vegas's Discussion
Do you play on Hardcore? It's really fun and makes the Fallout experience a whole lot better -
mod that lets you lock doors?
Slikpik replied to wolfy1919's topic in Fallout New Vegas's Discussion
http://newvegas.nexusmods.com/mods/50418/? -
I've only just started playing Lonesome Road. The Trogs are like hell!
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mod that lets you lock doors?
Slikpik replied to wolfy1919's topic in Fallout New Vegas's Discussion
I can do this for you -
The other Readius' you see are just retextures so don't download any of them. If you want to though you'll need the base Readius: http://newvegas.nexusmods.com/mods/36646//?
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What the **** has happend to NV
Slikpik replied to TheDrunkenSoviet's topic in Fallout New Vegas's Mod Troubleshooting
It could be. Where are you? These things only appear out of the actual fallout map -
I love it. Thanks a lot
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What the **** has happend to NV
Slikpik replied to TheDrunkenSoviet's topic in Fallout New Vegas's Mod Troubleshooting
Tell me your exact problem. I'm guessing the big hill that's not meant to be ther buuuut I could be wrong -
I haven't been on GECK in a while and I want to get back into it. I was thinking of doing a horror quest (It's pretty simple actually) but I dunno. Any suggestions for what to do?
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Yes, if your script is MoveTo (YourMarker) you need to change it to MoveToMarkerWithFade (YourMarker(
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Longer lasting Blood
Slikpik replied to psycho2112's topic in Fallout New Vegas's Mod Troubleshooting
And stop bumping! -
Adding a new Container to a Vendor ?
Slikpik replied to AncientSion's topic in Fallout New Vegas's Mod Troubleshooting
The NPC's are linked to their chests easy. I'll show you how to link them 1st) Place your chest somewhere the player cant get. 2) In your NPC, select the vendor chest http://i47.tinypic.com/23sjjhy.png 3) In your NPC, select what he can sell http://i49.tinypic.com/9ut64m.png 4) assuming you know how to dialogue, in the option where he will show his sell menu, type in the Result (End) ShowBarterMenu http://i50.tinypic.com/kbbxj5.png -
I don't know what you're on about but post this in the talk forum not the spoiler one...
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I don't have robert but you could try going into Fallout Mod Manager, going up to tools, clicking on Archive Invalidation and then clicking on it again
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Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
It did work. But for every 0.1 second you were fighting the NPC, it added caps. So you'd end up with 1 million caps just by killing one NPC -
Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
Nah.... This is what I done. I set up two quests. BSPSetUp BSPMain I set up a script called BSPSetUp and it's code was scn BSPSetUpScript Short Stage Begin GameMode if (Stage != 2) Set Stage to 2 SetQuestDelay BSPMain 0.1 endif end I made that script type a quest and put it in the BSPSetUpQuest Then started a new script which was scn BSPMainScript ref Person Begin GameMode If (BSPSetUp.Stage == 2) Set Person to Player.GetCrosshairRef if (Person.GetIsRace Caucasian) || (Person.GetIsRace CaucasianOld) || (Person.GetIsRace CaucasianOldAged) && (Person.IsKiller Player) BDSHitmanBoxREF.AddItem Caps001 25 endif endif end Set that script to quest script and stuck it in that quest. -
Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
Hold on, I've had an idea that might work. -
Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
This is annoying me. My script works but it doesn't add 25 caps once he's killed, it adds 25 caps like, every 0.1 seconds your fighting the npc. This is something you're better off talking to Xaranth about. He's a really good help. -
Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
I think I've got it, I'm just testing it now -
Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
Ok gimme some time and I'll get it working for you -
Gaaah! Can't find it. Help please.
Slikpik replied to Wickedforce's topic in Fallout New Vegas's Discussion
Awesome, what was it? -
Yet another scripting issue/problem.
Slikpik replied to JcHARP's topic in Fallout New Vegas's Discussion
I will try to work it out after I've finished helping another guy -
Gaaah! Can't find it. Help please.
Slikpik replied to Wickedforce's topic in Fallout New Vegas's Discussion
Ah I know what you're looking for... I thought that there was already something there... My eyes are going bad :P I'll take a look for you now