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DoctorKaizeld

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Everything posted by DoctorKaizeld

  1. A ton of clothing mods don't even come with scripts. Albeit there are plenty that DO come with scripted level-list injection. Those mods usually say so on the description page. While it is best not to uninstall mods mid-playthrough, it's not THAT dangerous to uninstall clothing mods. Whether they insert the outfits into leveled lists or not. Clothing mods are among the safest to remove mid-playthrough. I think your biggest risk is running into an NPC that was wearing one of the removed outfits - and discovering them naked after the removal. uwu Not to mention the characters will be wearing the original outfits again after roughly 3 in game days. It's really not a big deal.
  2. it really is easy https://help.bethesda.net/app/answers/detail/a_id/33438/~/how-do-i-upload-and-share-my-fallout-4-mod%3F
  3. Should be fine most texture centric mods can be removed safely
  4. could you share the files with me? none of this makes any sense to me whatsoever and im desperate to have these swords again. Without the authors permission they cannot share the files
  5. isnt that mod for xcom 2? for some reason I thought this was in the XCOM 2 forums. sorry
  6. Several clothing mods allow you to use the covert ops outfit like I believe "Modular Urban Clothes"
  7. No, you can only get mods for fo4 and skyrim se (only moddable games on xbox) via bethnet
  8. 1. Use silent radio mods. There's a good one for fo4. 2. Turn off radios as you find them or better mute them entirely via settings. 3. Use custom radios with safe music. For the most part though you will lose stuff by turning off the main one for FO3 due to the importance it has plot wise and 4 will have some minor stuff lost but largely insignificant.
  9. Well I mean go in game and spawn one of each and see what they do
  10. not perfect but heres one https://www.nexusmods.com/newvegas/mods/54529
  11. There was one or two that I know of, I will attempt to find em when I get home.
  12. Even on Steam it gets abused all the time
  13. In your account settings it has the option under notifications
  14. Happened to me on two occasions, ended up removing one and the moderators finally showed up after a week and half to stamp out the accusations.
  15. Go to the new vegas threads and request help in mod talk by opening a new thread. Avoid interrupting, necroing, or highjacking threads. Everyone's problem is unique even when it seems they are similar.
  16. As you aren't a supporter or premium 2.9 mb seems normal to me.
  17. This type of thing is why we have the Mod Detective thread https://forums.nexusmods.com/index.php?/topic/6114778-skyrim-se-mod-detectives-thread/page-25
  18. Well I know that the game isn't exactly popular and making 3d models is not something every modder here is good at. So I would say that the two are connected
  19. I suggest reading the FAQ but any delay is probably to prevent spam bots. Should be somewhat short
  20. Should any case of pirated mods appear on Bethesda.net in the future, I am quite sure that the staff there will remove such a mod(s) and people will also alert the staff here too. The users will also bully legit mod uploaders into removing a mod because they think the mod is pirated.
  21. That requires the authors permission. Also if your game can run Skyrim you can make mods.
  22. we need permission from the author to port the mod
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