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Everything posted by DoctorKaizeld
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Is it safe to uninstall outfit replacers?
DoctorKaizeld replied to AryaFedor's topic in Fallout 4's Discussion
A ton of clothing mods don't even come with scripts. Albeit there are plenty that DO come with scripted level-list injection. Those mods usually say so on the description page. While it is best not to uninstall mods mid-playthrough, it's not THAT dangerous to uninstall clothing mods. Whether they insert the outfits into leveled lists or not. Clothing mods are among the safest to remove mid-playthrough. I think your biggest risk is running into an NPC that was wearing one of the removed outfits - and discovering them naked after the removal. uwu Not to mention the characters will be wearing the original outfits again after roughly 3 in game days. It's really not a big deal. -
How to make a mod for PS4?
DoctorKaizeld replied to Davex1234's topic in Fallout 4's Creation Kit and Modders
it really is easy https://help.bethesda.net/app/answers/detail/a_id/33438/~/how-do-i-upload-and-share-my-fallout-4-mod%3F -
Is it safe to uninstall outfit replacers?
DoctorKaizeld replied to AryaFedor's topic in Fallout 4's Discussion
Should be fine most texture centric mods can be removed safely -
could you share the files with me? none of this makes any sense to me whatsoever and im desperate to have these swords again. Without the authors permission they cannot share the files
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XCOM EU Anyway to replace armor textures with covert operative suits?
DoctorKaizeld replied to MeToLe's topic in XCOM's Discussion
isnt that mod for xcom 2? for some reason I thought this was in the XCOM 2 forums. sorry -
XCOM EU Anyway to replace armor textures with covert operative suits?
DoctorKaizeld replied to MeToLe's topic in XCOM's Discussion
Several clothing mods allow you to use the covert ops outfit like I believe "Modular Urban Clothes" -
No, you can only get mods for fo4 and skyrim se (only moddable games on xbox) via bethnet
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How to make Fallout 3, New Vegas and 4 stream safe
DoctorKaizeld replied to TheWeekendSlice's topic in Fallout 4's Discussion
1. Use silent radio mods. There's a good one for fo4. 2. Turn off radios as you find them or better mute them entirely via settings. 3. Use custom radios with safe music. For the most part though you will lose stuff by turning off the main one for FO3 due to the importance it has plot wise and 4 will have some minor stuff lost but largely insignificant. -
Well I mean go in game and spawn one of each and see what they do
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Skin-tight Vault Suits replacers
DoctorKaizeld replied to DiegoReyes1995's topic in Fallout New Vegas's Mod Ideas
not perfect but heres one https://www.nexusmods.com/newvegas/mods/54529- 2 replies
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- vault suits
- vault suit
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(and 2 more)
Tagged with:
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Skin-tight Vault Suits replacers
DoctorKaizeld replied to DiegoReyes1995's topic in Fallout New Vegas's Mod Ideas
There was one or two that I know of, I will attempt to find em when I get home.- 2 replies
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- vault suits
- vault suit
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(and 2 more)
Tagged with:
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Even on Steam it gets abused all the time
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Any way to get notifications to comment replies for mods on nexus?
DoctorKaizeld replied to zentg's topic in Site Support
In your account settings it has the option under notifications -
Link to Console mod, FO4 vs SKYRIM
DoctorKaizeld replied to Deleted92948618User's topic in Site Support
Happened to me on two occasions, ended up removing one and the moderators finally showed up after a week and half to stamp out the accusations. -
Go to the new vegas threads and request help in mod talk by opening a new thread. Avoid interrupting, necroing, or highjacking threads. Everyone's problem is unique even when it seems they are similar.
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As you aren't a supporter or premium 2.9 mb seems normal to me.
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This type of thing is why we have the Mod Detective thread https://forums.nexusmods.com/index.php?/topic/6114778-skyrim-se-mod-detectives-thread/page-25
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why so few weapon mods from fallout 76 in fallout 4?
DoctorKaizeld replied to S0R215O's topic in Fallout 4's Mod Ideas
Well I know that the game isn't exactly popular and making 3d models is not something every modder here is good at. So I would say that the two are connected -
I suggest reading the FAQ but any delay is probably to prevent spam bots. Should be somewhat short
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Link to Console mod, FO4 vs SKYRIM
DoctorKaizeld replied to Deleted92948618User's topic in Site Support
Should any case of pirated mods appear on Bethesda.net in the future, I am quite sure that the staff there will remove such a mod(s) and people will also alert the staff here too. The users will also bully legit mod uploaders into removing a mod because they think the mod is pirated. -
Link to Console mod, FO4 vs SKYRIM
DoctorKaizeld replied to Deleted92948618User's topic in Site Support
I am also confused by this matter -
SSE Enderal Trees and clutter as resource mod
DoctorKaizeld replied to Cailan33's topic in Skyrim's Mod Ideas
That requires the authors permission. Also if your game can run Skyrim you can make mods. -
LE Give imperials the red cape from this mod
DoctorKaizeld replied to SolidWolfMods's topic in Skyrim's Mod Ideas
we need permission from the author first. -
we need permission from the author to port the mod