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Nozzer66

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Everything posted by Nozzer66

  1. If you're adding something to a levelled iist then yes the patches would have to be redone.
  2. Are you running SKSE and the memory fix that it encloses within?
  3. Hearthfires shouldn't make any difference. Seranaholic's supposed to be standalone. Looking at it now, the mod has a Fomod installer. So when you install it and activate it in MO or NMM you should get a scripted installer to choose the options. Are you getting that?
  4. You can just move them to their respective mod folders and when they are regenerated they'll regenerate there and not overwrite.
  5. I can. You have to look at the full size pic. The main issue of the little squares is possibly something to do with Ambient Occlusion. Are you running an ENB at all? Did you make sure you turned off AA and AF in the vanilla Skyrim Launcher? If using an ENB you may need to check the settings regards Ambient Occlusion. The second issue is the slightly blocky lips. If you're running SKSE (and you should be) drop the line iTintTextureResolution=2048 under the [Display] heading in SKSE.ini,
  6. Delete all and I mean ALL of the PureVision files first. (If you're not sure what they are, grab RealVision off the nexus again and look in the archive for the file names) Then install the new one. Shouldn't cause an issue game wise.
  7. If you have a legit STEAM version you should be able to verify the game cache through STEAM and get it that way.
  8. Grab LOOT, run that entire list through it, and get everything ordered. LOOT often tells you if there's issues, but TES5Edit will tell you flat out if you're missing anything that a Mod needs to work. Do both of those and then come back and let us know if there's anything else.
  9. If you have the Hearthfires DLC Jarl Siddgeir of Falkreath sends you a letter when you reach level 8 or 10 I believe. That's standard. Bonemold Armor on Bandits is something I see on OBIS added bandits on occasion. You might be able to fiddle with OBiS' settings in the menu.
  10. It's a Bethesda game. :) Need I say more? :) Like SKyrim though, if you're careful and double check you should be fine. However, do note: while Skyrim has a 255 plugin limit, New Vegas is limited to 135ish through one of the patches. Expect to do some mods merging. In terms of mods I wont go without: Look at Project Nevada or FOOK (one or the other. Have used both and they've got good and bad points in each) , A World Of Pain, NMC's texture pack, some of Millenia's weapons, NV Interiors Project, and if you're the type that likes companions, Willow.
  11. Did you set the data directory correctly? Cause if you're not seeing the hairs in char generation then I'd suggest maybe not.
  12. It's telling you what the problem is. It's looking for the files in the usual STEAM directory and can't find it. What have you set up as the path in the FNIS executable in MO? Also you're always better off dropping the Mod Organizer folder into the directory of the game you're modding. Try moving it into the Skyrim folder. Finally, did you set it to run as Admin?
  13. I'm not seeing a skeleton amongst that mod list. You'll need one for FNIS and some of those animations to work.
  14. You have things organised by categories in the filter on the left pane. Change that.
  15. SKSE is pretty simple. The DLL's and the exe go in the Skyrim folder. NOT the data folder. Then you have to install the scripts.
  16. Find out what mod the missing file comes from and add it, usually.
  17. That's typically a sign of a missing master. Ie, you have a mod in your list that requires another file to work. if you don't have that file it'll crash like that.
  18. I'd move Steam out of Program Files (x86) first. Just get rid of any possible UAC issues right from the get-go.
  19. Ok, so it's not a nexus mod, then. Using MO, the way to do this is as follows: Click the Install Mod button. Navigate to where you that hair mod archive was downloaded to on your computer and click on it. You should be able to follow it from there.
  20. Probably need more info. What mods did you install? How did you install them? Have you used any form of sorting program or checked your load order yourself? Did you actually install the SKSE scripts, etc? I'd double check SKSE's correctly installed first. Reinstall if needed. Then post a list of what you added and hopefully we can go from there.
  21. The simple answer... Use one or the other. Never a good idea to use two different managers. Personally I'd delete NMM and use MO. But you should be able to stop MO downloading mods by removing all of its ability to handle nxm links and returning that to NMM if needed.
  22. You could try using Wrye Bash to make a Bashed Patch. That should sort levelled list issues out. Put it before the Perma stuff. Then rerun Patchus Maximus.
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