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Jeir

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Everything posted by Jeir

  1. Why didn't you just follow the instructions given in your previous thread about this?
  2. It's covered in the BodySlide mod description and the stickies. Do not build a physics body. That is what causes it.
  3. The links are in the CBBE mod description.
  4. Or just check the CBBE mod list which, just like for the Skyrim version, exists on the CBBE mod page.
  5. Note that only BodySlide/UUNP-compatible outfits will work with BodySlide/UUNP. CBBE has a whole list of compatible mods for the base bodies and BodySlide; I don't believe anyone ever made a comparable list for the UNP/UUNP bodies. So, as you're using UUNP instead of BodySlide, you'll have to do your own searching for UUNP-compatible stuff.
  6. Outfit mods, primarily. Can't help any more than that, as I only update the CBBE mod list. You'll just have to make sure you download the correct file when you download outfits. The BodySlide mod page has all the information you need to use either BodySlide or UUNP. There's even a walkthrough in the stickies.
  7. CBBE + FacePack. Apachii SkyHair. SLF Hairs. Natural Eyes. Not needed with the majority of face retextures. It also only alters the normal map and nothing else, leaving neckseams and the like with body mods (plus the vanilla face textures are so, so ugly and grey). The CBBE FacePack, should the OP install that with CBBE, does what NMBF does and more.
  8. Typed 'tattoo' into the Nexus search. Found these: The Coenaculi. Privat Tattoos. Rutah Tattoo. Suicide Girl. Norse Theme Tattoo Pack. Dragon Tattoos. ...just on the first page. There were four pages in total, if you want to go browse yourself.
  9. Possibly, although that mod doesn't alter outfit meshes, thus is rather pointless for the purpose of changing NPC meshes; they'd still be using whatever outfit meshes are installed, no matter what their assigned body shape is. The RaceMenu morphs option is probably your best bet. Done correctly, NPCs will use one body shape for their nude and clothed bodies, while your character will have another shape for nude/clothed, without having to rely on the half dozen mods and manual installations you'd need to go through to get pretty much the same result.
  10. All adult characters of the same sex use the same body meshes. If you want your character to use different ones, you have to either use a custom race or a mod that separates player character meshes from the default (and then another mod for the outfits), or generate meshes for all characters and then edit them for your character alone in RaceMenu with the morphs plugin.
  11. - CBBE does touch the face, if you install the FacePack. As you apparently did not, and apparently also did not install any face textures, you were left with the hideously ugly vanilla textures, which are extremely grey compared to the textures for most body mods. - Navetsea's mod, despite the name, is not compatible with CBBE. Only mods on the CBBE mod list are compatible. - CBBE has a utility within the archive called TexBlendLite. It fixes neckseams between the default CBBE textures and any face retexture mod. - CBBE does not cause mesh gaps. Neither do other body mods. Its mesh seams are the same as vanilla/all other body mod ones. The causes of mesh gaps are: skeleton, bad RaceMenu preset, or changing NPC mods mid-game (which also causes the dark-head bug). - Fair Skin works with CBBE as well.
  12. CBBE mod list has a number of non-skimpy vanilla outfits listed. Here (NSFW as, well, it is the CBBE mod page). Just scroll down to the 'other bodies' section. Also, the problem with using outfits made for one body on another isn't just the skin texture/UV map issue, it's the shape. If I put an UNP outfit on my char's CBBE body, the breasts would get about three times as big and a lot pointier/gravity-defying, the shoulders would be a lot wider...and generally it wouldn't look like my character very much.
  13. From the SSME page: " If you're using the new build of SKSE that has support for changing the memory allocation values, you don't need SSME" So...you don't need it. Just use the SKSE memory allocation. You can also use ENBoost for extra memory and stability.
  14. KillerKeo's Skimpy Outfit Replacer.
  15. I will admit now, I am rather biased. Only ever used CBBE, and have never seen a reason to use anything else. CBBE: Pros: - Better over-all default shapes. Looks natural and in proportion. - Photorealistic default textures. Textures also come with various sizes (from 4k/2k uncompressed to 2k/1k compressed, suitable for pretty much any computer or mod configuration.) - Three default shapes, each coming in nude or a choice of two kinds of underwear styles. - NMM/MO support. - BodySlide was made for it in mind. With BodySlide, the shape can be however you want. Also includes TBBP/HDT support. - TexBlendLite to fix neckseams with almost any face retexture mod and the default body textures. - Huge (500+) mod list on the page with links to the mods and a little key saying what the mod contains. A CBBE/BodySlide conversion of Immersive Armours is also on the list. - Still supported by Caliente and Ousnius, and gets periodic updates when necessary. - Still the most used and endorsed body mod. Cons: - Needs more polys to smooth things out. Some parts of it look a little jaggy due to this. - Leg shape could be improved. - Original shape was bad, and this seems to have clouded peoples' minds towards it, even though it's gone through a lot of changes over the years. Many people still seem to think it's the same jumbo-breasted thing it was in 2011. Every time someone posts a thread like this, people seem to always talk about how 'CBBE is just huge boobs', even though the UNP breasts have been larger than CBBE Curvy ones for years. - Original name was bad. Ditto above about people thinking negatively of the mod just because of its early days. UNP: Pros: - More polys. - Better leg shape. - Lately seems to have more support than CBBE, most likely due to the above mentioned cons. Not going to do cons, as over the years I've found many UNP-fans tend to be rather...aggressive about other peoples views on it. Which is a con in itself. =/ TLDR: I prefer CBBE. Use what you want.
  16. From a quick scan through the archive with the file viewer, it looks like you're not seeing it in UUNP it's because it's for the base UNP body only. If you want it in UUNP, then you have to convert it to UUNP with Outfit Studio.
  17. It's the very first one under 'known issues' on the CBBE mod page. The only way it's going to get fixed is if someone actually edits/remakes the animation. No idea about the other one.
  18. I think I installed smooth body correctly...I think.... Anyway, SMS looks like it just tweaks the model a little, correct? If you installed it after Better Males/SunDracon, then you did. Correct. It gives it a slightly more defined, 'athletic' look rather than a bulky 'strongman' one.
  19. 1. You didn't follow instructions. Added emphasis to point 4 under the install instructions for BodySlide with NMM, as you seem to have missed it. 2. Did you read the CBBE FAQ? Namely FAQ1.
  20. XPMSE* not XP32/XPMS. The BodySlide mod page has a walkthrough, in my sticky, that tells you how to use BodySlide (and be able to edit the body/outfits further in-game in RM).
  21. You're not using CBBE textures on a CBBE body.
  22. CBBE only alters females. Better Males only alters males. No conflicts there. @OP: Smooth Male Body is a normal map replacer. Install after installing Better Males. For best results, use the SunDracon meshes over FavouredSoul (SD doesn't have the ape-arms and stupidly-thick thighs FS has), and then install Subtle Male Skeleton.
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