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Jeir

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Everything posted by Jeir

  1. By following the instructions in the CBBE mod description (FAQ5). T/BBP are outdated, redundant, and no longer supported by pretty much anyone.
  2. It could be, with whatever update it was, the mod author if the outfit changed the main file from the CBBE-compatible one to the UNP-compatible one. Or it was never compatible in the first place and you had UNP/B before. Bodies to not control the shape of outfits in games - that's why your character went from normal-looking breasts to those giant cone-shaped gravity-defying things when wearing the outfit, and why the textures aren't aligned. Make sure you're using the correct outfit for the body you are using.
  3. You're trying to use an UNP/UNPB outfit on a CBBE body. That's the issue, and why the breasts look so deformed with that outfit. Only use CBBE-compatible outfits on CBBE bodies.
  4. Shameless plug. Unfortunately, there really aren't any male followers with similar features as Oblivion's Dai or Morrowind's Julan that don't have a ton of unwanted extras (a bunch of female followers as well, such as with Anna NPCs). Male followers tend to be like my own (generic), old men, or unfinished/abandoned.
  5. Unique Player only affects the nude player body. It doesn't affect outfits. You need to use standalone outfits for your character.
  6. CHS has never been compatible with CBBE. Two different body mods. By installing one on top of the other, you are removing the first mod installed, so you might as well have never installed it in the first place. If you want body physics, follow the instructions given in the CBBE FAQ.
  7. One of the things about the tags that has always bugged me is how limited they are with certain categories. I would love to be able to block certain ones, but due to how the tag system works, I can't without risking missing mods I do actually want. So, here are my suggestions/requests: We have Clothing - Female Clothing - Male What about: Clothing - Mixed* Armour - Female Armour - Male Armour - Mixed* Also, remove 'Sexy/Skimpy' tag. It's never used correctly (should be for skimpy clothing/armour only, but is used for pretty much everything). Replace with: Armour - Skimpy Clothing - Skimpy Also: Companion - Vanilla Makeover (e.g. a tag for the four thousand Lydia/Serana makeovers on Skyrim Nexus). Companion - Male Companion - Female Companion - Mixed* Companion - Vanilla Voice Companion - Custom Voice Companion - Standalone *Or 'multiple' or 'Male&Female' or something. To avoid blocking the ones with male and female armour/clothing/companions in one mod/page, e.g. in the event you block, say, 'Companion - Female'. Searching without blocked tags isn't very useful if there are 9001 companion mods, 8800 of which are female only, 191 are mixed and 10 are male-only, as you'd then have to slog through all those ones you wanted to block in the first place to find those rare few that you're after. This does rely on mod authors not being dumb and picking this instead of the other two, though. Please?
  8. Again, KillerKeo's mod is not BodySlide-compatible. You will not find its outfits in BodySlide. You probably have a different outfit replacer installed.
  9. 1. Read the BodySlide mod description. 2. Only outfits made to work with BodySlide can be edited with BodySlide. KillerKeo's outfit mod isn't BodySlide-compatible.
  10. BodySlide isn't a mod, it's a utility. You do not need UNP if you're using UUNP. All you did was overwrite the HDT meshes. Read the BodySlide mod description. It goes through everything.
  11. You mod list in general is a mess. You say you're using CBBE, but you only have UNP and 3M outfits installed. UNP/UUNP/3M stuff is not compatible with the CBBE/BodySlide body. If you want to use CBBE, then you must uninstall UNP, all 5 UNP outfits, that Khajiit body retexture if it's not the CBBE version, and the Remodeled 'Armor', and replace them with the CBBE/BodySlide versions. You have BodySlide in your mod list, but it does not say if it's the CBBE or UNP version, so you may have to reinstall and pick the CBBE version. If you want to use UNP/UUNP, then you just have to remove CBBE and the Remodeled 'Armor'. I don't know if the Remodeled 'Armor' has an UNP/UUNP version. I don't use/like UNP, nor skimpy stuff, so I've had no reason to look. CBBE/BodySlide does, and it's on the CBBE mod list. Also, are you using ECE or RaceMenu? If ECE, remove RaceMenu. If RaceMenu (recommended), then remove ECE and the PreCacheKiller.
  12. http://i.imgur.com/nS3FiIj.jpg This is why you read mod descriptions.
  13. Only use CBBE textures on CBBE meshes. Only use UNP textures on UNP meshes. You have UNP/UNP textures installed. You should install CBBE instead.
  14. See my comment on the mod page where you also posted this.
  15. From the CBBE mod description, under 'Options'. "Please note that these shapes are what you get when the very centre of the weight/body morph triangle is selected. The shape will then morph according to where ever you select in the triangle, just as the vanilla body does." Set your character to the centre of the weight triangle (console: slm 14), and you'll get the shape you made in BodySlide.
  16. No idea. Why not ask on the AE mod page, instead of in the forums of a completely different game?
  17. Or, go read the Armoursmith Extended mod page's sticky. You have to install other mods.
  18. First, play the game. At least for a few hours. That way you can figure out what you do and don't like, and what you think needs to be improved/changed. This is your game, not ours, so it's up to you to customise it. Honestly, the only things you really need is the unofficial patch, and possibly ENBoost. Then, you can start looking at the Top Mods, and go through the various categories to see what suits you. If you've seen screenshots in the image section that looks how you want your game to be, and they didn't bother putting in the description what mods are used, leave a polite comment asking the poster what mods they used to get a certain look/gun/armour/whatever.
  19. For me, it's the first one under Quests and Adventures. Perhaps you're blocking a tag it has?
  20. Open BodySlide, scroll down to Shoulder Width (which has been there since the start), type in 500%. Ta-da, no shoulders. The higher the number, the narrower the shoulders.
  21. It's linked several times on the CBBE mod page, both the description and stickies. You should probably try reading them; Ousnius' stickies on both page have info about the physics bodies, so you would have known about it if you had read said stickies.
  22. Use LOOT. It'll sort your load order, and should say if there are missing masters etc.
  23. It's also better if you use the latest version of CBBE instead of some random 'old version' that isn't even supported any more.
  24. Yeah, i don't get you CBBE guys. I have a friend who also complains that my UNP custom body is too boring and "not hot enough", because it lacks the "CBBE curves", but i really like UNP... I don't get what's wrong with it! It's much more anatomically correct than CBBE and it's curvy enough for me! UNP all the way! I use CBBE because it's the closest to my own body shape. Also, a lot of women use CBBE, and two of the three authors (myself and Caliente) are female, so it's not just 'guys'. As for UNP...The shoulders are too wide, the waist too thin and too high, the upper-torso too top-heavy, and the breasts are just...eh. Look at your own images. Breasts do not stick out a foot from the body like that. Gravity exists, so anything bigger than an A-cup will have at least some sag. When you get to the D-Cups the UNP and CBBE bodies have at the highest weight, CBBE is more realistic because they do actually sag. That's why I have and will always pick CBBE over UNP and any of its 60+ variations, and get confused whenever people say UNP is realistic. The only thing it has over CBBE are more polys and a better leg shape (which was fixed in the FO4 version).
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