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MythicDawnAssassin

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Everything posted by MythicDawnAssassin

  1. Beutiful, this mod makes me think of the James Bod film Moonraker, and of course it's zero gravity scenes. The bad news it that it's not possible to change gravity with scripts. If I were you I would contact the creator of Fallout Script Extender (google it).
  2. That would require a little tweak to the game itself. The GECK cannot do it.
  3. I just uploaded the scripted file on Dropbox. I've send more information about it in your email.
  4. Can't you allow evil players to join H.A.V.O.C? Also what do these A.c.r.o.n.y.m.s say??
  5. Have you tries www.getdropbox.com already?
  6. But if their enforcers are more dangarous murderers than the Enclave, then what is the point of that stupid war? I mean they want to make the Enclave pay for their crimes, why do they employ a very evil character who obviously commited at least the same ammount of crimes? That's what I call hypocritical!
  7. The Enclave would never hire the Talon Company, because they're unpure humans. If they want someone dead, they have their own forces to do it.
  8. I do hate 'hero' types (in fiction) too, but that doesn't mean I want to kill them. Hunting down those heroes seems just as stupid as being the heroes themselves.
  9. Ok, so the Regulators are bounty hunters who hunt down bad people. That makes sense, because some people want justice and a safer wasteland. You can compare them to the Hashasin cult in Assassin's Creed. But little makes sense why the Talon Company hunts down good people, other than the fair symmetry for good characters which Beth implanted. I'm not talking about the Megaton bomb here. I'm talking about a character who only helped out his fellow vault-dwellers (who have practically nothing to do with the wasteland) in the tutorial, and who has scourenged some purified water and gave it to beggers. How can I have possibbly angered the Talon Company doing only that?? Why would anyone hate another just because he does some random good deeds? It's like the Talon Company has some kind of "reverse-justice" principe, which of course doen't make sense. So heat me out: It's the duty of all to make life in the wasteland as miserable as possible! And anyone who does good deeds shall pay for that!
  10. Ah well... But there are more things that don't make sense. Like in Broken Steel. Don't you think it's hypocritical that the BOS employ an evil murderous maniac (my character) to battle the Enclave? I mean my evil character really hates the Enclave and will kill a lot of them and may keep doing it for all I care. But if he's an enforcer of the BOS, then how much better are they than the Enclave??
  11. I didn't receive your agency file. Is there something wrong with my email?
  12. Yes I'm bad at creating maps, but I can't write a good story either. If you could do that too...
  13. Isn't it true that you can enlist the help from the Enclave in the very end of FO2? Also in the end when you convince Autumm to leave, why can't you say: "Yo Autumn, we have a little problem with the purifier. You see my dad screwed up a bit and now it's going to blow, unless someone activates it. You survived this before man, just do it, you'll be a hero! Isn't that what you've sworn to do? What you've sworn to be? I mean if you walk away now, the brotherhood soldiers might just kill you. If you do it, I'll put in a good word for you, I swear. I can't force you, but think about it, FAST!"
  14. damageav fatigue If your fatigue drops below zero, you will fall unconscious. Fatigue will also restore itself automatically.
  15. So Col. Autumn has no right to start a purifier, just because he's a murderer. If you keep saying that, then they won't get a chance to redeem themselves and will always remain bad. Why do good guys always have to do the good things and bad guys not. More important why did Beth make this cliche story? Isn't it better if you let bad guys do (unintentionally) good stuff. Compare that to Jaws and Mayday in the Bond films. Assassin out
  16. Am I the only one who wonders how the heck Col. Autumm survives Project Purity's radiation? I mean it is not mentioned in his terminal, desk or on his body and you can't talk about it in the dull conversations. AND how does Project Purity get so much radiation in the first place, since it's omly meant to clean water? How does it magically get away when you activate it? AND why does daddy first do his best to initialise the Purifier, but when the Enclave comes 'he can't allow them to steal the honor in their hopeless bit to redempt themselves from their deeds in the previous game'?
  17. Right now it's impossible for the GECK to summon an input menu that asks the player to type a certain number. This is of course required for this kind of mod. Just wait for New Vegas. I'm sure they will add this feature to the editor AND of course some gambling dens to the game.
  18. No, the timeline will somehow prevent you from killing yourself, because otherwise you can't (couldn't) live to travel back to do it.
  19. I've been wondering: How does the interface of this site look like being a moderator? Could you post some screenshots please?
  20. Granted, but GB decided to switch to Eoro's. I wish I could put my long quote at the Bethesda forum.
  21. That would have an even more crappy story, and you will practicly get a quest for each bug. Just wait man. And a MMO would totally kill 'TES-gameplay'. I wish TES V will have the same kind of mature themes and moral choices as Fallout 3.
  22. Of course you can, but now your 'you know what' has exploded. I wish there would be more awesome mods like Cube Experimental.
  23. But that would mean you have to fight yourself, since there really is only one donut, right?
  24. Ha Ha Ha, now you're talking my language! If you would take guns with you, you could totally convince her you're God, or at least tAoD, and then scare the English off like hell.
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