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Posts posted by lonewolfkai
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I think we all agree, that the numerical rating system did say more about the mindset of the person rating and the effort the creator put into promoting his MOD than about the quality of a MOD.
I think that the non endorsement should be removed! (under the condition that the prerequisite for rating is downloading and playing).
I like it - I endorse it
I read the description and don't like what I read - I look elsewhere
I try it and it does not give me what I want or what the description promised - I do nothing
A system that tells me xxxx downloads versus xxxx endorsements tells me all I need to know about a MOD, again under the download and Play restriction.
the problem with this is not everyone that downloads will endorse or not endorse the mod. look at my mod for example. i have 668 downloads, but only 9 endorsements, and that was done while in the 1-10 rating system. if anything, that says that 659 people just didnt bother with rating it at all. does that mean the mod is terrible? not necessarily. some people are just lazy and won't bother rating/endorsing. there are several excellent mods out there with very little endorsements at all, but with your idea of a system, they'd be missed.
also, what if there is a feature on a mod that you try and you don't like it and it's something the author can fix? if you do nothing like you suggest, he/she won't know to fix it.
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I think the rating changes are good, buuuuut I still feel there should be a neutral rating in there somewhere. I have never cared for 1-10 ratings. There's just too much variation there for an accurate rating and I agree that a lot of people tend to rate 1 or 10, not in between. However, I think a 1,2,3 or C,B,A system might be better. 1 being the worst and 3 being the best. There are several files out there that are good efforts, but really shouldn't deserve a high score so to say or a worst score either because there might be some improvements that could potentially make it a 3. This is where the 2 would come in to play. I dunno, just some thoughts I had when I read over the changes. Overall, I think the endorsement change will be better for the community.
Also, I'd like to say that I am very excited about the prospect of each file having its own forum-like section complete with separate threads rather than just a single commenting section. I think this is an awesome idea and am looking forward to seeing implemented.
as always, keep up the great job guys! :thanks:
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edit: wrong thread.
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wow Mr. LHammonds, you have one handsome gent there.
i'll have to post my picture, but i'd rather post one of my companions. she's better looking then my guy. lol!
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any new updates?
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A Nif-Skope tutorial can be found by clicking the "Help" tab, but what I want to know is what program do you use to edit DDS texture files? :confused:
unfortunately things like my problem aren't covered by the tutorials i've watched, but i've also found out my problem is going to have to be solved by means of 3dsmax or blender.
as far as texture files, i think GIMP is wonderful.
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well i've finally figured out what i wanted. i added three "prop" weapons to my sword mesh. but now, one weapon stays on my back like its supposed to, but the other two swing around with my true weapon.... any ideas on what i did wrong with it?
heres the images:
http://img17.imageshack.us/img17/8497/screenshot51v.jpg
http://img17.imageshack.us/img17/9394/screenshot52z.jpg
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Thanks for the help guys! I had all the steps done, but i dont think i had my children increased, which was probably why the copied mesh wasnt showing up in the game.
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you can alter existinfg nifs and create new clothes and armor by editing two nifs without blender or gimp!
how, because i cant use blender to save my life?
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very cool. i thought that was it. any ideas on what youre going to do with the courtyard?
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The town looks excellent! and is that the mine i see in the distance in one of those screenies?
as far as the moat, well i'm so-so on moats anyways, but i personally like whole land layouts instead with maybe a stream or something.
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oh no, dont change the castle!
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that is annoying isnt it? good luck with it.
if you're going to do a moat, you ought to make it bleed into or from a stream or nearby lake for asethetic value. just my suggestion though.
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whoa! so is it near the castle then or did it replace the courtyard of the castle?
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i know it seems kinda plain, but since it is near the Glimmer Castle, why not aptly name it Glimmerton?
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:biggrin: Hurray for the original owners!
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oh no's! thats not good! Too many good mods for the KOTOR series are there.
thanks for the report dark. going to bog down my computer for downloading before its too late.
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this is really looking great. did you get the answer to your questions btw?
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ghost training is still there, sorta, just condensed. i believe you can still train for 3 days after the account closes. after 3 days it stops. best to check on that though; i could be wrong.
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I still play
name: Llonewolf
Corp: In a generic NPC starter one
Amarr: Cause the ships look sweet
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i still have my old pong system, although i'm unsure where it is. i still have my nes and gensis too; i still play them from time to time.
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my first console game was actually the second commerically released console ever made. the pong system, and i dont mean the one made for other consoles. this system was only used for pong. there were no cartridges. just turn it on and pong came on.
incidentally, the first console game ever released commercially was an asteroids type game.
Rating system overhaul
in Site Updates
Posted
actually his new account posts doesnt seem too bad. there were some questionable posts, especially in the beginning, but he was giving out some 10's too :whistling: