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Posts posted by lonewolfkai
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I posted this originally on the beth forums but never got a real answer out of it. I'm hoping I can get some help here.
I followed this tutorial: Custom Bound Items
To sum up the linked tutorial, it basically makes a ring that has the bound item type script effect. It puts armor and weapons on you when you put the ring on and takes them off when you take the ring off and also makes the items disappear, which essential just puts the scripted armor away into a hidden container.
I've got the ring made and it works great for the PC, but I want it to be able to be used by an NPC partner and it doesn't work. All it does is cause the NPC to wear the ring. No armor or weapons are added and placed on the NPC. Is there something in the scripting that needs to be changed?
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I was going to get it, and I may still, but I don't think I will atm. I've heard MH is a pretty big timesink, and my sinks are pretty full atm now.
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I don't like it. It feels like everything is crammed into the middle of the screen. I have my favorites window up all the time on the left and with the webpage's browsing section on the right, the mod section is crammed into the middle. It's like the website was horizontally laid out and is now vertically laid out. I guess I could flip my monitor on its side.....
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No luck at Bethsoft, so I'm hoping for some help here.
I'm looking for the mod that adds the glass sword seen in the Deadly Reflex5 Teaser Movie2
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I'm betting this is from Sexlivion. I don't have it anymore, but I remember there are a few cell names (mostly around the IC and Anvil in one place), and also the text description of a couple/few of the races (when starting a new game the description just says something like "This text needs to be reconstituted"). Also one of the startings spells ('Flare' and 'Heal Minor Wounds') gets changed to 'Default Player Spell'.
When you compare the mod in Tes4Edit you can just drag the text from the correct mod (oblivion.esm) to the new mod to make the changes rather than typing it all in.
You shouldn't use Sexlivion anyways. The mod isn't worth the bugs you get with this mod...though it's quite funny.
I still believe it's not SL as this is clearly no Japanese gibberish font.
Actually I've got several russian-based mods, so I can't say which one it is for sure, but I have my shouldn't be too difficult since its only a few. I'm guessing which one it is though.
Anyways, I'll give TES4edit a whirl. Thanks for the advice.
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Thanks for the replies guys. I'll try out TES4edit then. :D
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I think I might know which mod it is, but it is a mod that had been translated to English. The translator must have missed that cell. TES4edit will allow me to rename this cell?
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Some of the names of places I see are replaced with gibberish. I've got a ton of mods, and I'm pretty sure one of them has caused this:
http://img151.imageshack.us/img151/126/whacf.jpg
So, how do I correct it?
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Ahh thanks for the info Pronam. Very helpful indeed.
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Okay, got an update. Checked again this afternoon on the Bethsoft forums for messages in the hopes that they might still be there and they're back again. No clue there. Chalk it up to a bug I guess..... But they're still marked as "Deleted"
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Well I have all my messages, but they are all marked as deleted. Does that mean old messages are going to be gone in a few hours? Mine at bethsoft forums did.
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Oh crap! All my old private messages from Bethsoft are gone! Dang! I had some important ones saved there too.
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How the heck do you sign on your account over there? I can't find the sign on anywhere.
edit: Now that I look at it, it appears my screen is all jumbled up at the top.
or, here is the direct URL:
http://forums.bethsoft.com/index.php?app=c...p;section=login
That's what it is then. My upper corner is all jumbled up where your screen is clear. Thanks for the direct URL. I'll have to use that I guess.
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How the heck do you sign on your account over there? I can't find the sign on anywhere.
edit: Now that I look at it, it appears my screen is all jumbled up at the top.
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Is anyone else having issues with the "improved" bethsoft forums? I can't even find a place to log in.
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And will we let ethics decide instead of capital.
Ethics and any form of government in current existence do not co-exist, but that's another debate.
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What do we win again for this?
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TAG- I'm it!
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Genetic Engineering scares me... and I've already pointed out why in example from my previous thread. How would something like that not occur, especially when it becomes the norm in society? Although a separate debate, racism goes along the same subject here and how it will never go away. How would something like this be prevented in regards to G.E.? What about those those that aren't genetically altered for superiority? What happens to them?
And as far as separating science and science fiction, often the two are mingled together. Several technological and scientific breakthroughs were based on science fiction. And obviously, science fiction is often based on actual science, usually idealogical science.
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No need to be rude about it and laugh. It's just simple speculations. Geez.
Here's what I found on the controls:
"We're pleased to report that the game's controls still feel pretty tight when using a Classic Controller and closely match the PSP scheme. You can also use a Wii Remote and Nunchuk combination to get the job done, and while Capcom wasn't able to confirm it, we expect that GameCube controllers will also work. Unfortunately there's still no option to lock the camera onto your current monster, but the L2 button will reset the camera behind you, and the right analog stick can be used to pan the camera."
So that would probably be the same thing as locking on target.
Also, a gamer that has the Japanese version said the controls for the remotes are surprisingly smooth and that he actually prefers it over the classic controller.
Pictures of some of the armors look pretty sweet, and so does that sea dragon!
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ahh, but you guys have got to remember this game is being designed specifically for the Wii. I'm sure they will accomodate the controls to the traditional remote and nuns. I'm currently playing Zelda and find it not really that difficult as far as the swinging goes. It's actually quite awesome since it gives you the feel that you're actually wielding a sword in real life. As far as swinging yourself off the mark, Zelda has a lock-on target type button that I'd be willing to bet will be a feature on MHT.
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Have you guys played Legend of Zelda: Twilight Princess? I imagine the controls will be similar to those, but with more control over the angles of your slashes. If so, it'll be awesome! I'll probably be using the Remote and Nuns at first just for that reason alone.
I'm going to have to stop watching this thread. You guys got me wanting this game bad! Geez, we still have well over a month to go too!
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Need script spawning, sizing, extra appendages, retexturing, remeshing
in Discussion
Posted
Don't know about the scripting part, but for the new creature you'd need something like Blender to make it. You can have extra arms, but you'd need to attach them to an existing bone, which doesn't have to be a new set of arm bones unless you want them animated too. If you want all appendages to move, you'd need to make new bones for them and then animate them.