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Ball11

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Everything posted by Ball11

  1. Looks like a parallax issue for the textures. You may have the parallax setting set to true in the ENBlocal.ini and that is what could cause this if you don't have the proper meshes to support this. Try this http://www.nexusmods.com/skyrim/mods/63456/? or you could try turning this to false "FixParallaxTerrain=false" EDIT: more screenshots could help, of a different angle and/or if this is happening to any other terrain take a screenshot and post it here as well, I'm sure it is a parallax issue though. Had something like this before.
  2. Hey, so I just recently got this issue with the Daedric armour and weapons, and where it should be metal it has gone all white but everything else is still higher res than vanilla anyway and the textures have taken place just not properly and weapons have the issue as well, where it should be metal it goes white Re-texture mod I'm using http://www.nexusmods.com/skyrim/mods/30612/? This is with ENB on http://cloud-4.steamusercontent.com/ugc/44246453276999758/AFDBADC1C654A47D2DDFC9C777390A12C1F7A2D3/ http://cloud-4.steamusercontent.com/ugc/44246453276999327/95EEA83CC79CD7FAC3E083616E9D5F962616515A/ http://cloud-4.steamusercontent.com/ugc/44246453276999113/FB35D5351631D4FA0512FB945B3F12F6FE8E03D5/ and this is without an ENB as you can see it is white http://cloud-4.steamusercontent.com/ugc/44246453277028436/D1172A44EEA40DAC9026CC26C1A3782071BAB9CF/ The image is blurred like hell as I just turned the ENB off and AA or AF wasn't on :P This is with no textures except from Skyrim vanilla textures. http://cloud-4.steamusercontent.com/ugc/44246453277194983/B6D25ED728B43295390CBFC68E4099F0E75AEFA9/ So I've checked everything I know just have no idea what the issue could be. P.S it affects weapons and armour and modded in weapons that use the same texture as vanilla daedric does. I've never had this issue before after a year or so having this mod, just lost on what it causing it. Any help appreciated.
  3. Give them a Kudos! The rules shouldn't be bent on stolen content even if the community love that author. Some spend a lot of time and effort into making these.
  4. Well I've narrowed it down. Windows says my video card doesn't support Aero features but my current video card is a GTX 980 (Drivers are updated) So looking around for a solution. http://i.imgur.com/qxMKISg.jpg
  5. Hey, I just recently got this error when trying to change the current theme http://i.imgur.com/hyGR1rk.jpg It happens on all themes, Aero and Basic and high contrast themes. I've tried doing the SFC /scannow and it fines no issues Done a few Google searches on the issue and done them didn't work. Thanks Ryan
  6. In response to post #21916334. A lot would still be different. It will just have profiles. So you can switch between one set of mods to another. Without needing to go uninstalling mods and re-installing.
  7. Sometimes it isn't down to "what mods you use" it's how you set them up. For example, Using RLO+CoT+RealVison ENB is what most people seem to use (as they are the most endorsed and common ones) Having your ENBlocal.ini set up right can have a good impact on FPS, same goes for Skyrim.ini and Skyrimprefs.ini. Lots of tweaks you can do to spare some FPS. If you have issues with FPS, run the game in "Fullscreen windowed mode" it boosts FPS quite a bit. (Do it threw enblocal) "ForceBorderlessFullscreen=true" Most heavy impact on FPS is, more than enough NPCs on screen than you really need. Also FLORA can impact FPS like hell, E.G. if you have way to much grass on screen, specially with a ENB creating shadows for all that grass. It can reduce FPS by a bit I would also suggest leaving Ugridstoload at default which is 5 A few set ups I have tried is RLO=Realistic lighting Overhaul CoT=Climates of Tamerial RV=RealVision ENB PW=Pure Weathers ELFX=Enhanced lights and effects ELE=Enhanced lighting for ENB RS=Relighting Skyrkm RLO+CoT+RV is doesn't drop FPS a lot but I personally didn't like it (GTX 770 tested on) ELFX+CoT+RV same as above but I didn't quite like it, way more sautuation with RealVision than needed (GTX 770 tested on) ELFX+PW+ Grim and Somber ENB,very nice and it's color can mostly depend on what ENB you use. At dark is looks awesome and nice mood to all colors (GTX 770 tested on) ELE+RS+PW+Grim and Somber ENB, Most likely the best set up for Weather+Lighting+ENB mods I have ever used, looks amazing all round and the dark is what a fantasy game like Skyrim should look like. (GTX 770 and 980 tested on)The main textures mods I use (For landscape and buildings),Vividlandscapes all in one and his new mountains mod, Skyrim Realistic texture overhaul, AmidianBorn, Langleys Textures, Skyrim flora overhaul 2.0c,Realistic Water 2, and used with WATER for effects it does that RW2 doesn't change(I don't use any WATER ESP only it's texture/mesh files and ICE glacier). I only use Skyrim 2k for a base texture pack (to fix the low res stuff of the vanilla files) and Same for Skyrim Ultra HD texture pack (To fix the low res stuff of the DLCs of Skyrim). If you really want Note: If you go for this persons mods "http://www.nexusmods.com/skyrim/users/1047732/?tb=mods&pUp=1" I woulnd't go for 2k or 1k unless you have a lotta vram left as it will drain FPS a lot. Go for 256 or 512 as it's not really something that's important that needs high res textures. His/her stuff is great in any res anyway. After all that I would say, try different set ups and what you think works best for you go with that one :)
  8. Sweet man, I didn't like why they never kept silenced SMGs in the game after Halo ODST.. :(. Maybe just make entire halo weapons :P
  9. Looks great.. hope it gets done and not just left hyped up :)
  10. Check the folder where NMM was installed before and location of where it stored them. Should be like so E:\Games\Nexus Mod Manager\Skyrim\Install Info Intall info keeps track of what mods are installed E:\Games\Nexus Mod Manager\Skyrim\Mods that keeps track of mods downloaded for that game
  11. I agree with both cons and pros. No everyone has DLC and these fixes are a must have I would say, So putting into one file may get other users annoyed but it should only be a small group that don't have all DLC as Skyrim has been out for over 2 years and the legendary has been out for a year also, and been on sale on steam for £5 for all DLC so most people should have all DLC and some people may not. I half agree with making it all in one, but 3 esp isn't really that much, merging can be done anyway with armor and weapon mods and others to reduce load order a bit. Not merging will also benfit older mods that require that ESP for USP or UDGP or UHFP or UDBP and merging them may make the esp unusable. But not a lot of mods reference the patches mostly big overhauls really need to anyway, those are still updated. E.G EEO,Requiem etc. People that don't know much about editing in tes5edit may find it annoying if that does happen to them with a old mod they use, and not sure how to carry changes over from merged USP to the old mod they use to get it working again. I would say no saves lots of issues but I am not botherd if it does go to a merged version I can easily carry changes over as all I have referencing USP is Requiem patches and EEO. I think it's easier to manage what patch is editng what and will be easier to edit if changes arise, but you guys will know what you are doing anyway :smile: Edit: I agree with what Dante and Lisnpuppy say, not everyone wants all DLC anyway, but I guess you could leave these as current ones and have old version like Lisnpuppy said and make it for users that don't have all DLC and keep the new one for all DLC updated. I am fine with what you go for just my opinions
  12. No menu appearing but it doesn't crash? ESP issue I had this when I accidentally done a dirty edit to a ESP that the game didn't like. You will need to go threw your list and check. Make sure update.esm and DLC ones are cleaned. Crashing at startup (CTD) means missing master.
  13. Nice to see you are working hard and trying to keep it safe from idiots. @Dark0ne at that link that guy cannot spell... Nor has correct facts.. complete idiot
  14. First of all change these in enblocal.ini VideoMemorySizeMb=4096 <--- if your 760 is a 4GB version, set to 4000, if it's a 2GB version set to 2000, take some away from total always.AutodetectVideoMemorySize=true <--- set to false Make sure you also turn off Multisample and anti aliasing in Skyrimprefs.ini when using a ENB and these are set like thisbFloatPointRenderTarget=1 bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowsOnGrass=1 Other issues may be, using textures packs your system cannot handle (4K textures) If you are using that Skyrim 2k texture pack make sure it's the LITE version, I would suggest using Vivid Landscapes tho :D 4GB of RAM may slow you down somtimes as Skyrim can use almost all of that, then with enbhost running in background I seen that process use up to 1.5GB of RAM on my system and Skyrim was using about the same.
  15. Redguard, nords are a bunch of rebel scum :armscrossed:
  16. I would suggest SSME http://www.nexusmods.com/skyrim/mods/50305/? and get rid of Safety load if you have it. Second I would suggest you do load order in this order, LOOT>Wrye Bash>SUM.jar (Skyproc patchers) Note, when ever you verify cache threw steam you need to clean Update.esm and DLC esms again.
  17. LOOT Link Releases · loot/loot · GitHub After you run LOOT check for errors it gives and warnings and fix them. Also get Wrye Bash and make a bashed patch and place at the end of Load Order Make sure before you download mods you read the mod page as it seems like you haven't.
  18. LOOT then read warnings and errors it gives, then load tes5edit to make sure and to clean files.
  19. No wonder that resolution will empty your cards VRAM + all the textures I know you use :P Just use what works you don't need more :P 7680x4320 that is fine never mind 4k
  20. Alright thanks, to be honest I wish there was a MFG mod for Oblivion like Skyrim one :)
  21. Dynamo ENB needs other files from another site make sure you have them, so make sure you have them and installed correctly What is the other mod you said "fnv" ?
  22. Hey. I currently have a few issues in Oblivion with missing meshes, for a Torch, hard to isolate as some NPC have a torch and it works fine others have WTF Missing mesh error. I checked folders and seems to be fine. So here are the issues http://imgur.com/a/wyxV7 As you can see some have a torch and are fine others have missing body parts ( I reinstalled OCO 2 a few times with Archive Invalidation off and on again.) So if you know the issues please tell :tongue: I cannot seem to isolate the issues, checked mods I use and they all have the resouces and reqiurements needed for them.
  23. Most likely load order, try sorting it with BOSS Releases · boss-developers/boss · GitHub or LOOT Releases · loot/loot · GitHub If you use BOSS make sure you manually sort after if there is unreconized plugins. You still get errors? then read mod pages and see if you missed anything
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