-
Posts
411 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by sagittarius22
-
I second it, but I'd like this option to be disponible for everyone and not only Premium members :whistling:
-
2 mods, execution mod, and brute force
sagittarius22 replied to daeadby100cuts's topic in Fallout New Vegas's Mod Ideas
Hekk yeah, here is the link: http://www.newvegasnexus.com/downloads/file.php?id=40593 -
They must have a sandbox package. Look in the Wiki for more informations ;)
-
A notepad instead of a Pip-Boy
sagittarius22 replied to sagittarius22's topic in Fallout New Vegas's Mod Ideas
Guys, it's just a request. Some people want an anime semi-naked girl, I just ask for a notepad instead of a PipBoy -
A notepad instead of a Pip-Boy
sagittarius22 replied to sagittarius22's topic in Fallout New Vegas's Mod Ideas
Err, the title, maybe? The PipBoy is just an interface, in real life you would not take your PipBoy to choose a weapon, would you? :facepalm: A notepad would have a more survivor feeling, know what I'm saying? I'm tired of having a computer on my wrist, my character is not a Vault Dweller, he's a courrier saved by a doctor, and this doc gave him a PipBoy for no reason; why? -
Hi, I thought it would be cool as hell to have a replacement for this Pip-Boy, as I don't know why Doc Mitchell would give this amazing piece of technology to a random courrier. Of course it would be an issue with dialogues where NPC are talking about your PipBoy. Maybe it would be nice to make a quest to obtain it; a really hard quest, involving exploration in a Vault...? Please someone, do it, it would be an insta-download and endorsement! http://www.newvegasnexus.com/imageshare/images/972816-1294942176.jpg
-
Gotta say, I agree with that. The new site kiiiiiiiinda looks like 'just another random game site'. Nothing about it really screams 'Nexus' even... Nexus has always had its own 'character', like a flavor that made it unique and you could see it was distinct from 'other game/mod' sites. I'm gonna miss that. This is exactly how I'm feeling with this new design, it looks like a generic gaming blog or I don't know what... I'm not trying to be rude or anything but I don't really like this new design.
-
Slavery in Ultimatum is an option but it's still complex and developped, if you decide to use this it would be awesome to get some feedback!
-
Travis Companion Testing
sagittarius22 replied to DrakenGuard's topic in Fallout New Vegas's Discussion
I had the same issue with Jericho and when I checked the Can be all races box, it worked... -
Travis Companion Testing
sagittarius22 replied to DrakenGuard's topic in Fallout New Vegas's Discussion
Check the Can be all races box and see if it works. EDIT omg are you using my Jericho mod? :D -
Get Older
-
Could you please try to change this line: set fTimer to fTimer + GetSecondsPassed by this one: set fTimer to fTimer - GetSecondsPassed
-
Need your advice
sagittarius22 replied to sagittarius22's topic in Fallout New Vegas's GECK and Modders
Yep and the number of teammates you have in your party... -
Need your advice
sagittarius22 replied to sagittarius22's topic in Fallout New Vegas's GECK and Modders
Thanks! For now, it will affect only actors and not creatures, it's a tactical mod which aims to improve the infiltration with non-lethal ways. Captured enemies can be enslaved (bad karma), tied, or can become ally (high speech skill). You get XP for each captured enemy of course. I was also thinking of adding a new factor to the all thing: GetGroupMemberCount. It the number of people who are ally with your enemy; if you have more allies maybe you'll have less chance to surrender? What do you guys think about it? -
I need your advice about a new feature I'll add to Ultimatum: yelling at enemies to have them surrender. Here is the script; if chancetowin > chancetofail, the enemy will surrender. What do you think about it? scn SAGPlayerYellingScriptEffect float DistanceFromPlayer float PlayerLuck float TerrPresence float SkillGunEnemy float SkillGun float HasDetected float Chancetofail float chancetowin Begin ScriptEffectStart set HasDetected to (getdetected player)*150 set DistanceFromPlayer to (getdistance player) /3 ; set playerluck to (player.getav Luck) *25 set TerrPresence to (player.hasperk NVTerrifyingPresence) *100 set SkillGun to (player.getav guns) *3 set skillgunenemy to (getav guns) *5 set chancetowin to (playerluck + terrpresence + skillgun) set chancetofail to (hasdetected + Distancefromplayer + skillgunenemy) if chancetowin > chancetofail ; do some stuff endif End
-
Essential mods for Fallout: NV.
sagittarius22 replied to Ripebear's topic in Fallout New Vegas's Discussion
If the GECK was not free, I would not have bought it :D -
Hi. So, I would like to use sound files from SWAT 4. SWAT 4 was created by SIERRA, but this company does not exist anymore. I looked everywhere but could not find any informations to know if assets could be used; I presume that it's not legal but I still ask it. Generic question: is it tolerated to use assets from games whose the makers don't "exist" anymore? Sorry, again a question about legal stuff, I know it's going to be a bit redundant but hey :psyduck: