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Fallout 4; The Internet is Losing it's Mind.


Bael

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Hah! Laziness runs through their department like the conditioned air...

 

I reckon FO4 will be released by 2015, and it will be below expectation.

 

Wish I could be more optomistic, but I totally agree with you. If anything, Bethesda has been on a pattern of making each game more shallow than the last.

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i might get these games, since its on ps4 and everything, down with origin. And the crap graphics on this generation stopped me from buying it all together. I would've bought it on pc if it wasn't for that origin nonsense.

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Hah! Laziness runs through their department like the conditioned air...

 

I reckon FO4 will be released by 2015, and it will be below expectation.

 

Wish I could be more optomistic, but I totally agree with you. If anything, Bethesda has been on a pattern of making each game more shallow than the last.

 

 

I would love to disagree but I fear you're right, maybe Obsidian will get to do a spin off again, that would be something to look forward to.

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I would love to disagree but I fear you're right, maybe Obsidian will get to do a spin off again, that would be something to look forward to.

I hope not. i Hated New Vegas. i beat FO3, three full times vanilla on PS3, and once again so far on PC with mods. ive only beaten NV once and that was straight with mods. i tried it on PS3 (before i had a PC, only a laptop) and found the game to be horrible. traded it in for PC and still didnt like it with mods. i finally forced myself to play it and beat it, with heavy OP mods (such as a mini nuke gattling gun i made myself lol) i had a little more fun with it going into it a second time with less mods and whatnot, but still have yet to beat it a second time.....then again, its not that the game was horrible (though the first think i fixed was gaining a Perk Every Single Level, instead of every 3 levels or whatever the default was), but i found the setting to be an absolute atrocity. A Nuclear Wasteland Desert is boring. theres very little difference between a Desert and a Desert that had a bomb dropped on it. i found the music to be boring (though ill admit im not a fan of country). the colors this time were orange instead of green.

 

FO3 was just so much better in terms of atmosphere. rummaging around the ruins of your capital (assuming your from the US, which i understand many of you arent). getting to see historic land marks, documents, artifacts, but in an alternate timeline fascinated me. there were buildings and subway systems, there was evidence that this was a wasteland. there were nooks and crannies to discover, little things. like Camp Lamplight, the National Guard Bunker, little fun things to read in the computers, Skeletons in closets with a gun and a whiskey bottle. and the music was amazing. representative of the 50s theme, but also the post apocalyptic feeling to. Setting the World on Fire, Atom Bomb, Butcher Pete. those were perfect for the game. i felt at any time i could run into Butcher Pete. Plus 3 Dog, while repetitive, at least he had character. cant say any of that for NV. i actually turned the radio off in NV and just listened to the natural game music.

 

i could go on and on. i just was not a fan of NV in the slightest. and again, i cant blame Obsidian, i blame the setting they placed it in (New Vegas) but still, i think id rather see Bethesda do it again.

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fallout 3 has one of the best game worlds ever made. every time you go into the wasteland its an adventure. just about everyone location in the game had a quest, unmarked quest, or a story behind it or easter egg in it(something that bethesda sadly didn't do as much in skyrim)

 

FONV had a better story, character and gameplay that was inspired by mods but as hoodheated said the mojave wasteland is just that a wasteland. it doesn't hold a candle to the capital wasteland. you could even say the capital wasteland was good or better a character than anything in FONV.

 

FONV did have amazing mods, fallout bounties the best quest mod i ever played. "a world of pain" a mod that adds 100+ locations/dungeons/rooms/buildings so the mojave wasteland isn't so boring and Project Nevada which just such an amazing mod, it added so much to the game.

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fallout 3 has one of the best game worlds ever made. every time you go into the wasteland its an adventure. just about everyone location in the game had a quest, unmarked quest, or a story behind it or easter egg in it(something that bethesda sadly didn't do as much in skyrim)

 

FONV had a better story, character and gameplay that was inspired by mods but as hoodheated said the mojave wasteland is just that a wasteland. it doesn't hold a candle to the capital wasteland. you could even say the capital wasteland was good or better a character than anything in FONV.

 

FONV did have amazing mods, fallout bounties the best quest mod i ever played. "a world of pain" a mod that adds 100+ locations/dungeons/rooms/buildings so the mojave wasteland isn't so boring and Project Nevada which just such an amazing mod, it added so much to the game.

well said. i focused on all the things i hated, but i didnt hate the game so much as i hated the environment and atmosphere. FONV did some cool things. like weapon mods and added a lot of little (useless) things like ammo and food crafting. FO would greatly benefit from some sort of crafting system, however the one in FONV felt tacked on, and highly unnecessary. the ammo one had little use except some of the harder to get ammo. but honestly, i only use weapons, which i can find ammo regularly so thats not a problem....on the fact of crafting, i really like the little bit you had in FO3 given my Moira Brown where you found random stuff and built funny weapons like a junk launcher and a rail road spike gun. these sort of weapons just bring out the theme. a wasteland where sometime you have to take what you can get to build a weapon. i would love to see similar things for weapons and maybe even armor. where you can find random things that will improve your weapon or improve your armor.

 

also another thing i liked about FO3, is that there seemed to be many more communities. i mean there was Megaton, Tenpenny, the Vampires, The Mall, the community that was at the edge of a bridge (during the quest for the vampires) the ghouls, Lamplight, Republic of Dave, Slavers, Brotherhood, Enclave, Vaults, Reilly's Rangers and so many many more. it was fun going around and seeing these little groups and how they chose to survive......also Vaults had very little to do with FONV. i think i explored just one. but then again in FO3, having come from a Vault, i think I was more inclined to explore others, whereas in FONV, i wasnt. my character could quite possibly not even know of the existence of vaults, but it was sad to see them not play a part in the story. they could have excluded them from the game and it wouldnt have changed anything. (at least not that i remember)

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