1Carnage1 Posted May 23, 2021 Share Posted May 23, 2021 I am using Mod Organizer 2, and it says I have 277 plugins. 167 are ESP and ESM, and 116 are ESL. Does the ESL plugins count towards the max 255 plugin limit? Link to comment Share on other sites More sharing options...
Helmsmasher Posted May 23, 2021 Share Posted May 23, 2021 No they don't. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 23, 2021 Share Posted May 23, 2021 ESL, ESP flagged ESL & ESM flagged ESL do not count against the ESM / ESP limit That said, there is a total record limit allowed in the ESL space. Most users should never reach that, but there is a technical limit. Link to comment Share on other sites More sharing options...
1Carnage1 Posted May 23, 2021 Author Share Posted May 23, 2021 Thanks! Link to comment Share on other sites More sharing options...
mofailed999 Posted January 2, 2023 Share Posted January 2, 2023 Nexus mod manager you reach 255 limit even with esl plugins. No matter what your using when you add a new plugin it counts. I keep hearing this esls dont count but they do with nmm. Is this feature only for mo2 & vortex? Link to comment Share on other sites More sharing options...
showler Posted January 2, 2023 Share Posted January 2, 2023 It's a feature of the game. If your NMM is incorrectly reporting that you hit the limit then that is a mistake. Are you using the most recent community update for NMM? Link to comment Share on other sites More sharing options...
wfandrews Posted January 3, 2023 Share Posted January 3, 2023 I use NMM Community Edition and have 260 plugins and NMM has no problem with that as about a third are esl. I believe there is a communication problem with saying that a new plugin in "counts". Of course the plugin counts, it just does not count toward the plugin limit of 255. Link to comment Share on other sites More sharing options...
scorrp10 Posted January 3, 2023 Share Posted January 3, 2023 'Light' mods are limited to a maximum of 4096. (their slots are indexed by 3 hex digits, from 0x000 to 0xFFF), and a light mod can only have up to 2048 of its own forms (internal IDs ranging from 0x800 to 0xFFF) Link to comment Share on other sites More sharing options...
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