KorinOo Posted June 22, 2013 Share Posted June 22, 2013 (edited) http://media.moddb.com/images/members/4/3106/3105784/profile/Title2_2.png SUMMARY MediEvil: Hero of Gallowmere is a fan based project that aims to recreate the first four levels from MediEvil game (PSX). It's still work in progress. Get in the shoes of Sir Daniel Fortesque, a long deceased knight that just got resurrected! Explore the land of Gallowmere on your quest to catch Zarok, an evil sorcerer that stole the souls of the living and used them to rise the dead (including you). FEATURES:First four levels from MediEvil, rebuilded in Skyrim. This is equal to around 2-3h of gameplay.A linear Halloween-style adventure in completely new land, full of fun and a little crazy characters.Beautiful, hand-crafted arenas and locations.Original soundtrack to bump the Halloween vibe even more!Great boss fight at the end.Handful of puzzles and side quest to scratch your had and equip you with better gear.Unique sense of humor.Ability to use your own arm as a weapon.Collectibles with Trivia about the original game (unlocked after defeating the boss) YOU CAN DOWNLOAD THE MOD HERE:nexus mods: http://www.nexusmods.com/skyrim/mods/71021/?moddb: http://www.moddb.com/mods/medievil-hero-of-gallowmeresteam: http://steamcommunity.com/sharedfiles/filedetails/?id=545458697 What is MediEvil? - (not so) short info about the inspiration for this mod:MediEvil is an action-adventure video game and the first installment in the MediEvil series. It was developed by SCE Studio Cambridge and published by Sony. It was released on October 9 1998 in Europe, October 21 1998 in North America and on June 17 1999 in Japan for the PlayStation. Due to its success, the game was released in 1999 as a platinum title in Europe. It was also released in a bundle with C-12: Final Resistance on May 9 2003. During the game, the player must go through several places, from a graveyard full of zombies, to a flying ghost ship full of undead pirates, to a levitating board in an enchanted forest surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to proceed to further areas or levels. There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, while some others contain humorous jokes or generally the history of the area. Some of them are placed in hidden places, but they are mostly found along the path that Sir Dan takes. The game starts with a flashback in the 13th century in the fictional Kingdom of Gallowmere. The game puts the player in control of Sir Daniel Fortesque: the reanimated skeletal remains of a deceased champion knight whom history holds in high esteem, due to his supposed heroics in battle against the evil sorcerer Zarok who, in 1286, had raised an army of demons and set out to take over the kingdom. The legend has it that Fortesque lead the King's army into battle against Zarok's demonic hordes and that Sir Daniel himself killed the sorcerer during the battle - despite having actually been mortally wounded at the outset - cementing his posthumous status as the "Hero of Gallowmere". http://fc06.deviantart.net/fs17/f/2007/191/8/0/medievil_desktop_by_BloodKnightofDoom.jpghttp://s14.postimg.org/c9qq3fanl/asd.png PAST UPDATES:Update 4 Here are few new images from the mod. Open "spoilers" to see the image.Just as a small disclosure: No ENB or other graphics enhancement mods used while taking this screenshots. First off, Witches Coven!It's a small area from the Cemetery Hill level.Here is how it looked like in original game http://i.ytimg.com/vi/l6bYI2a9QPY/hqdefault.jpghttp://orig11.deviantart.net/d117/f/2015/157/1/f/medievil___witches_coven_by_korinoo-d8w7yib.jpg Secondly, Phantom of the Opera!The Phantom of the Opera is a ghost found in the The Hilltop Mausoleum level. He is doomed to play the same chords over and over again.http://orig11.deviantart.net/dafc/f/2015/166/e/6/medievil___phantom_of_the_opera_by_korinoo-d8xds5l.jpg Lastly, new versions of two quite old images. The lightning in the graveyard went through quite a lot of changes, plus the old screens ware taken with ENB, so I felt like I should show how those areas actually look right now (in "clean" version).MediEvil graves:http://orig08.deviantart.net/17d9/f/2015/155/0/0/medievil__hero_of_gallowmere_by_korinoo-d8vz5od.jpg Skeleton inspired by "new game" menus of original:http://orig08.deviantart.net/97b7/f/2015/155/1/1/medievil___graveyard_level__updated__by_korinoo-d8vz501.jpg Hope you like it! ^^ Hilltop Mausoleum - screenshot sample http://media.moddb.com/images/mods/1/27/26265/TESV_2015-05-26_15-41-20-53.jpgUpdate 3 http://forums.nexusmods.com/index.php?/topic/1021091-wip-medievil-in-skyrim/?p=20468074 Update 2 http://forums.nexusmods.com/index.php?/topic/1021091-wip-medievil-in-skyrim/?p=10406432 Update 1 http://forums.nexusmods.com/index.php?/topic/1021091-wip-medievil-in-skyrim/?p=8860285 CREDITS AND RESOURCES: Music by: Adam Oakman R.B. EvansCiarán Jai CoswayStefan FletcherChristopher LewisSimon BlancoVoice Actors:elementxstyle - GargoylesAdrien G - Old ManLordwelshi - Canny TimJohn Rogers - Wodenskinnytecboy - Zarok, ThiefHolly Lindin - Ginger GirlTrollFaceTheMan - Chalice SkeletonDaniel Dawson - ScrumfAdam 'Digimon' Dergiman - ShopkeeperS. Kranendonk - Life Bottle SkeletonKristyn Mass - Zombie GirlDarkvidenge - Tormented SoulPatrick "Patrickj" James - skeleton grandpa Andrew "Anyproblems123" Ros, Joseph De Leon, Trent Martin, Alexander von KoopaI would like to thank everyone whose work contributed to this project. It wouldn't be what it is today without modders resources like:-TESA Resource Kit Project-Resources for modders by Runespect-Modders Resource Pack by Oaristys and Tony67-Open Books Library by stoverjmBig thanks to everyone who allowed me to use parts of their own mods:-Ryu Doppler (Felt Hat)-J3X (Automatic Crossbow Script)-quazaque (wooden furniture texture)Also, thanks to everyone who makes great free-to-use 3D models, textures and brushes:-ScreamingFox-Turksandwich79-luxxeon-Obsidian Dawn And thanks to everyone that supported me and all the MediEvil fans out there! Especially to Michal "Mielu" Mielcarek! If not for him and the attention he gave me, I would probably never had enough determination to finish this thing! Edited November 1, 2015 by KorinOo Link to comment Share on other sites More sharing options...
Vaelka Posted June 22, 2013 Share Posted June 22, 2013 I'm not familiar with MediEvil, but I'd like to wish you best of luck with your first mod. It sounds like a big undertaking, but I'm sure that you can do it. :) Link to comment Share on other sites More sharing options...
KorinOo Posted June 22, 2013 Author Share Posted June 22, 2013 Thanks for kind words. :smile:So to show my enthusiasm to work on this mod, here is the first screen: http://s17.postimg.org/5ysc8530f/Dans_Crypt.jpgIt's early version of the starting location of second level made in about 2 days Link to comment Share on other sites More sharing options...
Deleted1308005User Posted June 23, 2013 Share Posted June 23, 2013 Whoa, really nice looking area! I'm not familiar with medievil, but that area looks really cool :D Link to comment Share on other sites More sharing options...
tonywallas Posted June 23, 2013 Share Posted June 23, 2013 (edited) Look very interesting, creepy ambiance, like the original game ! I will follow this mod :smile: If you need custom meshes for your mod maybe i can help you. Edited June 23, 2013 by tonywallas Link to comment Share on other sites More sharing options...
kibblesticks Posted June 23, 2013 Share Posted June 23, 2013 Brilliant lighting! Link to comment Share on other sites More sharing options...
Floordan Posted June 26, 2013 Share Posted June 26, 2013 This mod idea read my mind, and it looks very very cool so far. Following! Link to comment Share on other sites More sharing options...
KorinOo Posted June 29, 2013 Author Share Posted June 29, 2013 I have edited first post a little. @tonywallas I would love some help with meshes! Right now i could use few more meshes (and textures) for greves and tombstones, because there is not so many in Skyrim that I can use here. If u still wanna help (not necessary with tombstones) then PM me, and we could discuss the details :D Link to comment Share on other sites More sharing options...
KorinOo Posted August 20, 2013 Author Share Posted August 20, 2013 (edited) few new screenshots and a short movie :Dhttp://s23.postimg.org/v8lmsargr/TESV_2013_08_16_23_39_14_19.jpg http://s23.postimg.org/qvihw4tcb/TESV_2013_08_20_13_33_52_66.jpg http://s23.postimg.org/dc1nqffd7/TESV_2013_08_20_13_34_22_58.jpg http://s23.postimg.org/ypj3hj157/TESV_2013_08_20_13_33_27_64.jpg Edited August 20, 2013 by KorinOo Link to comment Share on other sites More sharing options...
Antioch08 Posted August 21, 2013 Share Posted August 21, 2013 MediEvil was one of my all time favorite games for the PS1 and something that sparked off my interest in scary spooky skeletons, zombies and the like. What you've done here from the screenshots looks epic, and pretty true to the original, especially the New game skeleton. How did you get those custom animations in? Just awesome stuff, I wish you the best of luck! Link to comment Share on other sites More sharing options...
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