ff7legend Posted January 31, 2022 Share Posted January 31, 2022 1. Navigate to Steam\steamapps folder & find the appmanifest_489830.acf file. This is Skyrim SE's/AE's manifest file. 2. Right-click appmanifest_489830.acf & select Open with the text editor of one's choice (Notepad, etc) or Edit with Notepad++ if Notepad++ is installed. 3. Open a new tab in one's web browser & navigate to https://steamdb.info/app/489830/depots/?branch=public. 4. Look for the InstalledDepots line & directly underneath said line, there will be 3 sets of numbers (489831, 489832, & 489833). 5. Directly below these sets of numbers, there will be a "manifest" line followed by a series of numbers. These are the Manifest I.Ds which Steam uses to determine whether an update to the game is required & deploy said update onto one's system. 6. Using the info provided at https://steamdb.info/app/489830/depots/?branch=public, Copy/Paste the updated Manifest IDs into the appropriate line. 7. Once the updated Manifest IDs are copied/pasted into the appropriate lines, click File followed by Save. 8. Right-click the appmanifest_489830.acf file once more & select Properties. 9. Check the box next to Read Only & select Apply when finished. 10. (Optional) For an additional layer of protection, set Steam to Offline Mode after performing the above steps. If all the above steps are done properly, the Skyrim AE "update" will be forever blocked from being deployed onto one's system. It should be noted that whenever Bethesda deploys a new update for Skyrim AE, this process will need to be repeated in order to keep Bethesda's GREEDY PAWS off one's modded game setup. Link to comment Share on other sites More sharing options...
Supersaiyangoku84 Posted February 2, 2022 Share Posted February 2, 2022 thanks much appreciated Link to comment Share on other sites More sharing options...
Gunslinger808 Posted February 4, 2022 Share Posted February 4, 2022 Thank you!Now get back to making those great mods. Link to comment Share on other sites More sharing options...
mturner71 Posted February 10, 2022 Share Posted February 10, 2022 RUNNING SKYRIM AE ON XBX ONE. DID THE "UPGRADE" FOR 19 BUCKS.Thought I would fool around with some new mods for the AE. Cleared my reserved space.  LOST HEARTHFIRE, DAWNGUARD and other earlier DLCs for Skyrim SE. Doh. Link to comment Share on other sites More sharing options...
HazakTheMad Posted February 13, 2022 Share Posted February 13, 2022 That makes no sense, how would the game even run when SSE has all the DLC bundled together? Link to comment Share on other sites More sharing options...
ff7legend Posted February 28, 2022 Author Share Posted February 28, 2022 That makes no sense, how would the game even run when SSE has all the DLC bundled together?The AE "update" has nothing to do with the base games/the DLCs. AE is nothing more than a paid "update" that bundles all the Creation Club content into a single package. AE breaks many SKSE64-dependent mods & also breaks .NET Script Framework which is essential for certain mods to run. One example is Custom Skills Framework. Vicn created several mods that need Custom Skills Framework in order to run. These include Custom Skills - Hand to Hand, Custom Skills - Unarmored Defense, & Custom Skills - Vigilant of Stendarr. I believe there's a Custom Skills - Glenmoril mod too. It's for this reason Skyrim AE will remain forever blocked from ever deploying onto my system since meh321 has zero plans to rebuild .NET Script Framework for AE since doing so would require it to be completely rewritten & would take months to complete. Other mods that aren't compatible with AE include AddItemMenu by towawot & AreYouThere by beinz. This is why I typed up my guide to help others keep the AE "update" from breaking certain mods that may never receive an update to work with Skyrim AE. Besides that, most, if not all Creation Club content can be had free of charge in other mods across the Nexus/other websites & are oftentimes superior vs what paid Creation Club versions have to offer. Link to comment Share on other sites More sharing options...
showler Posted March 1, 2022 Share Posted March 1, 2022 HazakTheMad was inquiring about the Xbox "reserved space" problem mentioned in the post above theirs. Link to comment Share on other sites More sharing options...
arghTease Posted March 7, 2022 Share Posted March 7, 2022 thank you. have been playing off line now since this BS started. so now i decide to go online to possibly purchase another game i wont have to worry about this. again thank you! Link to comment Share on other sites More sharing options...
ff7legend Posted March 14, 2022 Author Share Posted March 14, 2022 thank you. have been playing off line now since this BS started. so now i decide to go online to possibly purchase another game i wont have to worry about this. again thank you!You're welcome. Most of the content offered by the AE "update" can be had free of charge through other mods here on the Nexus/other websites & are vastly superior vs the watered down versions offered by BUGthesda. Link to comment Share on other sites More sharing options...
EnrichedUr4nium Posted June 28, 2022 Share Posted June 28, 2022 Hey there all, I am new to Tamriel. I know this is probably a dumb question. Just started playing a few weeks ago. I unfortunately did not read up on the different editions, and now want to mod. The mods on the AE are, as everyone knows, MEH at best. Will this guide work for me even though I started everything with the base AE version? I do not mind starting new characters or anything as I have only begun to fully understand everything anyway. Thank you in advance for any advice! Link to comment Share on other sites More sharing options...
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