flaminjapaleno Posted October 8, 2013 Share Posted October 8, 2013 I've been doing a bit of research and found that cleaning the official knights.esp as per tes4edit instructions causes crash on exit. I tried with each piece of DLC individually clean, load oblivion, load game, exit. No problems until knights.esp had been cleaned. Deleted cleaned Knights files and replaced with uncleaned backups game loaded and exited without crash - repeated process 3 times, each time knight of the nine dlc was cleaned in tes4edit then the game would crash on exit. Just so you know - install directory is c:\Oblivion - only official mods and patch have been installed so far no mods - all drivers are well up to date - and i have ample hardware for extensive modding - any idea why this crash would occur - my thoughts are maybe some of the so-called dirty edits could be intentional? Link to comment Share on other sites More sharing options...
eric31415 Posted October 9, 2013 Share Posted October 9, 2013 (edited) As a guy who has made plenty of mods, I can tell you from experience that TES4Edit will sometimes flag intentional changes as dirty edits. My recommendation is this. Do not clean any mods unless you have a particular reason to clean a particular mod. Example - I once had to clean a popular house mod. It seems that the author changed their mind about where to put the house several times, and the mod still claimed the land in the previous locations. One of these spots was the beautiful spot I had chosen for MY new house. So I used TES4Edit to remove the references to my location from the other mod, and all was well again. TES4Edit is primarily a tool for mod authors to clean up their work before release, not designed for the users of said mods. In the case above, I opened the other mod with the CS first, and did some digging so I was absolutely sure that the offending references were just the result of laziness, rather than something intended. Edited October 9, 2013 by eric31415 Link to comment Share on other sites More sharing options...
Rennn Posted October 9, 2013 Share Posted October 9, 2013 What eric said is correct, but I'm also going to point out that Oblivion is always prone to crashing on exit. Oblivion crashes on exit seemingly at random, and the more mods and DLC you add, the more likely it becomes. Even simple, clean mods can cause a crash on exit. I've had a few cases where it crashes on exit in vanilla Oblivion without any mods. It's normally nothing to worry about, and you can use this mod to stop it harmlessly.http://oblivion.nexusmods.com/mods/22410/? That said, cleaning mods without knowing intimately how they work is just as bad as not cleaning them at all. Link to comment Share on other sites More sharing options...
Mok214 Posted October 11, 2013 Share Posted October 11, 2013 That's why I use Fast Exit, it saves me from about six crashes a week. Link to comment Share on other sites More sharing options...
shinobi2008 Posted October 16, 2013 Share Posted October 16, 2013 As you add more mods, you would experience more crashes everytime you exit. Best you could do is avoid installing too many mods that handles AI or HD texture replacers. The game was not optimized for that. Link to comment Share on other sites More sharing options...
Sarissi Posted October 17, 2013 Share Posted October 17, 2013 Actually, you should leave the official DLCs alone. Rennn is correct, even with a nice Intel Core i7 system. Eric31415 is also correct. I am fairly sure that Bank of Cyrodiil actually introduced new bugs, and it is a 'cleaned' mod. At least one other 'cleaned' mod introduced the infamous Mystic Emporium w/Frostcrag Spire bug into my game, which was not there before. I am very wary of 'cleaned' mods now. Link to comment Share on other sites More sharing options...
TheMastersSon Posted October 29, 2013 Share Posted October 29, 2013 (edited) One of my Oblivion installs has a grand total of one mod (Robert's bodies) and it still crashes on exit occasionally. But the savegame is about 4 years old so chances of it being corrupted are pretty good. :smile: To workaround it I either quit to the Main Menu before exiting the game (never crashes if I do this) or use the 'qqq' console command. Edited October 29, 2013 by TheMastersSon Link to comment Share on other sites More sharing options...
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