Neonin Posted November 24, 2013 Share Posted November 24, 2013 (edited) for ui moders heres all the EW Command1 SWF files.http://www.filefactory.com/file/1iv06f02u1vv/Command1SWF.zip Did you have any joy getting changes made to Command1.upk to show in-game? I've edited to the two parts needed for icon transparency as before but nothing is showing up. I'm wondering if there's a new "overlord" value somewhere... EDIT: The SWF files unpacked from Command1.upk are now also found in UICollection_Strategy_SF.upk, and changes to the decompressed version of this file work. More exciting for me, the new UICollection_Tactical_SF.upk also contains SWF files, and changing things in here applies to EVERY tactical mission map as far as I can see! This means I don't have to go through every map to sort out the icon display issue for nTex, saving me many many hours of work and making me want to marry whichever Dev made it happen :D Edited November 24, 2013 by Neonin Link to comment Share on other sites More sharing options...
Neonin Posted November 24, 2013 Share Posted November 24, 2013 (edited) For those interested I've put up the depacked SWF files from UICollection_Strategy_SF and UICollection_Tactical_SF at the following links: UICollection TacticalUICollection Strategy Edited November 24, 2013 by Neonin Link to comment Share on other sites More sharing options...
TheOldOne822 Posted November 24, 2013 Share Posted November 24, 2013 @NeoninI found the same thing and thought I posted it a few days ago but can't find it.Link to my pull from the UICollection_x UPKshttp://www.filefactory.com/file/474n88649uzd/UI_Stuff.zip Link to comment Share on other sites More sharing options...
bokauk Posted November 24, 2013 Share Posted November 24, 2013 For those interested I've put up the depacked SWF files from UICollection_Strategy_SF and UICollection_Tactical_SF at the following links: UICollection TacticalUICollection Strategy @NeoninI found the same thing and thought I posted it a few days ago but can't find it.Link to my pull from the UICollection_x UPKshttp://www.filefactory.com/file/474n88649uzd/UI_Stuff.zipYou do realise ToolBoks has an option to export all SWF files from all UPK files? There's no need to upload/download copyright assets, you can quickly and easily extract them yourself :smile: Link to comment Share on other sites More sharing options...
Neonin Posted November 24, 2013 Share Posted November 24, 2013 Indeed I do, and you excellent tool has saved me a lot of time and effort over the last few months! I just didn't really think as last time I did this you didn't have the export option in Toolboks :P Link to comment Share on other sites More sharing options...
bokauk Posted November 24, 2013 Share Posted November 24, 2013 OK cool, just checking. I know how tedious it is manually extracting them one at a time :) Link to comment Share on other sites More sharing options...
TheOldOne822 Posted November 24, 2013 Share Posted November 24, 2013 I extracted (using Toolboks 1.4) and uploaded before Toolboks was updated to 1.6. I couldn't get 1.5.x to work at all with the EW files and 1.4 could no longer be downloaded. Link to comment Share on other sites More sharing options...
Anbar Posted November 24, 2013 Share Posted November 24, 2013 Dont give a MEC weapon to a soldier by making it _heavy or _AnyClass.... the resultant graphical anomaly in-game is funny, but... *so very very wrong* :-0 Link to comment Share on other sites More sharing options...
dubiousintent Posted November 25, 2013 Share Posted November 25, 2013 (edited) I extracted (using Toolboks 1.4) and uploaded before Toolboks was updated to 1.6. I couldn't get 1.5.x to work at all with the EW files and 1.4 could no longer be downloaded.For others: You want ToolBoks 1.6.0 (currently) for EW files. The older versions don't know about either the XEW sub-folder or the new *_SF.UPK files. -Dubious- Edited November 25, 2013 by dubiousintent Link to comment Share on other sites More sharing options...
zerothenumber Posted November 25, 2013 Share Posted November 25, 2013 When I put the Mec's minigun on one of my Heavy guys I though DAMN that looks cool and seems to work just fine! I was so thrilled... Then I went ingame and watched my Heavy guy bend his knees like a creepy Boston Dynamics robot and make that creepy sound... damn it Link to comment Share on other sites More sharing options...
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