Pshhhhhhhhhh Posted October 24, 2022 Share Posted October 24, 2022 This effect is very annoying for me, and i really want to disable this thing, but i dont know any way to do that Link to comment Share on other sites More sharing options...
HeyYou Posted October 25, 2022 Share Posted October 25, 2022 Pics are too small, can't really see what you are getting at. Link to comment Share on other sites More sharing options...
G4M3W1NN3R Posted October 26, 2022 Share Posted October 26, 2022 (edited) looks like a shadow based issue or Low Quality Anti-Aliasing Method 3 potential causes 1. Shadow Quality: Cause: Shadow Quality is set to Low Solution: Set Shadow Quality To High - Ultra, and change Shadow Distance to low, so it doesnt burn your fps Note: This issue is most notable on the character model, which causes Pixelation on the shadow parts of the Character Model, but it looks similiar to said images so thats why is mentioned as a potentional cause, and likewise potential solution is given. 2. Godrays: Cause: Godrays set to Low Solution: Set Godrays to ultra or disable it completely, by defualt the game will set to the lowest quality, its not actually possible to disable godrays in the launcher, this must be done in the Fallout4Prefs.ini file: so with ultra, create a text document (name it Godrays) inside fallout 4 root folder And add this in said text document: gr grid 12gr scale .8gr maxcascade 1 Save, Every time you launch the game open console (by Pressing the Tilde Key -> ' <-) and type: *Bat Godrays* <-- that will prevent ultra quality godrays from destroying your fps - input command without Asteriks. Note: Low quality Godrays Lighting Pixelation, is mainly Noticed Outside, but it might be connected here also, so thats why it is mentioned and a possible solution is given. should also note that low quality godrays will cause pixelation in most lighting scenarios, ie pixelation around flora for example, basically anywhere that godrays would be, will also be pixelation, if their set to low. again also goes in conjucton with low quality shadows, which both combined causes an incredibly nasty visuals. mainly noticed on screenshots. Alternatively Disable Godrays Completely - C:\Users\*Your Computer Name*\Documents\My Games\Fallout4 - Open Fallout4Prefs.ini Locate: bVolumetricLightingEnable=1 <-- Change to 1 to 0 bVolumetricLightingEnable=0 3. Anti-Aliasing: Cause: Low Quality Anti-Aliasing Method Solution: Change Anti-Aliasing to TAA in fallout 4 launcher Note: this primarily affects outlines of meshes, so as such also mentioned as a potential cause, and likewise a potential solution is given. as again the issue in the images looks like the outline of meshes. Note: Low Quality Shadows = Causes Pixelation whenever Shadows are Present Note: Low Quality Godrays = Causes Pixelation whenever Lighting is Present Note: Trash Anti-Aliasing Method = Potentially Causes Pixelation around mesh objects, in conjunction with low quality shadows. Note: their is a downside to TAA, Anti-Aliasing = It Will Cause distant blurring around flora for example. Note: All Settings are found within the Fallout 4 Launcher. Note: Click on Show to View Content. Note: I am pretty Certain this is an Anti-Aliasing Problem, so as such Setting Anti-Aliasing to highest quality (TAA for Fallout 4) should solve it as an additional assurance, you could Also ensure that in your video card settings, that Anti-Alisiang is also set to the highest quality. you could also override the game's Anti-Aliasing Method via using the Graphics Card Method if Applicable and if needed. Edited October 26, 2022 by G4M3W1NN3R Link to comment Share on other sites More sharing options...
Pshhhhhhhhhh Posted October 27, 2022 Author Share Posted October 27, 2022 looks like a shadow based issue or Low Quality Anti-Aliasing Method 3 potential causes 1. Shadow Quality: Cause: Shadow Quality is set to Low Solution: Set Shadow Quality To High - Ultra, and change Shadow Distance to low, so it doesnt burn your fps Note: This issue is most notable on the character model, which causes Pixelation on the shadow parts of the Character Model, but it looks similiar to said images so thats why is mentioned as a potentional cause, and likewise potential solution is given. 2. Godrays: Cause: Godrays set to Low Solution: Set Godrays to ultra or disable it completely, by defualt the game will set to the lowest quality, its not actually possible to disable godrays in the launcher, this must be done in the Fallout4Prefs.ini file: so with ultra, create a text document (name it Godrays) inside fallout 4 root folder And add this in said text document: gr grid 12gr scale .8gr maxcascade 1 Save, Every time you launch the game open console (by Pressing the Tilde Key -> ' <-) and type: *Bat Godrays* <-- that will prevent ultra quality godrays from destroying your fps - input command without Asteriks. Note: Low quality Godrays Lighting Pixelation, is mainly Noticed Outside, but it might be connected here also, so thats why it is mentioned and a possible solution is given. should also note that low quality godrays will cause pixelation in most lighting scenarios, ie pixelation around flora for example, basically anywhere that godrays would be, will also be pixelation, if their set to low. again also goes in conjucton with low quality shadows, which both combined causes an incredibly nasty visuals. mainly noticed on screenshots. Alternatively Disable Godrays Completely - C:\Users\*Your Computer Name*\Documents\My Games\Fallout4 - Open Fallout4Prefs.ini Locate: bVolumetricLightingEnable=1 <-- Change to 1 to 0 bVolumetricLightingEnable=0 3. Anti-Aliasing: Cause: Low Quality Anti-Aliasing Method Solution: Change Anti-Aliasing to TAA in fallout 4 launcher Note: this primarily affects outlines of meshes, so as such also mentioned as a potential cause, and likewise a potential solution is given. as again the issue in the images looks like the outline of meshes. Note: Low Quality Shadows = Causes Pixelation whenever Shadows are Present Note: Low Quality Godrays = Causes Pixelation whenever Lighting is Present Note: Trash Anti-Aliasing Method = Potentially Causes Pixelation around mesh objects, in conjunction with low quality shadows. Note: their is a downside to TAA, Anti-Aliasing = It Will Cause distant blurring around flora for example. Note: All Settings are found within the Fallout 4 Launcher. Note: Click on Show to View Content. Note: I am pretty Certain this is an Anti-Aliasing Problem, so as such Setting Anti-Aliasing to highest quality (TAA for Fallout 4) should solve it as an additional assurance, you could Also ensure that in your video card settings, that Anti-Alisiang is also set to the highest quality. you could also override the game's Anti-Aliasing Method via using the Graphics Card Method if Applicable and if needed. Thanks for big response. Shadow quality changing to 4096 didn't helped, godrays disabling too and TAA is already been set on. But i'm started changing some settings in BethINI and switching ambient occlusion to SSAO instead of HBAO+ solve my problem. Link to comment Share on other sites More sharing options...
G4M3W1NN3R Posted October 27, 2022 Share Posted October 27, 2022 nice, i had a feeling it would be either anti-aliasing or ambient occlusion, i forgot to mention AO as they typically go hand in hand, when going for maximum visual fidelity, as such it slipped my mind. but ye, no probs Link to comment Share on other sites More sharing options...
xrayy Posted November 11, 2022 Share Posted November 11, 2022 Thanks for big response. Shadow quality changing to 4096 didn't helped, godrays disabling too and TAA is already been set on. But i'm started changing some settings in BethINI and switching ambient occlusion to SSAO instead of HBAO+ solve my problem. for me it looks like what you say. hbao/ssao effect. i recommend to disable them. cost too much fps and looks artificial. reshade offers much better ao effects like gloom. Link to comment Share on other sites More sharing options...
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