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How much time elapses from hiding mod to being able to share one of your own


Gantz79

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If it was truly made from scratch, it shouldn't have been removed regardless of the original mod author says.

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Guest deleted34304850

if you created an entirely new mod that performs the function of an old mod that no longer works - but - crucially - yours is 100% your own work with absolutely nothing to do with the original mod it may have been based on, then you've done nothing wrong.

 

you should communicate that back to nexusmods via the support email (not on the forums, for god's sake, not on the forums), and explain how your work is different to the other mod.

it must be 100% independent of the other mod with absolutely no code/assets etc taken from it.

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Maybe much of the blame is mine, when I posted it I put the same name but I added "patch 1.91" and used the same images of the original, I did not know that I had options to complain to the moderator I thought that as in other forums are omniscient and their decisions are law.

 

I would not know how to argue that the mod is 100% made by me because none of the assets is of my own creation since all the models are already in the game, you only have to replace a suit model by ortho for the game to load them and add the Title.umap of the new version 1.91 for the mod to work.

 

 

P.S: Remember that this is not a reclamation, just a question about how much time is necessary to version hidden mods without reprisals from their authors.

Edited by Gantz79
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Guest deleted34304850

game assets are fine - i'm talking about anything else in the mod - scripts or whatever - are they 100% your own work?

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The mod as I said has no complications, just extract the uasset "Cpl001p1c02s1d1_body.uasset" and rename it inside and outside the file with the UAssetGUI to "Cpl001p1c03s1d1_body.uasset" add the new updated Title.umap file from version 1.91 and Son Goku is already wearing the Yadrat suit at the end of the game, nothing else.

The only difference between my mod and the old mod is that the Title.umap file is from version 1.91 and not from the old version 1.84 that leaves the game locked.

Edited by Gantz79
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Guest deleted34304850

then i don't think you have a problem - apart from as you said above you named your mod so that it looks like an update to an existing mod - hence that mod author kicking off. why not simply rename your mod in such a way to show that it's nothing at all to do with the older, now out of date mod, and if you do that, i think you should be free and clear as you're not violating any kind of copyright - based off how you've described it.

however, i would strongly urge you to do this away from the forums and talk directly with nexusmods community managers when they return after the holiday.

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